God of War: Sons of Sparta


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Critic Reviews for God of War: Sons of Sparta
A pretty mediocre metroidvania, clearly taking the form and function of these games but failing to meet the high bar set by the titans of the genre.
A lack of definition goes some way to explaining why combat feels a bit lifeless.
But it's difficult to recommend, because so much of the metroidvania design--the core of the genre that Kratos has found himself in--is like that frozen wasteland: slowly plodding through, just trying to reach the next warm spot where it's fun again.
The locales are neat, the corridor design is fine, but getting through the first couple of hours is a real chore. Combat fares better thanks to a smart implementation of Greek and Norse era mechanics, but Mega Cat Studios never manages to capture the God of War feeling. God of War Sons of Sparta is a satisfactory adventure in the God of War universe, but it's far from the triumphant return of the Greek era fans have been waiting for.
God of War: Sons of Sparta is a bog standard retro-inspired Metroidvania. There's energetic combat and strong boss fights, though neither can quite make up for the dreary exploration and boring story, resulting in an OK experience. For me, when it comes to a franchise as legendary as God of War, OK isn't nearly enough.
God of War: Sons of Sparta is decent, entertaining, and enjoyable at times, but we should expect (and demand) much more from this franchise. We're not here for Kratos to star in a passable Metroidvania; we're here for his brutality and quality to shine, to take a step forward in a genre that, unfortunately, has countless other games that are far superior to this one.
Review in Spanish | Read full review
A very run of the mill Metroidvania that does little of interest with the God Of War setting and stumbles in terms of the dull combat and unengaging plot.