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The First Descendant
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OpenCritic Rating
Top Critic Average
Critics Recommend
The First Descendant Trailers
The First Descendant│Official Launch Date Reveal│Summer Game Fest 2024
The First Descendant│Official Reveal Trailer (4K)│The Game Awards 2023
Critic Reviews for The First Descendant
The First Descendant has all the building blocks of a fantastic looter shooter, but they’re buried under a pile of monotonous quests, a terrible story, and an infuriating free-to-play model that has influenced its game design in the worst possible way.
A depressingly generic free-to-play looter shooter that steals shamelessly from other, better, games but never has the nerve to try and create anything of its own.
I am nothing but conflicted regarding The First Descendant. It’s a Modern Prometheus of parts and ideas that looks and plays wonderfully when it works. However, the Dr. Frankenstein who assembled it is clearly profit-driven and has a bit of a reputation for its microtransactions. Throw in the equivalent of a Dell Dimension 8400 for a server and things look grim. I don’t expect The First Descendant to get a lot of support in the time it’s around, and I’ll enjoy it for what it is, but I won’t make the mistake of believing it will hold much attention outside of a small, dedicated player base.
Either way, I’m more than ready to put The First Descendant down and not come back for a while. Its character playstyles are fresh and interesting, but underbaked gimmicks, overly familiar ideas, and underwhelming encounters make it hard to recommend. I’m hopeful that The First Descendant can outgrow its need to imitate other games and eventually turn into something interesting in its own right. It’s a live service game and Nexon’s first shot at making something in this style, so there’s every chance it might turn around in future updates.
The First Descendant is a bland dish presented on exquisite plating, whose stunning boss fights and interwoven upgrade systems are overpowered by shallow missions and grim monetisation. Nexon doesn’t invite you to a power fantasy, it sells you one by letting you pay to skip tiresome progression mechanics.
It’ll probably be dead within a year like so many of its sordid ilk. That would be a genuinely good thing for the industry and for the players it’s trying to scam. I hope it dies on its toxic vine.
Destiny is grindy, but it has an immensely satisfying gameplay loop and a rich story. Outriders doesn't have the best plot or visuals, but each class has a wide variety of powers that synergise brilliantly, meaning each build is unique to how you want to play and combat is worthwhile for its own sake. The First Descendant has the stand-out Colossi battles, but everything leading up to them is so mind-numbingly tedious that they don't justify the time or monetary investment you'd need to spend to enjoy them. It's the gaming equivalent of playing with a fidget spinner while on a Discord call - something to keep your hands occupied while you catch up. It's a game designed to get you to pay to skip it, not play it, so what's the point of it?
The First Descendant is a game that could be great, if it wasn’t for its localization, monetization model that wants you to spend money to speed up timers or skip the long grind to unlock characters, and various performance issues. It’s a game that I have a lot of fun with, but it certainly won’t be for everyone due to its variations in quality. However, I hope the development team rectifies what issues they can, because The First Descendant could become a staple in the looter shooter genre if given enough time.
Industry Coverage
First Descendant Player Shows Off Powerful Bunny Build
One The First Descendant player captures the community’s attention by sharing a powerful Bunny build and providing a breakdown of its mechanics.
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First Descendant Players Aren't Fans of the Hatchery
The First Descendant community isn't pleased with the Hatchery after missions have taken them deep into this area to fight a certain boss enemy.
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First Descendant Character is Barely Being Used
One of the characters featured in The First Descendant seems to suffer from a lack of popularity, reflected by his absence on the battlefield.
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The First Descendant Players Are Struggling With The Game’s “Inflated” Seasonal Challenges
200,000 kills sure seems like a lot.
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