Red Faction: Guerrilla Re-Mars-tered is a bunch of fun for first -timers, but those who have taken the trip before wont find many reasons to make a return. The Switch struggles to keep up with the most intense destruction and ends up feeling more like a port of the original game.
My Friend Pedro is a stylish side-scrolling shooter with tight core gameplay. Its Shootouts are tirelessly cool to look at, and the action remains entertaining throughout the four or so hours it'll take to get through. Unfortunately, the excellent gameplay is hindered by a drab, uninspired art style. Those looking for a story should keep looking, but if you just want a fun romp filled with bullet-ballet, Pedro more than delivers on the action front.
Days Gone is an ambitious new IP that borrows heavily from its influences. It still maintains its own identity and features some genuinely fun gameplay. It's unfortunately held back by countless technical issues, but if you're willing to tolerate these, the moment to moment gameplay is enjoyable. While there's nothing revolutionary about the game, it's worth a go if you're a zombie fan
Sekiro: Shadows Die Twice is one of my favourite games of this generation. From it's absolutely perfect combat to the rich world brimming with secrets, I can see myself coming back time and time again. From fans are in for one hell of an amazing ride.
Kingdom Hearts III is a love letter to fans and the perfect end to a saga seventeen years in the making. Backed by a strong cast of characters and a near-perfect combat system, Sora and friends' final journey is sure to please both new and old fans alike.
Just Cause 4 feels uninspired and lacks anything new and exciting enough to keep players hooked. While the moment to moment gameplay is fun and refined, the lack of variety in both setting and structure makes the game fade into the background in a year packed with so many impressive titles.
Moonlighter is a wonderfully charming adventure with a gorgeous style, Fans of the genre will have an absolute blast. Managing the store and exploring the many procedural dungeons never grew tiresome and the games upgrade system for both the Town and Will kept me going back for "just one more round" long into the evenings.