James Griffin
There’s a lot of adventure here, and some optional side challenges and story that will keep players coming back for more. You could even call it an open-world puzzle game because of its sheer variety.
It’s a simple, slow turn-based title that reminds us writers how much work other developers put into making something fun.
The tale of Bravely Default is lovable, if a bit cliché.
A brilliant launch entry. The epitome of racing simulation. If you have an Xbox One, you probably already have it.
A game with some neat ideas, but one that ultimately doesn't work on a handheld. Take out the party mode, add online multiplayer, and a formidable game may appear.
Same old, Same old. Bring back Moosh and implement some new ideas. Zelda is a wearing franchise.