Marcus Stewart
House of Ashes doesn't always land but it can be an exciting "check your brain at the door" thriller. Its largely toothless scares will disappoint horror fanatics while inviting a broader audience
Equal parts fun and infuriating, Cyber Shadow isn't for the weak of heart
While I would have liked gameplay to have more bite and variety, Planet of Lana is still an enjoyable and beautiful romp. The art direction and main jingle are likely the only things that will stick with me in the long run, but Lana and Mui’s journey is a competent rescue mission that doesn’t always soar as high as the machines pursuing them.
Narita Boy has more style than it knows what to do with, and that helps carry it past its gameplay flaws
Mundaun has some rough edges, but solid frights wrapped around an intriguing mystery make for a respectable horror experience.
Tangle Tower's fun, inventive puzzle-solving, colorful personalities, and engaging murder mystery make it tough case to walk away from.
As reductive as it sounds, when it comes to delivering a classic survival horror experience, Crow Country is a good “one of those.” Familiar elements and tropes are well executed, and the succinct runtime of five to six hours is perfect for its smaller scope. I had fun reliving the genre’s golden years through Crow Country’s eyes; playing it feels like relaxing under a warm, blood-stained blanket.
Capcom is trying to have its cake and eat it, too, with Exoprimal by using its story to lure more general fans while hoping the loop keeps hardcore multiplayer fans for the long haul. I’m not sure that will work; I have little motivation to return now that I’ve seen credits. But I had a fun time while it lasted. Exoprimal’s creative subversion of expectations impressed me in more ways than one, and its approach to telling a robust narrative within a multiplayer framework is an example I hope other titles study. I just hope it’s enough to keep the game from going extinct.
As someone who derives real pleasure in admiring beautiful paintings, Dordogne ups the ante by letting me creatively interact with its gorgeous art. Even better, it layers a largely enjoyable tale on top of it. Like Mimi and Nora’s relationship, there are some bumps to overcome, but good times await those willing to work through them.
Burning Shores is an entertaining epilogue for Aloy’s sophomore outing. It’s more Forbidden West with a few cool wrinkles, meaning it’s a good reminder of the things that the game did right while retaining a few old headaches (like the hand-holding during puzzles). More than anything, Aloy’s trip to Hollywood justifies its existence by meaningfully building upon the base game’s story, paving a solid runway for the next title to take off.
WWE 2K23’s more incremental bells and whistles means it’s technically an overall stronger package than 2K22. However, unlike last year, it doesn’t benefit from the rose-colored excitement of getting to play a big wrestling sim again after a years-long absence. The similarities to its predecessor means 2K23 feels more formulaic than special, but it still continues the series’ overall positive trajectory. Like watching a returning legend perform their greatest hits night after night, the novelty has faded, but I’m still pleased to have them back – for now.
A pleasant and, at times, playful soundtrack, fun visual effects, and the occasional light interference of a mischievous cat add to an overall charming package. A Little to the Left may have left me scratching my head in confusion at times, but more often, it left me pleased and content with the neatly arranged spaces I created.
Dorfromantik balances its strategic and cozy elements well, and it's easy to fall into a serene trance of dropping tiles. Pulling the camera back to reveal the full scope of my landscape always feels like a satisfying reward for my subtle, hard work, much like stepping back to admire a finished painting. While it's not the sort of puzzle game I feel compelled to play more than a session or two a day, I always appreciate the improved mood with which it leaves me.
There’s still work to be done, but like a retired veteran returning to put on a surprisingly solid match, WWE 2K22 manages to shake off the ring rust and perform better than the naysayers expected.
Enjoyable gameplay, charming writing, and a chill atmosphere promote an important message without beating players over the head with it.
Carto's heartwarming story is backed by its inventive (and challenging) take on puzzles and exploration
As a complete package, Tekken 8 doesn’t reach the heights of recent rivals like Street Fighter 6 and Mortal Kombat 1. But when the match begins, and you’re exploiting openings to unleash flashy combo strings and air juggles, it remains a thrilling, if very familiar, one-on-one experience.
Eldest Souls' punishing difficulty may turn off some, but this entertaining and rewarding combat system made me look forward to every titanic face-off
2K24 sees Visual Concepts layer on quality new bricks to WWE 2K’s strong foundation while sanding away some rough edges. The series has settled into an exceptional, if very familiar, blueprint, and I would love to see a bigger shake-up in the future, but the result offers the best package since the franchise returned in 2022. If you’re a curious fan who’s held off on jumping back into the digital ring, 2K24 is as good an argument as any to shake off the ring rust. For diehard enthusiasts, this year’s entry won’t bowl you over in the broad sense, but its incremental updates and continued polish make it a worthy contender for another year.
Tinykin feels comforting in an old-school sense. Its challenges never become convoluted, nor does its design reinvent the wheel, and that’s okay. Tinykin executes its handful of ideas exceptionally well, making it a thoroughly enjoyable and laid-back journey that only requires six to eight hours of your time. Don’t let this delightful adventure sneak under your radar.