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Beyond its very obvious Overwatch comparisons, Marvel Rivals is a competent hero shooter that is fun to play and easy to pick up, full of love for the original characters, and with a free to play model that refreshingly doesn't require you to unlock gameplay elements. Hopefully some technical mishaps can be fixed with future patches.
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There's a lot of potential that was only partially exploited in the Xenomorphs' VR debut, but there's no doubt that Part One has laid the foundations for something important: let's hope Survios takes the feedback to heart and delivers a spectacular Part Two.
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The Thing Remastered is a solid operation that brings attention to a game that, already upon its release, had truly cutting-edge mechanics and solutions. Great to play again today.
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A very pleasant and engaging adventure, Flint: Treasure of Oblivion reaches the goal without distorting the genre and not inventing anything particularly new in the scenario of tacticians with RPG elements. Shuffle the cards on the table by taking inspiration from Baldur's Gate 3, inserting the dice mechanic and, in the meantime, detail an intense story polished to reach as many players as possible. If you haven't read Treasure Island, you want to get closer to Stevenson and then buy this toy here, then this adventure could give you unexpected emotions.
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Antonblast meets the primal need to play a game to smash everything and score points without caring too much about the story, which, however bizarre, is simply a guise for introducing the action. The various levels are very different from each other but always united by destruction. The atmosphere felt owes much to Wario and sometimes even to Sonic, with mad runs down very steep slopes and jumps into the void while crossing fingers for everything to be okay. The ability to remember critical points on the map is rewarded more than the players' actual skill, but who cares? It entertains, and that's enough.
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Fairy Tail 2 improves the combat system, now clearly more action, but it fails to create a playful structure without depth and with few positive sides within it. It is a rather compassionate adventure, which still manages to entertain but not to upset the cards on the table.
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Sorry We're Closed is an action adventure horror that brings back to our monitors gameplay and techniques born in the 90s, adding a modern story that talks about love, loss and acceptance, flavoring everything with fights and puzzles that integrate well into the experience and do not seem inserted just to add a couple of hours to the time needed to see one of the multiple endings. Despite the strong personality of the protagonist and the other characters, the direction of the production is not always clear, with action and puzzler sections easy for veterans of the genre but almost too much for lovers of story mode. An excellent debut, in any case.
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The restoration work of the first chapter convinces thanks to some tweaks that involve many aspects of the original game. Nowadays you can find VR titles that are technically more refined or evolved, the base is still from 2016, however Arizona Sunshine Remake with its DLC included in the price is a great gift for those who are approaching the fun franchise of Vertigo Games today.
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Legacy of Kain: Soul Reaver 1&2 Remastered is like the coin dilemma. On the one hand we have two video games that are real milestones of videogame entertainment, until now impossible to enjoy in an acceptable way. If the coin had fallen on this side, the Soul Reavers would have been condemned to oblivion. On the other hand, we have a remaster that limits itself to making only the changes essential to use on modern platforms: the bare essentials, the homework. In any case, heads or tails, the game is rigged and no one wins. I'd like to think that there might be a third option, a monumental secret hidden somewhere, but the truth is that we can only settle for this double remaster and hope that the series continues.
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It took a while, but in the end Fate of Atlantis can relinquish its sceptre: Indiana Jones and the Ancient Circle is the best video game dedicated to the archaeologist with the whip, a true cinematic kolossal worth playing. Technically and artistically glorious, it shows some uncertainties on the side quests front that are not always interesting and some mechanics that could have been developed more wisely. Everything else is pure love for the world of Indiana Jones.
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Uncle Chop's Rocket Shop is a very good video game that manages to fit the simulation soul and the roguelite one. Making mistakes makes poor Wilbur's life a real hell like the real one, and what he manages to achieve is not always optimal. What is really great, however, is this pearl of a game here that manages to do all the right things and implement simulation mechanics that are really well integrated within it. To be had seriously, both if you love space and if you need to stock up on a similar video game.
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Fantasian Neo Dimension is a precious JRPG, which finally ends the exclusivity period to be within everyone's reach. Nothing new, but a beautiful work made with a very small budget.
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The beauty of an art style in which retro and modern give life to a visually credible dystopian world cannot hide the gameplay lacks under its pixelated guise: despite the short duration, the lack of depth between investigative phases, exploration and combat has time to leave a bitter taste in the mouth.
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An old-school point-and-click adventure with a detective storyline full of twists, out-of-the-box humour and a superbly characterised cast. The development team should work a little more on the fair amount of bugs that plague the gameplay and the enjoyability of some puzzles that cross the threshold of illogic.
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I tried to be objective, I swear. Little Big Adventure – Twinsen's Quest is good at respectfully transposing into the contemporary a French action-adventure that many of us keep in our memories, but it also has to deal with some partly inevitable limitations since they are children of other times. The pragmatic desire to modernize the initial work trying not to overly distort it is pleasing even if it is not completely convincing in the result, especially if observed with eyes free of the beauty filter known as nostalgia. However, it remains a balsamic dive into the past to return to Twinsun and see old friends who seem rejuvenated, despite a technical sector that, due to a few too many flaws, does not fully do justice to the original masterpiece.
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A classic beat 'em up lacking any particular flare of originality, but enjoyable to play and quite rich in content. The combat system is simple but sufficiently articulated to make the fights varied and appropriately challenging. What is missing for now is an online co-op mode, promised in future updates by the development team, and some intervention is urgently needed to correct a few technical issues.
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One of the most beloved games is finally back, not without some flaws but full of content capable of gluing us to the monitor for weeks to come. A fantastic, alive open world, populated by credible NPCs who will accompany us along a well-narrated story with various side quests to be faced to obtain a particular item or for the sole pleasure of exploring the Zone. Excellently made maps, worthy of a PvP shooter (in terms of quality, the game is currently only single player), go hand in hand with survival horror atmosphere and gameplay. Some aspects, such as crafting and food management, are barely sketched, but S.T.A.L.K.E.R. 2: Heart of Chornobyl will be able to break into the hearts of all first person RPG fans.
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Killing Time: Resurrected is the perfect combination of exploration and the latest shooting. Nightdive Studios has been able once again to improve a video game and make it enhanced, modernizing some things on the gunplay side and offering animations that are really beautiful to look at. It could really be much more than a classic moment to enjoy a work from the past.
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Kong Survivor Instinct is an extremely simple metroidvania, but functional in its nature. It lacks structure in the narrative sector, decidedly over the top, as in the depth of the level design, but overall it turns out to be a good job.
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The worlds of Horizon and LEGO collides in a match made in heaven. The Earth of the year 3000 and its mechanical beasts are a feast for the eyes and the whole thing is enhanced by the excellent Guerrilla direction. A pronounced linearity and repetitiveness of the level and mission design somewhat deaden the excellent combat system and a little more 'meat around the bones' is needed, because completing Horizon Adventures won't take you more than eight hours.
Review in Italian | Read full review