In designing the game with the Nintendo Switch in Mind, Capcom has crafted a condensed Monster Hunter experience. It also introduced exciting new additions and improvements to features in past Monster Hunter games that I hope are carried over into future installments because they’re just so good. However, the difficulty curve needs refining and there’s still a lot of work to do to iron out the game’s more archaic features. In conclusion, the game is as fresh and exciting as the dango you eat before battle.
Scott Pilgrim vs. the World: The Game is the game to play if you love old-school 2D beat-em-ups. However, you really need to love the genre to love this game. If you thought that Crash Bandicoot N-Sane Trilogy was old-school to a fault, I’d be cautious about picking up this game. Also, the online is just as antiquated as the game genre.
Watch Dogs Legion, like most of Ubisoft’s big budget games, is disposable – a value-sized bag of chips. The gameplay experience is pleasurable and addicting by nature, making you want to play even if you don’t feel like it. And when you get sick of it, you just throw it away.
Basically, if you love Monster Hunter World, this is more Monster Hunter World. If you don’t like Monster Hunter World, this isn’t going to change your mind. As someone who falls in the former category, I am so happy for this expansion and I can’t wait to pour even more hours into this game than I already have.
Worst of all, Ubisoft compromised the game’s progression system to get you to pay more money on top of the money you already gave them. Assassin’s Creed Odyssey‘s underlying problem is not that it didn’t innovate enough, but that it innovated in ways that put the publisher’s pocketbook over its players.
If you have no patience for VR frustrations inherent to the systems or if you can't stand Skyrim without mods, then you'd want to steer clear of Skyrim VR. But the absolute magic of its VR controls is palpable. It never gets old and is worth the small bits of hassle the game puts you through.