Nic Reuben


47 games reviewed
71.2 average score
70 median score
59.1% of games recommended
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5 / 10 - Empire of Sin
Dec 15, 2020

Empire of Sin is a promising strategy game but one that feels woefully incomplete. I can't recommend it, but I can recommend following it's hopeful transition into something genuinely wonderful.

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Nov 26, 2020

Tenderfoot Tactics' uncompromising design and freeform structure might feel alienating to some, but persevere, and you'll find a deeply thoughtful, nigh on meditative experience layered with creative, confident turn-based combat.

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7 / 10 - Drone Swarm
Nov 13, 2020

A confident, creative approach to the RTS genre that falters in its structure and progression systems.

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7 / 10 - Space Crew
Oct 13, 2020

A compact, confident, bite-sized roguelite with a bit too much emphasis on the 'lite'.

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7 / 10 - Iron Harvest
Sep 1, 2020

Iron Harvest's incredible presentation and scrappy, dynamic battles can't always save it from uneven mechanical depth and arbitrary-feeling limitations. A celebration of the some classic RTS, but not an evolution of it.

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The player in this TV series tie-in game is more like a frustrated foot soldier than a gangland kingpin

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6 / 10 - Popup Dungeon
Aug 11, 2020

Popup Dungeon nails the papercraft look, has some endearing and funny writing, and provides an intriguing framework for community-created content. The core of its tabletop-inspired combat system isn't engaging enough to hold it up alone, ultimately leaving it up to whatever community it attracts to decide whether it's worth putting your own paper on the table.

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6 / 10 - Fae Tactics
Aug 10, 2020

Fae Tactics is a charming, ambitious homage to classic tactical RPG's with plenty of its own ideas, but it never quite add up to greatness. It fails to explain so much of what's going on under-the-hood that victories often feel unearned and defeats often feel arbitrary. The great presentation and some solid core systems means it stays entertaining in small doses, however. I'd still tentatively recommend it to dedicated genre fans.

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Jul 27, 2020

In Death: Unchained is a good game, it's a hard game, and it even feels great when you're losing. A really solid little roguelike that's absorbing enough to make you forget that you're technically exercising while you play.

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Unscored - Atomicrops
May 28, 2020

My only real major disappointment with Atmomicrops is that the advertised simulation bits turn out only to be a few light nods to the genre. It’s got some simulation-shaped aspects, sure, but they’re flimsy plastic ferns in comparison to the very much alive and dynamic creeper vines of its shooty-dodgy core. This said, the farming does make fighting more interesting simply by providing a worthwhile distraction, leading to almost unbearably chaotic instances of frantic multitasking. As long as you know what you’re getting into, and are up for sewing a few hours of practise in before you reap the rewards, I think it’s well worth your cashews. Which I’ve only just realised are a play on ‘cash’. Ooh.

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