VG247's Reviews
As ever with Life is Strange, the vibes of this game are perfectly suited to the story it sets out to tell — even if the details get muddled sometimes.
This is not only a great Dynasty Warriors game, but also a nice chance for historically-curious folks to hop on board.
The best quests, narrative moments, the funniest moments, and best side characters can be found here. There's one Polish guy who I guarantee will steal the hearts of thousands. Please hang in there. There is gold buried in this game, and it's not even that hard to prospect out.
If you’ve the acquired taste for RPGs that want to bully you, humiliate you, and laugh at the fact you call yourself a gaming masochist (we're not judging), SMT5 Vengeance is for you.
It’s incredibly grounded, and something I wish we would see more of in sci-fi. Citizen Sleeper’s world belongs to its junkyard scavengers, grubby engineers, repair technicians, cargo haulers, and everyone else on this ramshackle asteroid belt.
If you’re looking to delve into a supernatural story laden with satisfying, tactile puzzles, then Fear the Spotlight is a grand way to spend four to five hours of your time this autumn. Though, if you were hoping for something that would keep you on your toes and have you losing sleep, you might be better off waiting for the other titles that publisher, Blumhouse Games, has up its sleeve.
I found myself enraptured by this game. Hooked on its combat-cum-strategy and constantly awed by the sights I saw, entertained by the steady flow of upgrades and the structure of the mission layouts. It broadened my horizons a little bit, if a game can do that. That can't be a bad thing, can it?
In the end, it all works - it’s just very different. The subtle whiff of compromise in order to launch the game far and wide is there - but compromise is just fine if the end result works. It does.
The Star Wars galaxy absolutely evokes the same sense of wonder, and has been recreated with just as much love and care here. Mos Eisley is no less real in the public consciousness than Rome in the time of the Caesars. At once familiar, but widely open to interpretation. And probably just as dangerous.
The cliche with EA Sports games is that they’re always an iterative step. But, outside of the mid-console generation graphical similarity, there’s a lot that EA Sports FC 25 does which isn’t iterative. The big changes brought about by FC IQ, Cranium and Rush make for an interesting gameplay refresh which gives new impetus to both competitive online modes and long-underserved offline careers.
Black Ops 6 isn't just a strong new entry in a massive franchise that feels like going to Burger King and getting exactly what you ordered. It's the most confident Call of Duty has been in years, with both Raven and Treyarch taking a few well-calculated chances where they could afford to do so, and trimming the fat off the core 'Twitch FPS' experience that regular customers come for year after year.
It’s a colourful, accessible epic that pushes its console to the limit, with all of the mechanical depth and invention, artistic design, whimsy, and spirit of adventure that you expect from a first-party Nintendo adventure.
I am already 50 hours in, and I can’t wait to double - triple, quadruple! - that number in the coming weeks and months. This one’s a classic, as far as I'm concerned.
Every now and then, a game comes along that just full-on surprises you. I love the Indiana Jones movies (at least, the first three) and so always had an interest in this game. I ultimately sort of expected a fun bit of inconsequential blockbuster, though. The sort of thing you play over the Christmas season and promptly forget about. The best thing I can say about Indiana Jones and the Great Circle is that I know I’m going to be thinking about this for a long time yet.
Those that have seen the secret ending for Kingdom Hearts 3 know that Kingdom Hearts 4 could very well be series director Tetsuya Nomura's attempt at making his vision of Versus 13 made real, but I'm so glad that we have Reynatis as another interpretation of that vision, and to be honest, I hope even more developers make their own interpretations of Versus 13. Reynatis is a reality based on fantasy, and though it's far from perfect, that's enough for me
It’s a huge enough game that you’ll have more than enough to do if even if you just stick to one or two modes you prefer, but if 2K’s strength is in the entire humongous package, it’s setting itself the goal of being King in every area, and I don’t think NBA 2K25 quite achieves that.
In that sense, Avowed is perfect proof of a great proof in all game design and in the execution of all art: you sometimes don’t need to pitch a revolution. Instead, you just need to have something to say, and then use the established tools and concepts to say it well.
In the end, Still Wakes the Deep is worth the six or seven hours it takes to blast through the story. It’s not scary as such, but it’s tense as hell, and there’s a poignance here that shines brightly through the veneer of soot, and gloop, and toxic masculinity What this game is really about, just like that bronze monument in Eyemouth, is the widows and bairns left behind.
So, it’s another year, another pretty mixed bag, even if it does feel like things might be trending in a slightly more positive direction. Here’s the thing though, like those Seahawks, things’ll only keep running in place unless Madden can offer some more meaningful change going forwards. Here’s hoping having the series’ cheeky sibling back on the block, with its marching bands and moral quandaries about exploitation, can help spur that shift.
You can see exactly what the devs are going for with each choice and mechanic, why they’ve done it, and have as much loveably idiotic pirate Yakuza fun as you’d want to.