Gameliner's Reviews
Has Assassin’s Creed Black Flag Resynced made me more enthusiastic? Believe it or not, the answer is a resounding “yes.” While I fully acknowledge that the game is by no means flawless or problem-free, I do believe it has matured like a deliciously sweet sipping rum that you need to sit back and enjoy at your leisure, letting it slowly sink in.
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I was hopeful that Echoes of Aincrad would be more than “just another licensed anime game.” Unfortunately, the game doesn’t really rise above that label, though it’s not a bad action-JRPG by any means either.
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There are undoubtedly gamers who appreciate Copa City's simplicity and don’t miss the deeper layers, but this game feels like a hollow cup that could have been made of gold-plated metal.
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It’s been ten years since the last Rhythm Paradise game, and yet it feels as if the series never went away. Groove is music to the ears, with rock-solid gameplay, catchy tunes, and a truckload of charm.
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This is, without a doubt, the best Star Fox game to date.
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As a game in its own right, Dead or Alive 6 Last Round is simply a solid fighting game, but for seasoned players, it's not a good investment.
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Deer & Boy is a beautiful cinematic adventure that is particularly moving because of the growing bond between the boy and the deer.
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In theory, I should enjoy Dark Scrolls a lot more, but its charming aesthetic and strong audiovisual design ultimately can't make up for the fact that this auto-scrolling platformer just isn't very fun to play.
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With The Adventures of Elliot: The Millennium Tales, Square Enix has once again delivered a compelling JRPG. This incredibly charming HD-2D time-travel adventure may not be a complete revolution for the genre, but it’s a quintessentially cozy JRPG adventure with all the hallmarks of the genre.
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MOLE is yet another game I didn’t expect much from going in, but which, in hindsight, left me quite impressed. With a premise as simple as MOLE’s (performing a bit of maintenance on dilapidated Eastern Bloc machinery while everything keeps breaking down) you’d expect things to get boring quickly, but it couldn't be further from the truth.
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Gothic 1 Remake remains incredibly faithful to the source material. Perhaps a little too faithful.
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NBA The Run has the potential to be a spiritual successor to games like NBA Jam or NBA Street, but in practice, it drops the ball just a little too often.
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I didn't expect it at first, but Schrödinger’s Call is a real hidden gem. The game doesn't do anything particularly special in terms of gameplay, but it knows how to pull at the right heartstrings at the right moments to truly evoke emotion.
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The first few hours were a typical survival experience, which I always enjoy. Chopping down trees and making sure I don’t get dehydrated; that keeps me busy for a while. Unfortunately, things stalled for me after that; there was simply too much grinding for too little reward.
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Voidling Bound has a fantastic premise, but at the same time, its potential is undermined by poor balance, simplistic combat, and an endgame that doesn't offer enough of a challenge to fully utilize all the systems.
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Fortunately, the answer to the question “Would I want to travel back in time to spare myself from Crushed In Time?” is “no.” Draw Me A Pixel has pleasantly surprised me with a lighthearted Holmes & Watson adventure full of zany humor and fourth-wall-breaking dialogue, which also manages to incorporate an inventive pick-and-play approach.
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Returning to Huize Stauf in The 7th Guest Remake left me with somewhat mixed feelings this time.
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Mina the Hollower proves that nostalgia alone isn’t enough to create a rock-solid game, but that innovation is necessary and possible without losing sight of the game’s core.
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Echo Generation 2 is the perfect example of a Cococucumber game, for better or for worse.
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Lumentale: Memories of Trey is an entertaining monster-collecting game with an interesting world, a strong art style, and Animon designs that immediately catch the eye, but at times the game feels more cumbersome than necessary.
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