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Caravan SandWitch

Studio Plane Toast, Dear Villagers
Sep 12, 2024 - PlayStation 5, Nintendo Switch, PC
Fair

OpenCritic Rating

66

Top Critic Average

55%

Critics Recommend

IGN Spain
4 / 10
The Games Machine
7 / 10
Push Square
7 / 10
Press Start
7 / 10
PSX Brasil
70 / 100
Saving Content
3 / 5
Evilgamerz
8 / 10
AltChar
65 / 100
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Caravan SandWitch Media

CARAVAN SANDWITCH - Release Date Trailer thumbnail

CARAVAN SANDWITCH - Release Date Trailer

CARAVAN SANDWITCH - Gameplay trailer thumbnail

CARAVAN SANDWITCH - Gameplay trailer

Critic Reviews for Caravan SandWitch

Caravan SandWitch presents a beautiful world that is not fully exploited. Everything remains pure appearance, with the story and its characters crying out for more depth and a slower pace. While the gameplay feels great, it doesn't end up shining due to the poor environment.

Review in Spanish | Read full review

An 'on the road' adventure to rediscover the sense of belonging to a community, of living to share. Some will criticise Caravan SandWitch for the simplicity of its gameplay, the lack of a real challenge and some minor technical issues. It is legitimate, as long as you don't lose sight of its story and what lies behind it, because this is the element that elevates the game above the crowd of mediocrity.

Review in Italian | Read full review

Caravan SandWitch is just a really pleasant video game. It can be a bit rough around the edges in terms of animations and technical performance, but its story intrigues, and its atmospheric brand of exploration is largely a delight.

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Caravan SandWitch crafts a gently beautiful apocalypse for players to explore but is bogged down by its decision to withhold exploration tools from the player. An otherwise compelling, humble sci-fi tale of family and the machines of progress is held back by a game torn between its open world and goals as a focused narrative experience.

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Caravan SandWitch was supposed to be a relaxing game about exploring a planet aboard a van. But instead, the repetition of scenarios and the limitations imposed by a system of collecting components required to proceed in the story hinder a considerable part of the experience.

Review in Portuguese | Read full review

After the six hours it took for me to complete Caravan SandWitch (many of which were spent trying to find a single door that I kept missing), I can confidently say I’m not in a rush to go back, even if in the final moment of the game I was presented with an unexpected potentially story-altering choice. Though I am glad such a story exists in such a well presented package, I just hope it finds its audience who can see past the awkward driving and repetitive puzzles.

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The game contains few frustrations. The art style is delightfully French and the focus on exploring a world full of mysteries is a fresh approach. Caravan SandWitch quickly manages to put a smile on your face. It helps that there are no fights, you can't die and there is no time pressure. It is still strange to jump from enormous heights without suffering any consequences. The finish is high, the climbing and the gadgets including your camper work neatly and are well used in the world. It is therefore a shame that especially the camera, the glitches and the unnecessary crashing of your camper make the fun a little less. But I have every confidence that the makers will solve this. If you are looking for mystery, a holiday to the French countryside or simply want to try out a great new game from a new developer, then you are in the right place.

Review in Dutch | Read full review

Caravan SandWitch is a game with a therapeutic effect that truly relaxes you as you play, as everything in it is designed with that goal in mind. However, it falls short in many other aspects, with several questionable design choices, such as the absence of voice acting, which feels like a crucial missing element for this type of game.

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