Jeremy Peel


36 games reviewed
74.2 average score
80 median score
57.1% of games recommended
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91 / 100 - Wild Bastards
Sep 12, 2024

The roguelike and FPS genres haven't been spliced so successfully since Deathloop-and Wild Bastards deserves just as much acclaim.

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Nov 9, 2023

Folded-in features from battle royale can only go so far in saving this rushed production.

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May 29, 2023

While its refusal to let you cheat the exam will prove too punishing for some, the new System Shock is a breathtakingly beautiful and astonishingly faithful remake that proves the enduring power of Looking Glass design.

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May 2, 2023

An echo of Arkane’s past glories - one in which the studio’s unique voice can still be heard, but more faintly than we’ve come to expect.

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55 / 100 - Colossal Cave
Jan 18, 2023

Only for nostalgists and those who love getting lost on spelunking holidays.

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Nov 30, 2022

Who knew Sid Meier's protégés had a secret, and completely brilliant, Persona game in them?

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54 / 100 - Abermore
Apr 6, 2022

Even Abermore's cult of beetle worshippers would draw the line at this many bugs.

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Unscored - Weird West
Mar 31, 2022

Arkane founder's first indie outing is a chaotic soup of colliding systems, and that soup tastes absolutely delicious.

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Oct 6, 2021

Jett is a game that's equal parts wonder and frustration, an evocative adventure that feels brilliant under the thumbs, but one whose creative systems feel stifled by rigid story-telling.

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81 / 100 - Orcs Must Die! 3
Jul 26, 2021

A conservative but confident return to form from the masters of a much-loved genre.

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A frankly terrifying exercise in pushing Doom as far as it can go.

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May 26, 2020

Like Diablo, this is a game designed for multiple playthroughs on increasing difficulties, but few players will feel compelled to return to a seam that’s all dried up after a single day’s exploration.

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Apr 27, 2020

Despite the necessary rules and stricture of turn-based strategy, the action feels just as chaotic and unpredictable as any trophy match Cole played in his sporting days.

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Unscored - SnowRunner
Apr 27, 2020

I hope the flickering headlights of a glowing review are enough to help players find SnowRunner through the fog.

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Feb 26, 2020

Clockwork God celebrates the tension between old and new, and finds profound comedy in the juxtaposition. It’s Size Five’s masterpiece.

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As any Trekkie will tell you, discovery is addictive, and Journey to the Savage Planet is almost all discovery.

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Unscored - Phoenix Point
Dec 3, 2019

There’s slow-burn greatness in Phoenix Point. It’s a game where you might be exploring a site, bracing for ambush, but instead find an abandoned theme park dedicated to a novelty boy band of hedge fund managers called the Lucrative Lads.

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Oct 29, 2019

Another Call of Duty that doesn’t really change anyone’s mind about Call of Duty. Whatever’s there that I thought might actually be making a leap was seemingly just good marketing. In that sense, I suppose, it’s been pretty successful. [OpenCritic note: Jeremy Peel and Sherif Saad separately reviewed the campaign (4/5) and multiplayer (3/5). The scores have been averaged.]

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8 / 10 - John Wick Hex
Oct 8, 2019

Much like the man himself, John Wick Hex is straight-ahead and unwavering. It sets out to do one thing - simulate the fights of the movies - and does so with consummate efficiency.

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There’s a lot lifted from other games in A Plague Tale, but somehow there’s nothing cynical about it. This is a full-hearted reach for the big time of AAA storytelling that succeeds in the most important departments, thanks to its sparkling polish and subtle characterisation. It’s one of a handful of games for which I could tell you the personality traits and motivations of not just the protagonists, but four or five secondary characters. Consider this review a carrier: Asobo Studio is a name that’s going to spread.

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