IGN's Reviews
Reanimal is a horror story, a journey through hell made up of the simple, elegant gameplay that Tarsier has honed to a feather's edge over the last decade.
High On Life 2 is a fun sequel that expands on the original’s best ideas, but an underwhelming story and even sloppier gunplay means it also takes a step backward in plenty of areas.
Highguard’s compelling gunplay makes its unique raid mode quite memorable, even if the version we have right now feels a bit like a rough draft.
Like its Fractured Universe, Romeo is a Dead Man is a whole lot of disparate parts that don’t always add up to a coherent whole – but I’ll be damned if I can't stop thinking about it, and I respect how it tells its story through its gameplay.
Mario Tennis Fever is a ton of fun with friends thanks to its wacky new abilities and huge character roster, but it’s once again let down by a bland Adventure mode that’s little more than an extended tutorial.
Yakuza Kiwami 3 & Dark Ties is another enjoyable blend of hard-boiled drama and sidestory silliness, but as a package it’s not quite as well-rounded as the series’ more accomplished entries.
Mewgenics is a fantastic tactical RPG that's good for more than a hundred hours of roguelike runs. Just when you think you have it figured out it'll throw something completely unexpected and hilariously gross at you – and probably a catchy new original song, too.
Nioh 3 delivers best-in-class combat that revitalizes the established formula with a fantastic split between Samurai and Ninja styles, as well as a triumphant move to an open-world structure.
Arknights: Endfield is a fresh take on a gacha game that tries to divert expectations with factory-building, but never quite breaks the wheel.
Dragon Quest VII Reimagined delivers a better-paced version of this 26-year-old classic while retaining its signature charm, but it also goes too far with some of its changes, sanding down the experience for newer players at the expense of the challenge and discovery I expect from the series.
Cairn would mean nothing without the journey, and like both the mountain you are challenging and the climb itself, it is an incredible one.
While Code Vein 2 has flashes of greatness, this soulslike action RPG isn't able to maintain a consistent level of quality, and can be sloppy as often as it is compelling.
Code Violet is not the Dino Crisis successor you may have hoped for, and doesn't even clear the bar of being a successful clone of the various other third-person shooters it cribs most of its ideas from.
The Legend of Heroes: Trails beyond the Horizon's compelling journey into space builds an exciting launchpad for what will come next.
Octopath Traveler 0 asks you to stick with a 100-hour journey, and it rewards you with the kinds of moments only lengthy RPGs can pull off with its overarching story, an intricate turn-based combat system, and a soundtrack that'll leave you absolutely floored.
Terminator 2D: No Fate is a wonderfully realised tribute to one of the single greatest movies ever made, punctuated with pitch-perfect music, exquisite pixel art, and brilliant Easter eggs.
Destiny 2: Renegades is a Star Wars-flavored expansion that’s cringey and light on content, but what’s there works surprisingly well.
Stylish, subtle, and unsettling in equal measure, Routine surprised me in all the right ways, even though some mechanical aspects may frustrate and pull you out of the moment.
Unbeatable suffers from an identity crisis, pairing a decent arcade mode with an uneven story mode that buries its rhythm gameplay beneath a bit too much padding.
Fusing a solid foundation of satisfyingly grounded skate tricks with a bizarre, abstract world, Skate Story wobbles a little under its weirdness but there’s no doubt it’s one of the most distinctive skateboarding games of the decade.