From what I understand, it’s been a difficult journey for Dopterra, starting from their Kickstarter campaign, beginning in 2014 to being released on Halloween 2016, but you can see the love and passion the developers have put into Creepy Castle. It has a compelling story, charm and humor with a sinister undertone, throw back aesthetics, a memorable soundtrack (composed by Marius Schneider), and a fun and unique battle system.
Pan-Pan runs around two hours of playtime, so, for some, the price tag of £9.99/$12.99 might seem a bit steep. However, its unique puzzles, relaxed atmosphere, wonderful graphics and 3D world are what make it worth it. Lets hope that developers like Might and Delight continue to collaborate with these small projects and help them come to life and that Spelkraft continues to create more peaceful gaming experiences.
It's an overwhelming experience with a captivating story submerged in beautiful visuals and music. It has some magical sequences and is an all-around unforgettable game. It holds moments of relaxation but also action and tension. It explores ones of the few places left on earth we still have yet to fully understand and embraces that mystery and wonder. ABZU is a reflection of what makes video games so amazing because they create places and feelings that we will never be able to experience, like the feeling of being one with the ocean.
OPUS: The Day We Found Earth, is a chilled star searching game with a light-hearted narrative. It’s a touching game about a robot continuing one person’s life long ambition to find the beginning of human history. Even though the gameplay is simplistic, it adds to the overall feeling of relaxation. It’s a short game that can be finished in 2 hours or a bit more if you’re a completionist.
The world of Moon Hunters keeps you playing. The story seems short and straightforward at first, but actually conceals a variety of branching narratives. You can set out to find all these hidden secrets in multiple playthroughs or just grab a couple of friends and enjoy the combat and decision making as a team.