You won't want to start every game of Three Kingdoms at 200 CE, but it's a perfect place to jump headfirst into a tense, dramatic conflict already in play. Battles are even grander, and new additions make the strategy layer more interesting than ever.
Dakka Squadron's fast, varied, and challenging aerial combat make it a lot of fun, but it's so singularly geared towards a specific audience that it's hard to recommend to anyone who doesn't already know their squigs from their squiggoths. Otherwise, it's the most fun I've had playing a Warhammer 40k action game since Relic's Space Marine.
Encodya has some lovely elements – the soundtrack, a few interesting plays on dystopian fiction and the heart at the core of its story – but uninteresting puzzles, lack of environmental variety, and unremarkable storytelling mean I can't recommend it over its contemporaries.
Tadpole Treble is a charming, lively rhythm game with a simple premise and a lot of challenge for those looking for it. As great for younger gamers as it is for gnarled-thumbed veterans, this charming concerto deserves whatever the tadpole's version of a standing ovation is.