Andrew Logue
This is the President is an engaging take on the typical management sim genre, with a strong focus on story-driven elements that manages to charm and frustrate in equal measure. The story-driven elements serve to both elevate and detract from the overall experience.
Starfield is a game that somehow enthralls me and irritates me in equal measure. On one hand, you’ve got a compelling galaxy-sized rabbit hole you can lose yourself in for hours on end, with complex questlines, refined role-playing mechanics, and that “new IP” freshness that makes it easy to ignore the flaws for a while. The problem is the more time you invest, the more procedurally generated content you experience, and the less rewarding the experience becomes.
If you love your yearly fix or want to return to the IP without having to invest 100 hours, Assassin’s Creed Mirage is easy to recommend. If, however, you’ve been desperately waiting for some evolution of the IP, you’re out of luck yet again.
Werewolf: The Apocalypse – Earthblood might be fun during minute-to-minute gameplay, but it is seriously lacking in complexity when it comes to actual “role-playing”. If you’re after an experience akin to Vampire: The Masquerade – Bloodlines, you’ll have to hold out for its sequel.
Unfortunately, the presentation and strong opening hours are not enough to offset the repetition and grind that comes to dominate the experience if you want to unlock more of the narrative and see the true ending.
If you’re desperate to complete your remastered Resident Evil collection, and have never played Resident Evil: Revelations before, the low price point is appealing. The game is certainly worth experiencing for Resident Evil fans, if only for the ridiculous and entertaining plot.
Dolmen's janky combat, cheap difficulty, and grindy multiplayer mechanic make it tough to recommend to all but the most devoted 'Souls fans that'll stomach it.
Average execution across the board makes for an experience that, while not terrible in moment-to-moment gameplay, leaves no lasting impression.
Fade to Silence still needs work. It has a solid foundation of survival and crafting mechanics, coupled with great visuals, but is let down by an incoherent story, awful combat, and the glitches that go with it.