Rock, Paper, Shotgun
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It's incredibly buggy, but persevere and this survival FPS will reward you with intense shootouts and some wonderfully atmospheric free-roaming.
The side-scrolling shooter transforms from brainless barnstorming to thoughtful grenade tossing in a work of turn-based tactics - but its arcade soul remains intact.
A nostalgic survival horror that's well written and often clever, just bear with its awkward shooting.
A vast fantasy romp whose charming, breezy tone is occasionally threatened by little irritations and ugly stereotypes.
The promise of a wild and wacky water park is hampered by unintuitive menus and fiddly micromanagement in a sequel that removes almost as much as it adds.
Consistently building on a simple set of rules with progressively inventive twists, this detective puzzle game offers up tough but fair head scratchers you'll feel like a genius for solving.
Great God Grove is a weird, whacky and fiercely bold adventure, whose dialogue-vacuum puzzle-solving will suck you in.
A gripping design experiment, a brutal platformer and a calculating social commentary, all in one go.
A predictably masterful expansion which repeatedly reinvents Factorio with each leg of its interplanetary journey.
A single player campaign that offers the usual explosive set pieces, alongside undercover missions with countless tricks lifted from better games.
An action horror game I respect for trying many interesting things, but one I can't recommend by virtue of it sucking my patience dry.
Straftat's hyperkinetic 1v1 gunfights are fun enough on their own, but its massive map roster and array of inventive weapons instantly make it a multiplayer must-play.
More COD, but it's the good kind of COD if you're an existing fan or a lapsed fan hankering for some past charm.
I'm not sure an hour passed in the fourth entry in Bioware's fantasy RPG series where I didn't wish they'd handled something differently. Then, once the credits rolled after 50 hours, I started a second playthrough.
A knotty mess of quippy dialogue and plot-driven missteps exist side-by-side with some beautiful and touching moments for the returning Max Caulfield.
A remaster of a 2011 action-horror game often considered a cult classic, this will not doubt please fans wanting a return to Shinji and Suda's underworld, or newbies who want some 7/10 silliness. Unfortunately, it's all undermined by some terrible misogyny.
A leisurely collectathon set in the Japanese countryside, which can't help but stick in your memory.
A relaxing follow-up to Wilmot's Warehouse, but one that loses the box-stacking sense of satisfaction.
The new Spiritborn class's centipede Animorph is a great addition, and mercenaries widen buildcraft significantly. But Diablo 4's core loop is still mostly unexciting, and the story here feels thin and laboured.
Neva is a beautiful platformer about nature and decay that takes Nomada Studio to the next level. The platforming and combat are imprecise enough to distract from a world of dangerous beauty - but not so much that you won't enjoy the journey.