Gameliner's Reviews
Although The Siege of the Sandfox excels in many areas, such as sound design, biome diversity, voice acting, and pixel art, it is hindered by issues like poorly programmed AI, occasional glitches, and crashes; however, fans of the Metroidvania genre should still check it out for its challenging gameplay and unique blend of stealth and parkour, introducing the new "stealthvania" genre.
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Leave it to the Swedes to come up with strong game concepts, as proven by The Gang's Out of Sight, where sneaking through a mansion with shady inhabitants—viewed through your teddy bear's button eyes—proves surprisingly satisfying, thanks to smooth transitions between first-person and fixed camera perspectives; though the 25-euro price for a sub-three-hour experience and the potential for motion sickness during intense chases might leave a bad taste in your mouth, especially when Starbreeze asks you to double-dip for the VR version.
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Blades of Fire is a thrilling third-person action-adventure that draws you into a rich, mysterious fantasy world full of lore, puzzles, and rewarding exploration, with intense, tactical combat and a deeply satisfying forge system that make it a must-play for anyone who loves challenging, story-driven games.
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RoadCraft tries to cater to both casual players and hardcore sim fans but ends up pleasing neither, with oversimplified mechanics undermining immersion for simmers and complex controls, sluggish pacing, and awkward physics frustrating the more casual crowd—though those deeply passionate about heavy machinery may still find value in its hefty content offering.
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Capcom Fighting Collection 2 offers solid value with eight well-emulated fighters—four 2D and four 3D—enhanced with rollback netcode and online play, though the inclusion of multiple entries from the same series may feel redundant depending on your preferences.
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The Precinct is an entertaining police sim with a slow burn, where patience is required to unlock its murder mystery core amid Averno City's bustling chaos, though clunky AI, camera issues, and bugs can make the ride as frustrating as it is engaging.
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Empyreal offers a rich action-RPG experience with rewarding exploration and progression, but its weak story, lifeless NPCs, and clunky, chaotic combat mechanics make it less enjoyable than it could have been.
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DOOM: The Dark Ages is a bold and visually stunning shooter that captures the franchise’s essence while pushing gameplay forward, though its underwhelming story and some uneven design choices hold it back from matching its predecessors.
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La Quimera enters Early Access with bold ambition and occasionally satisfying gunplay, but its rough execution, bizarrely over-the-top narrative, and unintentional comedy make it hard to take seriously—unless you're in it purely for the sci-fi shooter chaos.
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Spirit of the North 2 offers a compelling story and clever dungeon puzzles, but its overly large world, lack of visual polish, and clunky platforming hold it back from reaching its full potential.
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Revenge of the Savage Planet is the epitome of a 7/10 game—bursting with charm, style, and solid core gameplay, but held back by UI overload, frustrating backtracking, and performance hiccups; yet if you can overlook its flaws, you’ll find a vibrant co-op action-adventure brimming with humor, mobility, and potential that leaves you wanting more.
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The Elder Scrolls IV: Oblivion Remaster is a lovingly updated tribute to a genre-defining classic that retains its original soul while offering newcomers and returning fans alike a richly immersive world, timeless gameplay, and just enough modern polish to get lost in all over again.
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MotoGP 25 delivers a solid and enjoyable motorcycle racing experience, but despite welcome additions like an arcade mode and Unreal Engine 5 visuals, it ultimately feels like a missed opportunity to truly elevate the series.
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Mandragora: Whispers of the Witch Tree successfully blends Metroidvania exploration with challenging Soulslike combat, offering a richly atmospheric world, compelling storytelling, and satisfying gameplay depth that rewards patience, strategy, and experimentation.
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Clair Obscur: Expedition 33 defied my expectations with its unique charm, offering an engaging narrative, beautiful design, and diverse gameplay that kept me entertained throughout, even if its ambition occasionally led to confusing mechanics and cluttered menus.
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Post Trauma by Red Soul Games is a rough yet promising debut that modernizes classic fixed-camera gameplay well, despite clunky controls, frustrating combat, and some design missteps—but with a few patches, this could easily go from good to great.
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Steel Seed is an enjoyable mix of stealth, parkour, and combat with a solid story and creative mechanics—while some enemy encounters feel a bit unbalanced and the robots lack personality, the strategic use of Koby, satisfying stealth, and rewarding exploration make it a strong and memorable experience overall.
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Commando: Origins was meant to mark the grand return of the franchise, but with a lack of cohesive story, limited freedom, numerous bugs, and poor optimization overshadowing its nostalgic and varied missions, it’s best to wait for a few patches before diving in.
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The Hundred Line: -Last Defense Academy- is an ambitious, experimental, and slightly bizarre strategy game with strong tactical battles and a unique setting, but its uneven story, sluggish pacing, and excessive dialogue may test your patience—especially if you're expecting a new Danganronpa.
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Tempest Rising offers RTS fans hours of nostalgic yet modernized gameplay centered around a unique energy source that sparks a global war; while the game lacks innovative mechanics and is limited to just two factions, its excellent music and engaging execution still make it an enjoyable experience.
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