Travis Northup
- Halo 2
- Minecraft
- The Elder Scrolls III: Morrowind
Travis Northup's Reviews
Alien: Rogue Incursion is a compelling first crack at bringing Alien to VR with lots of room to grow.
Path of Exile 2’s redefined action and surprisingly fleshed-out endgame have gotten this sequel off to an exciting start, even in its predictably rocky early access state.
Despite a few interesting ideas, Unknown 9: Awakening is a bland and janky adventure with a generic story and dull combat.
Diablo 4: Vessel of Hatred is a stellar expansion that hits all the right notes, but only feels like the first act to a larger adventure.
Despite its name, Satisfactory is much more than merely adequate – its finely tuned loop of automation and escalating expansion is downright excellent.
Squirrel with a Gun is a uniquely amusing sandbox game, but it’s as shallow and short-lived as its goofy premise seems.
Concord is a very fun sci-fi hero shooter that shows real promise, but lacks both innovation and content at launch.
Earth Defense Force 6 delivers the campy series’ largest, silliest adventure yet, with all the usual jank and a little too much repetition.
The First Descendant has all the building blocks of a fantastic looter shooter, but they’re buried under a pile of monotonous quests, a terrible story, and an infuriating free-to-play model that has influenced its game design in the worst possible way.
Destiny 2: The Final Shape delivers on much of what this series has promised, bringing exciting new challenges and a satisfying ending to its decade-long story.
Clownin’ around in Killer Klowns From Outer Space: The Game is hilarious and action-packed, but runs its course rather quickly.
In 2024, Fallout 76 finally captures a lot of the post-nuclear experience I love. It trades roleplaying decision-making for multiplayer shooter antics, but it still needs more endgame content and a fair inventory solution.
Another Crab’s Treasure throws out dark themes and gratuitous violence in favor of talking cartoon crabs, and I love it.
No Rest for the Wicked is a compelling and unique action-RPG with a lot going for it, and lots of room still to grow.
An incredibly unique mix of FPS, RTS, and tower defense ideas, Outpost: Infinity Siege is absurdly complicated but a whole lot of fun.
Aggravating hack-and-slash combat and surprisingly sparse jokes make South Park: Snow Day! dull, toothless, and a big step in the wrong direction for South Park games.
Tribes 3: Rivals is a rocket-powered sequel that packs some serious horsepower, but its current Early Access options run out of fuel quite quickly.
Contra: Operation Galuga is an amusing run-and-gun that met my 2D shooting expectations, but rarely exceeded them.
The Outlast Trials is a bloody cooperative horror game that burns brightly, but fizzles after a few enjoyable hours.
Skull and Bones is a maritime RPG with a strong foundation, even if it feels like a live-service first draft.