There are brilliant ideas in the ambitious early access release of Terra Invicta, and a lot of fun to find for strategy game enthusiasts, but you need to be willing to drill down into sometimes-opaque and confusing mechanics to do it. Politics are fun, if overwhelming, and the space layer is very cool, but the two just don't quite gel together yet. I do recommend Terra Invicta, but when playing takes so much trial-and-error to see results, my overall recommendation has to come with big caveats until it has spent some more time in early access.
Shovel Knight Dig is a wonderful melding of the mechanics and feel of Shovel Knight and the ever evolving roguelite genre. It stumbles a bit on its roguelite progression mechanics, and its a bit on the short side, but none of that stops Shovel Knight Dig from being a blast to play.
Return to Monkey Island expectedly comes packed full of smartly crafted puzzles, funny dialogue, and memorable characters. But as series creator Ron Gilbert returns to the series’ director’s chair for the first time since 1991, it unexpectedly offers a lot of heart, too. It is an adventure gamer’s delight.
Beyond The Wire provides a delightfully hefty incarnation of World War One. Redstone Interactive makes its massive, 100-player servers sing with Arma-quality realism, complete with jolting firearm kickback, brutal melee beatdowns, and a huge number of dynamic character classes that can shift the tide of the battle. All of this takes place on beautiful multiplayer maps that capture the nightmarish truth of early 20th century warfighting.