Daniele Cucchiarelli
Bloober Team delivers a pretty good remake with some elements that are not fully convincing. Fans of the original game will appreciate the faithfulness to the source material and the fact that this blends well with the few but important changes in terms of gameplay. Unfortunately, a lot of fog has passed on the streets of Silent Hill 2, and now there's a new sheriff in town called Alan Wake 2, who has brought lots of fresh things to the horror genre, becoming the new benchmark.
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Disney Epic Mickey is back, this time as a multiplatform title. The game formula is still enjoyable thanks to the magic brush mechanic and the graphic facelift operated by Purple Lamp is appreciable, as are the improved camera system. Unfortunately, the longevity remains quite poor, also due to secondary activities that are not particularly stimulating.
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The Funko Pop phenomenon finally arrives in the world of videogames and, taking its cue from LEGO titles, tries to reach a similar audience with simple and immediate gameplay. Unfortunately the result is not what was hoped for due to some questionable design choices and several small bugs that spoil rhythm and enjoyment. Also almost totally missing is the 'collectibles factor' that we hoped would be a staple of this production.
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Dead Rising was a masterpiece in 2006 and even more so in 2024. Capcom has overhauled the game in every part, bringing it back to life in a double guise, able to please lovers of the edgy, original chapter but also those who want a more current and 'comfortable' experience. In both cases, you will be faced with one of the craziest and most entertaining trash-horror games ever.
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An 'on the road' adventure to rediscover the sense of belonging to a community, of living to share. Some will criticise Caravan SandWitch for the simplicity of its gameplay, the lack of a real challenge and some minor technical issues. It is legitimate, as long as you don't lose sight of its story and what lies behind it, because this is the element that elevates the game above the crowd of mediocrity.
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Three of the best Castlevania games in one unmissable package, jam-packed with extras and a bonus game that isn't exactly the best but... it's a bonus so we gladly keep it. Dawn of Sorrow, Portrait of Ruin and Order of Ecclesia, each of these games brought unique features to classic Castlevania gameplay and they are all still extremely enjoyable today.
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Monster Jam Showdown is a chaotic fun experience devoted to the most crazy vehicles ever conceived. A few technical stumbles and an uninspired tracks design prevent it from aspiring to higher goals, but the road-map of content for the coming months looks promising.
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An Hades-style roguelike action game with the immortal Ninja Turtles... what could possibly go wrong? Nothing, in fact Super Evil Megacorp's take on the genre is definitely fun and accessible, with with an unmissable 4-players couch-coop mode. Splinter Fate reiterates (almost) all the right formulas already seen in similar titles, without daring anything new and proposing a tech compartment that could have been decidedly more 'pushed'.
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A survival horror inspired by the classics of the genre, Resident Evil above all, but with a rather original setting. The sources of inspiration can be felt from the very beginning, which will make long-time fans happy, but the strong setting and some little gameplay variations manage to give Conscript its own dimension.
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Beyond Good and Evil turns 20 and returns to our screens with the inevitable signs of time, which however have not totally spoiled the freshness of its gameplay, a still valid story and a cast among the best ever created by Ubisoft.
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Three new stories set in the Alan Wake multiverse, starring alternative versions of familiar faces. Survival horror, unlikely love stories, caffeinated zombie-cultists and meta-humour condensed into three hours of multiverse gameplay, a condensed distillation of Remedy's signature madness.
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An horror adventure with a strong 'Carpenterian' flavour that delivers some interesting ideas and awakens ancestral fears, but in the end leaves the taste of a missed opportunity. An excessively linear gameplay, limited longevity and some technical issues prevent it from reaching the level of The Chinese Room's best productions.
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Apart from the "30 fps" issue, which in no way detracts from the overall quality of the experience, Paper Mario: The Thousand-Year Door is, today as yesterday, an extremely enjoyable, fun, perfectly calibrated and absolutely unmissable title. Whether or not it's right to entrust a remake with Nintendo Switch's swan song is not our concern, play it without asking too many questions and you won't regret it.
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An action-adventure that repeatedly quotes the old Resident Evil games and uses their mechanics to offer the more nostalgic audience an experience very close to the survival horror of the PS1-N64 era. A hint of modernity in the controls makes it palatable even to less veteran gamers, but a few balancing problems and a fairly short longevity take it away from the pinnacle of the genre.
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A uniquely styled adventure, with game mechanics that are not new but used in a constructive and entertaining way. Narration, direction and soundtrack contribute to a rich experience that will steal your heart away.
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Sker Ritual is a classic horror cooperative shooter (also playable in single player) in which you'll find elements already seen in similar games, from Call of Duty's Zombie mode to Left 4 Dead and Killing Floor. Technical issued highlighted the need for updates to make the gaming experience smoother and more satisfying. We also hope that the developers will get busy releasing new content in the near future because the four maps now available quickly tend towards repetitiveness.
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A classic and enjoyable metroidvania, which does not offer any particular creative ideas and delivers a challenge in line with most games in the genre. Platforming, combat and environmental puzzles alternate through scenarios inspired by African culture, in which an important story comes to life, well told and punctuated by a well-shaped cast of characters.
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With TopSpin 2K25 Hangar 13 did a good job there where it was needed, in recreating a realistic but not frustrating tennis experience, very technical but at the same time challenging and fun. The content is canonical and technically there is still some work to be done, but if you love "non-televised" tennis and believe that with the right training you could beat even Federer, it's time to give it a try ... at least on a virtual tennis court.
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A VERY special adventure, both in aesthetic and narrative terms. The story starts slowly and with very few explanations, but as the game progresses it becomes more and more interesting and does not disdain to touch important chords. The mechanics are the classic ones of a graphic adventure but the gameplay has a few too many angularities due to a bit of "dirt" in the code. Finally, the total lack of localization in Italian could be a significant obstacle given that the tone of the dialogues is well above the classic school English.
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A fluid and dynamic action-platformer with great potential, flawed by a too rigid structure, limited longevit and some annoying bugs that spoil the experience. A metroidvania with these dynamics could give an eventual sequel the breathing room this project needed.
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