Grady Penna
Nightmare Boy had the potential to be a quirky and fun take on the Metroidvania platform, but it squanders that potential by falling flat in nearly all the fundamental components of what makes those types of games fun to play in the first place.
The combat system from the first game is back and still just as great.
It takes nearly everything about its predecessors that made them great and introduces new elements that make gameplay feel fresh and exciting.
Ranging from icy mountaintops to arid deserts, each area had trees, land structures and animals unique to that portion of the map.
I'm glad that MXGP3 exists because when it comes to modern motocross games the pickings are pretty slim and there is a sizeable group of gamers out there who love the sport.
There is no career or story mode, and really no options for customizing a game beyond how long it goes on for or how many points you need to win.
There are a few segments and bosses that feel damn near impossible without the help from a friendly phantom.