Shadow Labyrinth


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Shadow Labyrinth Media
Shadow Labyrinth - Preorder Trailer
Shadow Labyrinth - Maze Reveal Trailer
Shadow Labyrinth - Release Date Announcement
Critic Reviews for Shadow Labyrinth
I’m old enough to have grown up with unforgiving games, and so I can appreciate a project that goes against the grain at the risk of alienating modern audiences. Even coming in as a genre appreciator, I felt alienated by Shadow Labyrinth.
A dark twist on a classic game, as Swordsman No. 8 and PUCK enter uncharted territory in Shadow Labyrinth.
If you're intrigued by Shadow Labyrinth's fresh approach to Pac-Man, I recommend giving it a shot on Switch 2. It provides an intriguing narrative in a foreboding world with varied environments throughout, and PUCK proves to be a compelling character. The short bursts of Pac-Man-style gameplay help mix up the experience, and this is very welcome since the game never really delivers a 'wow' moment. Much of it has been done better elsewhere, but this is nevertheless a promising new direction for an ageing franchise; one I hope to see continue in the future.
This is an utterly fascinating experience, and a wonderful exercise in a team taking something mundane and being relentlessly creative. Tons of people will probably hate it. But folks who gel with this particular brand of crazy have a potential new cult classic in their libraries.
Although Pac-Man has starred in games across a wide variety of genres, in 2025 he adds another notch to his revolver: his first Metroidvania succeeds in combining the foundations of the genre with ideas from Toru Iwatani's creation and souls-like touches. The result is an entertaining, enjoyable game that's hard to put down. And it also comes with a free upgrade to Switch 2.
Review in Spanish | Read full review
Shadow Labyrinth is an admirable big swing that places Pac-Man in a strange new space. Unfortunately, while there are some fun elements taken from the arcade classic and a few neat ideas sprinkled in, the majority of the game is a by-the-numbers Metroidvania that doesn't quite come together. It feels like a game built to please Pac-fans and hardcore players that lap up the likes of Hollow Knight, but the end result is something that underserves both. It's not bad, but with so many incredible 2D Metroidvanias these days, this one doesn't quite do enough to measure up.
Shadow Labyrinth is undoubtedly an interesting experiment, starting from an idea we'd like to see explored more often: thoughtfully modernizing a past title, reviving the key ideas that led to its creation but incorporating them into a modern framework. It's a shame the execution isn't the best: beneath the pleasant nods to Bandai Namco's history lies a derivative Metroidvania, reminiscent of a bygone era. Navigating the labyrinths is simple, the combat lacks creative flair, the protagonist's power-ups lack impact, and even the original ideas haven't been perfectly implemented.
Review in Italian | Read full review



















