Gary Alexander
Urban Empire is a game with a lot of promise that ultimately lets itself down due to a lack of depth in its core mechanics. While there are probably hundreds of ways each mechanic connects with each other, these connections are never explained to players, making the whole game feel inconsistent.
Gary and Tom spent a weekend playing Resident Evil 7: Biohazard in and out of VR. Now they’re sitting down to recap and review it [VIDEO DISCUSSION].
I love the setting, the characters and the premise of playing a happy-go-lucky superhero with gravity shifting abilities. Kat is the cutest, most likeable protagonist you’re likely to come across all year. When the game is in full flow, either during its awesome comic book style cutscenes or during its large scale combat, it’s superb. Unfortunately the game is far too comfortable simply forcing players through lazy content. A sizeable chunk of the gameplay isn’t actually all that fun to play.
Detention is a great horror game, single-handedly redeeming the lack of quality in the genre’s most recent years. It trades in cheap scare tactics to instead create an unsettling and incredibly effective atmosphere of terror. You’ll dread going through each and every door in Detention, but be compelled to do so anyway thanks to a compelling main story and excellent world building.
Fate/Extella: The Umbral Star is a decent Musou-style action game with a few drawbacks that can dull the experience. While the game’s story is kind of interesting, it’s weighed down by some clunky, poorly written dialogue.