Katana ZERO is a game that has a lot going for it. The visual style, music, branching dialogue options, and unique time bending abilities certainly separate it from the crowded pack of 2D side scrolling indie action games. Unfortunately, this isn’t enough to save it from repetitive and aggravating game play.
This game will not challenge you nor will it show you anything that you haven’t seen before from a mechanic point of view. Clocking in at only 3 to 5 hours, you won’t even be playing it for all that long. But what Pikuniku will do is make you smile. It’s outrageous, random, nostalgic, and most importantly, shouldn’t be missed.
There is a lot to like about HYPERGUN. While the distinct visuals and sound track only run skin deep, there is a real excitement and allure of unlocking rare weapon attachments and it did help me to push through the more frustrating aspects of the game.
Given that this is the product of a development team of only two, The Path of Motus is an impressive feat. The game does have it’s downfalls – it doesn’t provide anything particularly ground breaking in the gameplay department and it leaves some of the better gameplay mechanics poorly exposed.
Not without its frustrations, GARAGE: Bad Trip offers players a sometimes fun and challenging twin stick adventure. It’s enveloped in an intriguing story line and boasts a memorable soundtrack. With a low cost of entry, the game offers value, some enjoyment and is worth a look, even if for just a bit.