It's not quite on the level of The Taken King or Forsaken, but Shadowkeep feels like a major step forward for Destiny 2. It's a promising starting point for the game's third year, and for post-Activision Bungie. I've thoroughly enjoyed the 100-odd hours I've put into it, and I'll easily triple that play time in the months to come.
A well-functioning port of a brilliant game with an unexpected identity crisis. Given the availability of other platforms, the visual compromise makes this technical marvel a difficult sell to first-timers and veterans.
Expands and improves upon an excellent foundation in meaningful ways, with minimal compromise on the Switch's mobile hardware.