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Greg Hill

gregtbh
gregtbh

Favorite Games:
  • Persona 4: Golden
  • Danganronpa: Trigger Happy Havoc
  • Bloodborne

35 games reviewed
76.3 average score
80 median score
51.4% of games recommended

Greg Hill's Reviews

Visual novel enthusiast, horror fan and happy to play just about anything made in Japan. Staff writer for GodisaGeek and freelancer here and there. Currently majoring in journalism and creative writing, because I'm all about dem ethics. I don't tweet often, but when I do, it's usually pictures of cute dogs.
Sep 22, 2015

A hugely successful departure from established formula, Persona 4: Dancing All Night is further proof that Atlus can take the franchise anywhere.

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8.5 / 10.0 - SOMA
Sep 21, 2015

In a spectacularly immersive setting supported by masterful sound design, SOMA is solid evidence that the Friction Games is still in total control when it comes to horror.

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A wonderfully wicked title that will satisfy new players and scratch the itch of those returning to the series.

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5 / 10.0 - Submerged
Aug 5, 2015

Despite its interesting premise, Submerged never achieves more than mediocrity due to its repetitive gameplay, lacklustre execution, and unpolished world design.

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9.5 / 10.0 - Her Story
Jun 22, 2015

An astounding performance by Viva Seifert, immaculate writing by Sam Barlow and a completely innovative concept cement Her Story as one of the most solid and mesmerising releases this year.

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9 / 10.0 - Not a Hero
May 14, 2015

Bringing fun in abundance and a criminal amount of puns to the table, Not a Hero is a cult-classic in the making, cementing itself as one of the best indie shooters around.

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May 10, 2015

Despite its irksome shortcomings, Magicka: Wizard Wars succeeds in amply entertaining the frugal among us… at least until your next paycheque hits.

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Apr 24, 2015

Drenched in atmosphere and relying on running over gunning, The Consequence wreaks havoc on the nerves and keeps you on your toes at all times.

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5 / 10.0 - Rack N Ruin
Apr 2, 2015

Laced with punishing difficulty spikes that put off rather than urge on, Rack N Ruin falls short with an array of irksome gameplay elements and lack of innovation.

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Mar 30, 2015

Get to Work introduces some brilliant interactive careers with workplaces being brought to the table for the first time, but is let down by it's barely-average retail system which leaves you wanting so much more.

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Mar 19, 2015

Horrifying environments and enemies keep you on your toes, but a few choice mechanics can be frustrating and detract from immersion.

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9 / 10.0 - Cities: Skylines
Mar 13, 2015

Skylines opens up the genre to players old and new with a user-friendly interface, intricately designed mechanics and enormous maps for maximum player creativity. One of the best.

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5 / 10.0 - Harold
Mar 12, 2015

Harold is enjoyable enough, but the omnipresent AI, kindergarten story and the unshakable feeling of being unconquerable ruin the experience.

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8 / 10.0 - White Night
Mar 7, 2015

A noir art style, terrifying atmosphere, and an enjoyable narrative lead White Night towards success only marred by a few irritating mechanics here and there.

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7.5 / 10.0 - Aaru's Awakening
Feb 24, 2015

Aaru's Awakening is a beautiful frolic into a world of nightmares and imbalance: championed by its hand-drawn art style, compulsive level of difficulty and thrilling sense of achievement.

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