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The new Indiana Jones is a game that would rock my world in 2014. Today it’s a game that struggles technologically (Uncharted 4 looks better) and gameplay-wise, with some additional issues. Still, I can’t help but like this game. I see all the flaws (some were really irritating), but I liked the puzzles, the protagonist and some very cool scenes. I had a lot of fun, and my main issue – regarding the immersion-breaking AI – is very personal.
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Metaphor: ReFantazio is a very good RPG with great gameplay and a superbly constructed world. But it's important to remember that it's a fairy tale - then the convention adopted won't be so glaring. Maybe I myself subconsciously fell into the trap of constantly referring to Persona? Because of this, it's a little difficult for me to talk about a groundbreaking work of art, but only about a truly unconventional game. Check it out for yourself.
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Microsoft Flight Simulator 2024 is an unique feat of engineering with elements of a game. We get another graphical revolution that – as revolutions tend to do – is quite bumpy. But at the same time it allows you to feel like a professional pilot or simply have fun by flying directly over your house.
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STALKER 2: Heart of Chornobyl is a game you love despite its flaws, not for being perfect. The superb atmosphere, immersion, gameplay, game world and audiovisual setting collide with technical flaws that shouldn't have happened on the day of release, though we probably expected a bit of that. The technical bugs couldn’t fight the magic of this game. It shows perfectly how hard it is to give a one, final note – both high and low notes can be justified with many arguments. It all boils down to: how much can you forgive for the opportunity to dive into the Zone?
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I was irritated by many things while playing Farming Simulator 25. Still, this is the best game in the series this far and a great foundation for future updates from the community – as long as the developers keep hearing what fans have to say.
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Not everything works here, but the spirit of Maio & Luigi series is strong. Brothership is a successful return, and – in case we don’t get any more installments – a much better finale than Paper Jam. Despite a weak beginning I’m happy with my time with this game, and fans should be as well.
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Dragon Age: The Veilguard is the best game BioWare has made since Mass Effect 3. It is crafted much better in terms of story and gameplay than DA: Inquisition (I find this game mediorce at best), and is superior to Andromeda in every way. But the things that used to dazzle me right now are „only” good. There's more to accomplish in the genre than that.
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Despite some issues (technical and gameplay-wise) Double Exposure is a very good story-driven adventure game that does justice to Max’s story. Unfortunately it looks kind of weak when compared to its great predecessor.
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Developers of MechWarrior 5: Clans know their limitations and skills, and don’t cram unnecessary elements into the game. Instead they focus only on the things they know they can deliver. Clans has the best story in the history of the series, and gameplay-wise it’s like an upgraded Mercenaries. Christmas came early for true MechWarrior fans!
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Super Mario Patry Jamboree is the best installment in the series. I’m writing this review between levels, and I can’t wait to jump into another one. I’m certain that with a steep decline of the amount of party games, this one will stand out and become as popular as it deserves.
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Dragon Ball Sparking! ZERO has a metric ton of content and some well crafted fanservice. Do not expect a complex gameplay and try to forget about a problematic camera, and you should spend dozens of hours playing a really fun and flashy game.
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Games like The Witcher 3, Cyberpunk 2077 or even Skyrim introduced lots of new, high quality content with their respective expansions. Shattered Space was supposed to be one of such add-ons – after a bumpy debiut of Starfield, Bethesda surely would deliver something really good. Sadly, this is not the case.
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As a regular representative of the genre the new Silent Hill 2 is quite good, and should deliver lots of fun to gamers that like this kind of games. But as a remake of one of the most important horror games in history this new version looks extremely mediocre, which in my eyes is a greater crime than making a simply bad game.
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Despite some issues (jamming MMO into the gameplay, uneven campaign, some technical issues) I had fun for most of the time. It’s mostly due to evolution and upgrades from all the seasons, but Vessel of Hatred introduces a solid amount of good stuff. Still, it will not cure all Diablo 4’s ailments – you have to wait for updates and fixes.
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I’m certain that many fans of Civilization will quickly abandon playing ARA: History Untold. No Civ demands such careful consideration of the smallest details and micro-dependancies from the player. You need to ask yourself: do you want to conquer lands or manage the production of cement and ploughs? If the latter sounds interesting, you’re right where you need to be.
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Playing EA Sports FC 25 provided lots of fun. The new things are cool, the online matches go on withous problems, and crossplay guarantees rivalry beween people with different platforms. But I can’t look past all the technical issues – if not for them, the final grade would be higher.
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Echoes of Wisdom is a fantastic game that skillfully redefines the classic 2D Zelda formula, while taking inspiration from other games in the series. These changes will be noticed mostly by veterans, but even new players will find lots of fun here.
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Frostpunk 2 is different that its predecessor. It too experiments with gameplay and tries to create a thrilling system of making difficult decisions, but the bigger scale of governing an entire region looks a bit uninished. Great potential to create a giant world was squandered, and the thing that generates most fun, is the policital system, not building your city.
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Besides Nintendo there aren’n many companies developing big-budget platformers. Astro Bot is a part of a dying breed that delivers tons of pure dopamine shots. If games should first and foremost provide fun, then Astro Bot is a Game with a capital G.
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The great success of Space Marine 2, which is the result of the combination of its visuals and gameplay, is the vibe not only of this very specific universe, but also of the very essence of what Space Marines are. The game is centred around what is most important in Warhammer 40k - grotesque violence treated with due severity, pathos and downright fanatical seriousness.
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