- Deus Ex
- Fallout 2
Teenage Mutant Ninja Turtles: The Cowabunga Collection is a must for any Turtles fan. The emulation here is flawless and the range of accessibility enhancements is very welcome. In fact, the treasure trove of behind-the-scenes content is worth the asking price alone. Sure, there's a some 'classic' games included that won't live up to nostalgic memories, but ignore the dross and you'll have a blast with the near-essential selection of scrolling beat 'em up TMNT goodness.
The plentiful issues of Sword and Fairy Together Forever make it hard to recommend; lacklustre graphics, eye-numbingly long loading times, and uninspired combat do not a great action RPG make. And yet, and yet, if you can look past the problems you'll find a charming RPG with fantastic mythology and an intriguing world to explore.
South of the Circle is a fantastic exploration of a complex and realistic character. The engaging and multi-layered story kept me engaged and definitely helped me forget I wasn't actually doing much playing. Unfortunately, the ending rather takes the shine off the rest of the game's eminent achievements. Just like the drunken pilot crashing his plane in the opening scene, South of the Circle fails to stick the landing.
I've been eagerly anticipating Teenage Mutant Ninja Turtles: Shredder's Revenge ever since it was announced. My lofty expectations were ridiculously sky high and surely a bar that could never be reached. So, it is a statement of the game's quality that it exceeded even my wildest dreams. This is the best scrolling beat 'em up since Streets of Rage 4 and in the top ten of all time. A nostalgia-injected nunchuck whack of love to the brain, Shredder's Revenge It is not to be missed. Cowabunga indeed.
ANNO: Mutationem's sublime blending of 2D and 3D visuals is a delight to behold and a joy to experience. Fast-paced combat and competent RPG systems all deliver so, as long as you can accept the incomprehensible plot and naff dialogue, there's a lot to enjoy.
If interactive narrative adventures are your thing, then you won't find a better experience than Steve Jackson's Sorcery! This is a glorious achievement, epic in scope, crammed full of meaningful choices, and tremendous fun to play. Highly recommended.
WWE 2K22 isn't a good fighting game, despite the multiplayer being a bit of knock-around fun. The woolly controls, messy inputs, and numerous glitches lead to an underwhelming video game experience, while the lacklustre Showcase and MyRise game modes don't manage to replicate the bombast of professional wrestling, WWE 2K22 isn't a particularly good wrestling game either. It's a decent laugh in multiplayer, but with the notably hefty price tag I would expect a lot more than that.
I've never wanted to play a roguelike deck builder before because, quite frankly, they look really boring. Playing Roguebook proved how wrong I was. This is a devious and delightful slice of turn based card slinging strategy that will win over even the most cynical of deck building haters. I can't think of any finer praise than that.
Battle Brothers is like a school-yard bully. This video game brute will do it's very best to break you. It will tell you that you suck. Then it will aggressively inform you that your mum will be performing some sexual favours on it whilst giving you a wedgie in front of the rest of the class. But stick up to this bully, impress it with your resolve and maybe you'll find that it'll be your best friend. Perhaps, eventually, as close as a brother. The question is, do you have the commitment to get there? If the answer is yes, then you'll ultimately - after far too much graft - find a deep and comprehensive strategy RPG. Just be prepared to have to stick with it, as this bully really hates you.
There's a lot to like about Surviving the Aftermath and I became genuinely invested in the continued existence of my survivors, fighting and struggling with all I had to get them through the many hardships of living in a post-apocalyptic world. It's unfortunate that I was constantly forced to return to exploring the turn based world map, rather than having fun building stuff. Also, if you do decide to pick up Surviving the Aftermath, it's probably best to go for the PC version to avoid the contradictory brain-melting console controls.
F.I.S.T. offers a rock-solid Metroidvania experience that I enjoyed greatly. Chunky combat, glorious level design and well-hidden secrets are what gets me out of bed in the morning, and F.I.S.T provided all of that and terrifying talking bears too. Unfortunately, I can't overlook the technical issues that plague proceedings. If TiGames sort out the problems with a rapid patch then this would be a game that's much easier to recommend.
Fort Triumph provides a fun and compelling spin on the XCOM formula. Battles are both tense and strategic, with the option to manipulate the environment using a wide-array of varied abilities proving hugely enjoyable. Whilst this console conversion isn't the best, it's an experience that is still well worth your time if turn based strategy is your thing.
There's a nice central idea to Fallen Knight, and offering players two vastly different play styles is a good twist. Sadly, the host of problems that suffuse the game from beginning to end will put off all but the most determined or masochistic of players.
Where the Heart Leads offers a supremely compelling and fascinating overall narrative, one that is filled with genuinely meaningful choices – surely a rarity in video games? Unfortunately, its tall tale is also bogged down with numerous presentation issues that result in dull characterisation. Overall an uneven experience that's both brilliant and boring – sometimes at the same time.
Mighty Goose is the game I never knew I always wanted. It's a silly 90's cartoon homage to Metal Slug. Yet it also does enough that is new to be recognised on its own terms. Big, bold and bonkers, this is a game that is definitely worth a gander if you, like me, love your classic run 'n guns. It's just a shame about the pants local co-op.
Wonder Boy: Asha in Monster World is an exceedingly bland experience. This remake trades heavily on the 90s nostalgia factor, but fails to consider that, with the original only released outside of Japan in 2012, few will have played Monster World 4 in order to have any feelings of nostalgia about it. Sadly, all those playing the game for the first time will find little to get excited about.
Capcom Arcade Stadium is a perfume soaked and kiss covered love letter to the arcade. Capcom really has set the benchmark for how iconic publishers should preserve their work for future generations. The pitch-perfect emulation is notable, but it's the courage to make the necessary changes to classic games and ensure accessibility for all that is truly genius. Sure, having to buy everything in packs is a pain but you're bound to uncover a few unexpected gems in the process. Now, how about that Rival Schools: United by Fate, eh Capcom?