This 2009 classic is definitely worth playing. It's comical, quite varied, generally well-paced, and, most of all, fun!
NAIRI: Tower of Shirin is solid, but it lacks that certain something that dialogue-heavy games need. That said there is a charm with the characters and presentation, music especially. Fans of visual novels with puzzles might want to look into it further. Just beware of certain things – backtracking, the duration, pacing issues, potential puzzle frustration, and an unsatisfying story arc – when deciding if it's worth the reasonable ten dollar cost.
I found Katamari Damacy REROLL to be much more frustrating than fun. It lacks modern fundamentals like a good camera and intuitive control, made worse by ill-fitting time restrictions. It's a very repetitive game too, one that I really couldn't play for more than two levels at any given time. A minor HD coat of paint can't compensate here. I suspect Katamari Damacy, though a hit with most critics, will remain a sleeper of a game amongst players, even on Nintendo Switch.
If you're the type of gamer who appreciates a mix of little-known games and classics that paved the way for better versions, Atari Flashback Classics might be up your alley. Even if you've played a good number of these games so many times already, having them in handheld form is something. With a small selection of achievements and leaderboards, this collection has replayability too.
If I see more of Koloro, I hope it's in smaller doses. Having co-op as an option for all of the levels would further increase appeal. The Nintendo Switch has many puzzle platformers, so Koloro might be one for fans to wish list. Content isn't an issue here though, as there's plenty to play so long as your interest is held. Just be prepared for a bloated, largely linear, and often tough go at it.
Calling Windjammers “The most entertaining sports game ever made” is quite a stretch, but this is a very fun game. That said, this Neo Geo port is $14.99 on Nintendo Switch, and if you manage to find any online competition you've succeeded where I have not. So bookmark this one, but for a future sale.
Gear.Club Unlimited 2 can be entertaining, but it is a real mixed bag. For $59.99 it's missing some features and that extra level of polish I'd expect. I'd suggest trying to find the first game on sale to get a better idea if this full-priced sequel is for you. Perhaps the value will increase when Eden Games finishes it and implements online races. A patch to reduce the load times would also be advantageous.
Bass Pro Shops: The Strike – Championship Edition lacks the wide appeal of The Hunt in my opinion, but I think avid fisherman could really get into it. As a sport in general, I think fishing attracts broader interest, but the design choices here mean virtual anglers would be best served with real-life experience. This is still a good game, and one to which I'll probably return at some point.
Cabela's: The Hunt – Championship Edition turns out to be quite a good game for what it is, with its authentic approach to hunting. I played it through to completion. It's available as a $49.99 package with a solid plastic gun. If that larger peripheral isn't your thing, the game can be found alone for 39.99 which I think is fair for what's here.
A trio of classic board games packed together into a single Nintendo Switch Game Card, Hasbro Game Night tries to offer a good bang for the buck. It almost succeeds, too. Only one dud prevents me from declaring this a great package, though I still feel it’s a good one.
The initial thrill is sizable, but once it tapers off, Mega Man 11 reveals itself to just be a good game, not a great one. There's no shame in that; I'm just grateful the blue bomber is back. I'd hoped for something that better balanced the old-school with innovation after all this time, but that isn't something the series has generally been known for. The familiarity is comforting in many ways, so for those with nostalgic interest, I recommend the physical amiibo edition with some cool extras.
While its many positive themes are definitely commendable, the lack of challenge, level diversity, and options do no favors. The game also has no ending, and thus feels unfinished. It's an okay game for youngsters, but there's no innovation here. The quality doesn't match the price, so I'd wait for a reduction.
Bottom-line, if you enjoyed the prior Syberia games, you'll enjoy part 3 as well. It offers some fun surprises, and I feel it'll also prove to have some endurance and stick with me. Plot strengths can't override the key technical issues though, so do wait for a needed patch and a sale if you're on the fence.
Car Quest starts running out of gas through its failure to recall where you're going next. New areas are unlocked one at a time, often as small openings revealed via speedy cutscenes. These are very easy to forget, especially if you put the game down for a bit. So, I found myself searching through overly familiar looking sections hoping to stumble upon my next path. This became worse after the first few hours, as the world continued to grow.