Demon Tides


Top Critic Average
Critics Recommend
Critic Reviews for Demon Tides
Even when I struggled to find a Golden Gear, I didn’t really mind that much since I knew it just meant spending extra time in Demon Tides’ moreish open world. The platforming is best-in-class, the characters and world left more of a mark than I expected, and Fabraz somehow managed to make going open-world seem both effortless and obvious. If the second game in the series is this good, I’m already counting down the days until the third.
Like all Demon Turf's tools, how you use it is up to you, so if you want a vicious challenge or a guided tour, that's your call. There are enough movement modifiers that even the most difficult sections can be made possible with a little perseverance, putting Beebz and her crew that much closer to successfully platforming their way through their newest adventure.
Demon Tides is an amazing, incredibly expressive 3D platformer that might just be one of the best in its genre. It can be janky and imperfect, but it's so fun to move around in that a feeling of joy will shine through at all times. It's hard not to have a smile on your face while playing Demon Tides, whether you're exploring, gliding through the air, or tearing your hair out to a Mr. Mint Trial.
Like Demon Turf before it, Demon Tides emphasizes precision-based platforming, something that works even better in 3D.
Demon Tides is an ambitious, often janky platformer that does its best to show inspiration from some of the greatest games in the genre, and ends up feeling a little bit bland because of it.
Demon Tides is a confident leap into open world design for Fabraz, delivering fluid, expressive 3D platforming that makes exploration across Ragnar's Rock consistently rewarding. While its comedic storytelling and boss encounters struggle to leave a lasting impression, the core movement system, generous player freedom, and smart difficulty balance make it a standout for genre fans who value mechanical depth over narrative flair.