There just isn't a whole lot to say outside of what's already been said. ChromaGun is a competent puzzler that's only firing on a few cylinders and not much has changed in the several years since its launch. If you haven't pulled the trigger yet and are an avid puzzle fan the VR-ification is the excuse you need, just don't expect a whole lot.
Taken on its own terms, though, with God Eater 3 we have a pretty hunting game that moves like lightning and makes its stylish combat feel like something worth mastering. Players willing to adjust their expectations will find plenty to fill up on, but those seeking a novel new taste rather than a bit of comfort food may want to keep looking.
Reverie originally released on the PlayStation Vita and PS4 in 2018. In the year since its launch, Rainbite added a new “nightmare” difficulty, item select wheel, new sprites, updated dialogue and a new mini-game for the Switch's Sweet As Edition. Those extras are nice, but they don't give the world the anomalous personality it needs. There's no part of Reverie I can point to and say, “This is bad,” as nothing it does would warrant such a label. In fact, most of the game is rather pleasant, but it's a type of pleasantry that dissipates the moment I set down the controller.
Ultimately, I'm excited to see Respawn's plans for the future. Although Apex Legends is fairly light on content at the moment, after having played it for over a week now, it's become my new favorite battle royale game. Matches are quick enough that I never feel burned by a sudden loss and jumping back in with different legend makes it more addictive than any battle royale I've played so far.
Crackdown 3 is a good Crackdown game, which, unfortunately, doesn't mean much anymore. Modern game design has surpassed the Crackdown model by leaps and bounds -- as high and far as an agent can jump. The most remarkable thing about Crackdown 3 is how unambitious it is. It's content to come off as dated, like a relic from a bygone era. That can be comforting in a way, but it's immeasurably more disappointing. Crackdown 3, just like its kin, is only a distraction and nothing more.
Like the Dissidia series, Jump Force is something I'm going to be coming back to for random bits of fun throughout the years. The core is good, it's just let down by some odd design choices and an average campaign. This is an older brawler in an HD skin: if you want something more than that, look elsewhere.
Metro Exodus is a tour-de-force in apocalyptic exploration. It offers a rich, evolving world, brought to life with stunning visuals, immersive sound and ghastly creatures. These thrills and chills are irritatingly tempered with menial tasks, poor voice acting, dull stealth and a soulless hero, all of which prevent Metro Exodus from achieving its true potential. Behind these grievances, however, lies a thrilling adventure for anyone who dares board The Aurora. Just prepare to get your ticket punched.
Could I have done that playing any other fitness game with the same intensity, or just by going outside and jogging every day? Probably. I know I could lose more weight if I paid out $50 a month for a gym membership, but the last thing I want to do after I get home from work is hit up a local 24-Hour Fitness. My life just isn't equipped to handle that right now. Fitness Boxing is a better fit for me and while I may not get the body of my dreams using it, anything is better than what I'm working with now.
Despite its inherent flaws and strange design choices, it's not by any means a bad game. It's just really not a very good one, either. You can have some fun with it, and it might even be a good way to introduce new people to VR. But at the end of the day Smash Hit Plunder feels more like a tech demo stretched out into a full game, without adding anything in to justify that decision. And that makes me more ill than any motion sickness ever could.
This may not be the definitive way to experience the series, but it's damn sure the most accessible, and it beats the hell out of the neutered anime adaptation. For new fans, this is a fantastic entry point. For returning fans, Steins;Gate Elite is a solid reason to revisit a beloved series with a fresh set of eyes. I adored every second of it.
As wonderful as the art and soundtrack are, and for as much as I enjoy the story, they can't quite save what is otherwise a pretty standard puzzle-platformer. The Liar Princess and the Blind Prince only ever comes close to meeting its potential in the final stage of the game, and that's not an exaggeration. Every time it flirts with some creative concepts, it quickly retreats to its quotidian comfort zone. I personally love this game because I enjoy a good fairytale, but unlike the titular prince, I'm not so blind I can't see everything that's wrong with it.
I've rated all three main Yo-Kai Watch games the same because they're all on the level. All three (released in the west so far) are somewhat held back by a simplistic combat system but boast an infinite amount of charm. There are very few games that can make me smile the entire way through and that counts for a lot.
Not rocking the boat is actually a great way to sum up Etrian Odyssey Nexus. Atlus didn't set out to create a new, series-defining game with this entry, but rather a recap of the everything that's come before it. Being able to replay my favorite classes from the past is a treat, but it's really that spirit of adventure percolating through the entire package that has me hooked. That excitement, that sense of wonder, is why I gravitated towards the series nearly a decade ago and it's why I'll be there day one when it finally makes the jump to Switch.
Nevertheless, though, Tales of Vesperia Definitive Edition excels in the places that matter most to Tales game, and in doing so earns the timeless adulation lavished on it by its fans. I can't tell you if it's the best Tales game, but it's everything a Tales game needs to be, in order to be considered great.
There's a lot to love with Wargroove. I definitely have my qualms with some of the campaign mission design and plot, there is so much here to love. I can't say that it's a completely innovate entry into the genre, but I think it's safe to say that Wargroove is a title that needs to be in every turn-based strategy lover's catalog.
Ultimately, I can't help but feel like the Senran Kagura series is at its best when it's exploring other concepts like water gun tournaments, cooking, and even pinball. There's just more room for creativity all around. Outside of the catchy and upbeat Japanese rock music, almost every aspect of Burst Re:Newal is extraordinarily low budget and mind-numbingly simplistic.
There is fun to be had with The Hong Kong Massacre, but I don't believe it lives up to the years of hype following it. With some finer tuning and better balance, this could be a real contender for the Hotline Miami clone crown. As it is, this is an okay time that wears out its welcome well before the end credits start rolling.
Kingdom Hearts III might not be the best final entry possible (and knowing this series, a "Final" mix of the "final game" is easily an option), but I'll dearly miss Sora and his friends. Despite all of the absurd twists and turns, the character missteps and the complete lack of some series-defining cast members, there are very few creations out there that make me smile this often.