A game of unparalleled scope and ambition, with breathtaking visuals, a broad-ranging but intimate story, and an incredible sense of identity and purpose, Red Dead Redemption 2 will go down as one of the greatest games of the generation, and perhaps video game history.
It could best be summed up as "Inglourious Basterds meets Fast and Furious" – a multicultural group of irreverent, colorful characters on a globetrotting quest to ruin Hitler's day, week and life in a fantastic revenge fantasy setting.
Shadow of the Colossus isn't just a successful remake of a beloved game. It has set a new bar for what a remake should be in the first place, and left me optimistic, for the first time ever, about the prospect of revisiting old games on new systems. This is how every remake should be.
Indie games have shown the value of smaller studios making unique games beholden only to their vision and not the economic constraints of AAA development, and Demimonde's Octahedron now stands shoulder to shoulder with the best of them, thanks to an amazing soundtrack, creative level design and presentation, and singular vision.
City of Brass is a beautiful, highly-polished and mostly successful attempt at turning the genre on its head by making it more accessible to everyone, from rogue-lite veterans to first time players. With a unique and intuitive new combat style and some innovative takes on genre conventions, you'll find plenty to like about City of Brass no matter what your skill level.