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Charming and easy enough to logic your way through.
Every time Gearbox made me laugh or grin, I would catch myself wishing for more of that authenticity
Enemies also feel much more aggressive in general, rising to meet the increased skill ceiling of Hornet's more acrobatic moves.
Extremely limited inventory slots sometimes make these battles feel like I'm holding my breath underwater.
There's little sense of impact to blows.
The dark side of humanity drives the entire experience.
While everything does eventually come together, what's perhaps pitched as a victory lap through what came before ends up a bit of a slog, spending an incredibly long time reiterating what you already figured out.
There's a fluidity that thrives when the environment is set up well.
I've found myself pretty dejected over just how little the levels capitalize on the strength of the basic action
After all, I love Metal Gear Solid 3 in its Metal Gear Solid Delta form just as much as I loved it when I last played it as part of the Master Collection. There's no question about it though, this cardboard box still contains the same game at its core, there's no sneaking around that.
The boundaries between what is air, water, and land are totally blurred.
The thing I love most about these dust ups is how critical hits are managed.
Trickier plays, while cool to witness and to pull off, often don't feel worth it.
Indeed, there's so much to enjoy in the base game that splashing cash just feels unnecessary, and a little grotesque. You won't play Superstar mode for as long as franchise, but fleshing out the folks in your 'Sphere of Influence' – from your agent, to tattoo artists – adds a neat off-field wrinkle, where every decision has a degree of consequence.
A marvelously polished puzzle game.
Every time I sit back down in front of my Steam library, I find myself firing Ragebound up once again.
The beautiful thing about Grounded 2 is that, so long as you put in the effort, it's often accommodating to your makeshift solutions.
I can thankfully say that, for all its faults, the cozy title does the lore justice and honours the work that we all love. Will I return to Bywater? Probably not. But am I glad I visited the hairy-footed residents? Undoubtedly so.
Wuchang: Fallen Feathers is a solid soulslike game, but it takes a while to get used to its quirks.
This flippant, friendly air serves Wheel World well.