Przemysław Zamęcki
Fans of classic Metal Gear games will probably find little of interest here; their overall impressions of the game ought to be mediocre – Survive simply fails to captivate. The magical atmosphere known from Snake’s adventures is nowhere to be found. However, the new MGS should appeal to enthusiasts of survival – there’s a lot of it here. If you like exploration, gathering and crafting, give it a shot.
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Age of Empires: Definitive Edition is a game stuck midway between the past and the present. The remastering process took a lot of work and turned out pretty good but I can’t understand why the gameplay was left intact without any modern polish. At first, the nostalgia was strong but fighting with the archaic solutions over and over again for a few hours was too much for me and I got bored.
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Kingdom Come: Deliverance guarantees excellent fun. It truly is a unique RPG that has all the qualities needed to become a cult classic among the fans of more hardcore games. The world, the story and the urge to explore are superb. Unfortunately, some technical issues and a controversial saving system can taint the overall impression.
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New version of L.A. Noire does not disappoint but at the same me does nothing to make me love this really good game some more. This remaster is just ok – nothing more, noting less. It offers fancy thins like HDR and 4K but there’s nothing really new and if you already on L.A. Noire, skip this version.
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Nintendo has once again redefined the platformer genre. Well known solutions have been perfected and the entire game is well designed and has a soul. Super Mario Odyssey is a game aware of its heritage and at the same time it proves that a good idea never gets old. A true masterpiece!
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Middle-earth: Shadow of War is a sequel perfect for the fans of the original game and fans of repetitive gameplay. They’ll love this game but they won’t be surprised at all. The combat system is really cool, the story is okay (albeit too long) but all in all Monolith took a step back as if afraid to do something new.
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Hellblade: Senua’s Sacrifice is a beautiful and unusual game for a very select audience. If you want to rest from various open worlds and focus on a very personal and linear story with tons of cool little details, this is something for you. I don’t think there ever was a game that displayed the madness of a troubled mind in such a way. Hellblade is a great single-player adventure!
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It must have been a challenge to put all of this together, with groundbreaking patterns as an example. But the creators of the Dishonored series were worth trusting because the final product, despite a few mishaps, can certainly be considered one of this year's hits.
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If you already own Wii U and know Mario Kart 8 there's not much reason for you to buy it again. But in case this is your first encounter with this series and you have a bunch of gamer friends to spend time with, it is a must buy for you. Yet another great game for Nintendo Switch.
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The new Zelda game is so big and so full of everything that it's impossible to write about all of that in a traditional review. Breath of the Wild is a true system seller, probably the best starting game in the history of gaming. Nintendo is back and if only this quality of game design is maintained, Switch will become THE console. No question.
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At Horizon Zero Dawn, we waited a long time, eagerly absorbing more graphic materials, served by the creators. Now, after a few dozen hours with the title, we know that it was worth looking for this sandbox RPG.
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The trilogy of adventures of Ezio Auditore da Firenze is, according to many players, the best period in the history of the Assassin's Creed series.
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The Danes from Playdead have not fell asleep in the ashes for the last few years and have been working on another title since Limbo's success in sweat. The result of this work is Inside – a dark journey of a little boy into a ruthless world.
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Even though Quantum Break is storytelling, there's no point in writing too much about it in a review. It would reveal too much, reveal facts that are best known for yourself. It is enough to mention that we are dealing with time travel and they are the most important element of this story, influencing not only its shape, but also the core of the game, including the mechanics of clashes with opponents. If you skipped the first paragraph of the review, it's time to catch up on that now and put Remedy's work alongside the more successful examples I've listed.
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Recalling old games in remastered editions makes sense primarily in the case of representatives of the great classics. Day of the Tentacle is one of them. The lace work of Tim Schafer and the whole LucasArts.
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The first addition to The Witcher 3 entitled Hearts of Stone not only invites you to participate in geralt's new adventure, but also proves that the DLC does not have to be lazy and uneasy.
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Hideo Kojima with the release of The Phantom Pain is likely to say goodbye to the Metal Gear Solid series. He does it in a very good way, although it is difficult to find an understanding of many mistakes made on this occasion.
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Forza Horizon 2 took the lead in the race for the title of the best car game of the year. Will DriveClub, Project Cars and The Crew be able to catch up with Microsoft's exclusive?
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Fez was formed in pain for several years. It was worth the wait - it's by far the best adventure-platform game available on Xbox 360 on Xbox LIVE Arcade. This title may have been about two years late to be called a milestone for the development of the independent games or games scene in general, but it is possible to pin it on the label of a work of art without fear. What I hereby do and encourage you to personally convince all readers of this.
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Bastion is an arcade game with RPG elements, which is managed by a medium-complexity mechanic, but it is undoubtedly one of the titles having its own soul. It is charming and colorful, making it very fun to look like. The Supergiant Games team conjured up an extraordinary game, another step in the evolution of electronic entertainment towards a rich narrative, not limited only to reading the notes found along the way and dry conversations with the characters encountered.
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