Andrew Logue
Dolmen's janky combat, cheap difficulty, and grindy multiplayer mechanic make it tough to recommend to all but the most devoted 'Souls fans that'll stomach it.
While ELEX II’s core gameplay could be dismissed as traditional or dated, the way all the elements of the world interact with you and one another is what creates the magic.
There’s always something to do, the first-person parkour and combat remain top-class, and the story missions offer both memorable locations and set-pieces. On the other hand, the bulk of the gameplay on offer feels derivative. It’s hard to immerse yourself in the world when you’re engaged in methodical icon-clearing.
This is the President is an engaging take on the typical management sim genre, with a strong focus on story-driven elements that manages to charm and frustrate in equal measure. The story-driven elements serve to both elevate and detract from the overall experience.
Unfortunately, the presentation and strong opening hours are not enough to offset the repetition and grind that comes to dominate the experience if you want to unlock more of the narrative and see the true ending.
Life is Strange: True Colors is Deck Nine’s best work to date and I’d place it just behind the original brace of games. It’s more streamlined, has no “fail” states, and doesn’t delve quite as deeply into the supporting cast, but the story is compelling.
The intriguing narrative, fluid action, responsive controls, and phenomenal presentation all come together to create Supergiant Games’ finest to date.
A serious lack of polish and some unnecessary padding keeps it from being great, and it’s still got nothing on the criminally underrated and oft-forgotten Warhammer 40k: Space Marine – the pinnacle of action games set in that universe.
Werewolf: The Apocalypse – Earthblood might be fun during minute-to-minute gameplay, but it is seriously lacking in complexity when it comes to actual “role-playing”. If you’re after an experience akin to Vampire: The Masquerade – Bloodlines, you’ll have to hold out for its sequel.
As a linear, narrative-driven horror game, The Medium is easy to recommend – and a no-brainer if you have an Xbox Game Pass subscription – thanks to the balance of unsettling exploration, involved puzzles, a handful of terrifying encounters, and frequent narrative beats.
Kingdoms of Amalur: Re-Reckoning still plays much the way it did in 2012 – ambitious in scope but lacking in depth. You may not be compelled to see it through to the end, but you’ll enjoy most of the time spent with it.
Gears Tactics is a great fit for the IP and its gameplay complexity matches – and sometimes surpasses – that of other long-established IPs in the genre.
If you’re looking for a charming, visually-spectacular, mechanically-satisfying platform-puzzler, that’s exponentially better with friends, Trine 4: The Nightmare Prince offers up tons of content at half the price of a typical big-budget release.
The Surge 2 doesn’t feel like a massive technological step forward from the original, but on the narrative and gameplay front, it exceeds or refines the experience. Jericho City is a joy to explore, the narrative is more complex, bosses more numerous, and the excellent combat and progression system still engaging.
Despite a small development team and limited budget, a lot of thought and effort has gone into designing the interwoven narrative and gameplay elements in GreedFall, with nothing feeling underutilised or overdone.
The sights and sounds of the forest keep you unsettled, Ellis’ flashbacks and conversations slowly unravel his past, puzzling and combat is nicely interspersed with exploration, and Bullet is one of my new favourite animal companions in a video game.
Wolfenstein: Youngblood is a great coop experience that manages to retain several elements of the prior Wolfenstein games – the gunplay, the characters, the excellent writing, and presentation – but changes up the mission-flow, enemy encounters, and the levelling mechanics to better facilitate a faster-paced game.
Blazing Chrome is a must-buy for retro fans. It looks and plays great - albeit with a few frustrating aspects inherent to the genre - and is even more fun, and chaotic, in coop.
They Are Billions on console is still a great survival RTS, but is let down by poor controls and variable performance. Despite those issues, I’d recommend it to RTS fans craving new content (it's not as though we get many RTS games on console), but take note it still requires some work.
Void Bastards is great fun in short bursts but is, unfortunately, let down by the limited scope of its environments, with no unique ships or even distinct "boss" encounters.