Rollin Bishop
As one of the two first-party Nintendo Switch 2 launch titles, "fine, I guess, but I'd prefer Magic cards" as my impulse is… not good. And it is fine! It's fine. But "fine" alone is not enough to make something worth bothering with when there are so many different ways to spend your time that are much, much more worthwhile.
Unfortunately for Xenoblade Chronicles: Definitive Edition, the Nintendo Switch isn't exactly hurting for Japanese role-playing games, though few can match its breadth and width. If you've been curious about the title and managed to miss out on both the Wii and 3DS versions, picking up the Switch one is practically a no-brainer, even if it does feel like a bit of a throwback. If you've played it before and loved it, maybe Future Connected is plenty enough reason to return. But if you are just generally interested in games more broadly, there are probably better uses of your time. If they had seriously reworked the combat in some way, it probably wouldn't really be Xenoblade Chronicles any longer, but I imagine I also would have had a much better time with it.
The mystery at the core of Soul Hackers 2 is promising and its combat is solid, but repetitive dungeons combined with serious pacing issues make it tough to actually enjoy. The music and art direction are, as typical for Atlus games, stellar, but behind that style, there, unfortunately, isn't as much substance as one might hope that is worth the time invested.
"Barring a few rare setpieces, Forspoken seems to prefer to tell rather than show"
So far, The Expanse: A Telltale Series makes for a compelling prequel to the show, but it remains to be seen if it'll manage to stick the landing once all its episodes are out.