Robert Ramsey
Really, it's 8-Bit Adventures 2's straightforward, but tidily balanced gameplay that ties the package together. Turn-based combat is, of course, the order of the day, with each party member bringing their own unique abilities to the fray.
That eternal Dragon Quest charm is especially potent in Dragon Quest 3 HD-2D Remake - a thoughtful repackaging of a classic RPG. With its quality of life additions and delightful 3D visuals, it's easy to argue that this is the adventure's definitive form - even if some of its structural weaknesses remain in place.
Dragon Age: The Veilguard isn't quite BioWare back to its absolute best, but it is the most cohesive and emotionally engaging RPG that the studio has delivered since Mass Effect 3. Its shift to crunchy action combat is an improvement over Inquisition's middle-of-the-road approach, and although the game feels a little light on meaningful player choice, the storytelling pulls no punches when it actually matters. This is a gorgeous and gripping adventure, backed by a cast of endearing heroes and deliciously devious villains.
Dragon Ball: Sparking! Zero is an impressively robust celebration of all things Dragon Ball. It's just about as bombastic as arena fighters get, and while the game could do a much better job of teaching players the ropes, there's a technical depth to combat that makes the learning curve feel incredibly rewarding. Boasting a colossal character roster and some of the best anime-based visuals in gaming, Sparking! Zero is an absolute blast.
Metaphor: ReFantazio is one of the most memorable RPGs we've played in years. In pursuing a new property, complete with a fantasy setting, Atlus has allowed its creativity to blossom, resulting in a brilliantly rich experience - both in terms of narrative and audiovisual design. While Metaphor takes obvious gameplay and structural cues from the developer's previous projects, it combines and refines those elements to make an epic, kingdom-hopping adventure that feels unique and deeply fulfilling.
Episode Aigis is one for the super fans. Its worthwhile story beats are rare and buried beneath a lot of all-too-familiar dungeon crawling, and it's undeniably expensive in terms of asking price. At best, it's an intriguing but flawed epilogue; at worst, it's a completely unnecessary addition to a fantastic game.
Caravan SandWitch is just a really pleasant video game. It can be a bit rough around the edges in terms of animations and technical performance, but its story intrigues, and its atmospheric brand of exploration is largely a delight.
Gundam Breaker 4 is a return to what the series does best. It doubles down on its core gameplay loop, offering hours upon hours of fast-paced grinding, topped off with impressively deep customisation and build options. Repetitive, but undoubtedly addictive.
As a nostalgia-driven retread of the classic Mana adventure, Visions of Mana is rock solid - but it struggles to be anything more than a reminder of how magical those old RPGs could be. If you can look beyond the game's monotonous storytelling and tragically bland characters, the essence of an old-school excursion is here, in the exploration of wonderful environments and in battles against burly boss monsters.
It takes time for Black Myth: Wukong's combat to truly click, but when it does, this is one of the most creative action titles on PS5. One after another, its spectacular boss battles steal the show - a procession of memorable encounters that showcase the game's incredible artistry. As a whole, however, the experience is held back by limited level design and frustrating technical issues on PS5 - a damn shame, since Wukong is pure monkey magic at its peak.
If you're looking for a decent, but not overly demanding action RPG, you could do a lot worse than That Time I Got Reincarnated as a Slime: Isekai Chronicles. It's a pleasant anime-based adventure, topped off with enjoyable action — but you'll need to endure some serious repetition along the way.
Cat Quest 3 doesn't quite live up to the expectations that were set by its purrfectly poised predecessor, but it's still a rock solid seafaring adventure. While it falls short of Cat Quest 2 in terms of size and overall scope, this is perhaps a more focused take on the series' action RPG formula, and the game's pirate theme gives it an undeniable charm.
Tomba! is still a weird and mostly wonderful little platformer, packed with character and charm from beginning to end. Some of its more convoluted design elements can frustrate, and the backtracking's a bit of a slog at times, but the core, grab-happy gameplay remains satisfyingly fun. And, with the addition of unlimited saves and a rewind function, it's hard not to appreciate and enjoy this revived PS1 oddity.
Deadlink is a blast. At its pulse-pounding best, it's a breakneck shooter that rewards skill and tactical thinking, and keeps you hooked with a range of run-altering unlocks. A must for fans of relentless and often brutal action.
Trails through Daybreak is one of the series' best games, and its most impressive in terms of scope. It's a robust, engrossing RPG that often demands patience, but it's hard to turn your back on such a strong cast of characters and a story that's stuffed with memorable moments. Throw a fantastic combat system into the equation, and Daybreak is right up there with Falcom's finest releases.
#BLUD's not without its drawbacks. Quest objectives can seem vague, the combat takes a while to really get going, and its dungeon design teeters into tedious territory at times. But fun boss fights, a good sense of humour, and an absolutely killer art style can make you forget all about the missteps.
Megaton Musashi W: Wired is one of those games where you can identify its flaws very quickly, but they're not going to stop you from having fun. Ultimately, it's the title's fast-flowing and easy-to-grasp combat that wins the day, bolstered by an addictive loot system and a moreish, mission-based campaign.
V Rising is a devilishly addictive action RPG - but only once you've worked through the game's fairly tedious first act. Getting your castle up and running takes time and patience, but if you can embrace the grind, you'll discover a dynamic open world that's full of interesting ideas and satisfying gameplay loops.
XenoVerse 2's outstanding longevity must be praised, and it's still a fun game to explore, but it can be difficult to recommend. Parts of this time-travelling adventure haven't aged well at all, and although the game's impressive scope does counterbalance a lot of its flaws, you need to know that the core gameplay loop is an almighty grind — now more than ever before.
Fallout 4's core gameplay loop is still enough to hold everything together, even if the surrounding adventure is really showing its age, almost a decade after its initial release. A smooth 60fps performance mode is exactly what a lot of returning players will have wanted, and there's still fun to be had in roaming post-apocalyptic Boston - especially with the timeless V.A.T.S. system at the ready. But there's no looking past the fact that open world games have come a long way since Fallout 4 - a title that arguably felt outdated even back in 2015.