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It's a bit of a cop out to say that this is a game for fans of the genre, but it is entirely appropriate with Eurojank. If you've ever played and enjoyed a Piranha Bytes game, then Of Ash and Steel is easy to recommend, especially given the patches and improvements since release. It's also a good entry point for newcomers to the subgenre, though you will still need to tolerate some teething problems. If the game gets its teeth into you then it'll become your new obsession. For others, however, they'll bounce off the game and go back to more polished and forgiving titles.
MIO: Memories In Orbit is an early contender for one of the most memorable games of 2026. It is an incredibly challenging game to play, with combat being a highlight, even if some platforming section can be frustrating. It looks fantastic, though, and the story is well told. MIO: Memories In Orbit draws you in, and does not let go easily. It is hard game but the journey is worth experiencing.
It's not often I see a game that has one interesting idea that it leans on it so heavily that it snaps. "No creation without destruction" or not, there isn't enough game here to wrap around the cool visuals and the issue is so egregious that you grow tired of those visuals very quickly. Boring and frustrating, the only dream you'll have here is of playing another game.
Dynasty Warriors: Origins is a serious return to form for the series after the wayward Dynasty Warriors 9, and it's thoroughly enjoyable on Nintendo Switch 2. This version of the game retains all of the key gameplay elements that made it such a triumph, and while the 30fps locked frame rate may disappoint some diehard fanatics, this is an excellent port of one of 2025's best games.
Unlike anything you've ever played before, Popucom is the inventive family fun the Switch was made for. With a unique charm and smart accessibility choices that mean everyone can join in, this third-person puzzle 'em up is going to keep our family occupied for some time to come.
Ultimately, Let It Die: Inferno has too many flaws to look past, especially when so many of those flaws are related to the base gameplay loop and experience. It can be fun and sometimes rewarding to dig through a janky game for a satisfying gameplay or story experience, but that isn't the case here. While the game looks and feels just like the original at a glance, it isn't a game I see myself putting nearly as much time into, or remembering nearly as fondly.
As a meditative story-driven RPG, Traveller's Refrain is a total success, offering compelling combat, reliable puzzling, and an intriguing game world to explore. Sadly, until the game is patched and the frame rate issues are fixed, this is an adventure best not undertaken on Nintendo Switch.
DuneCrawl is an interesting game that blends together giant crab combat, dungeoneering and multiplayer shenanigans. It's fun enough, but I really wish it did a little bit more with the more unusual aspects of its game design.
There are some interesting ideas in War Sails but there's a good reason why naval warfare was never a core part of the Bannerlord package. Sea battles just aren't that appealing, lacking any kind of rewarding strategic depth or enjoyability. However, for those wanting a fresh way of tackling the campaign map, War Sails introduces new tactical opportunities and a layer of ship management some Bannerlord players will find themselves engrossed in. In short, this isn't a must-buy expansion and for new players we'd recommend sticking with the base game.
Romancing SaGa -Minstrel Song- is an incredible non-linear roleplaying experience, and the ultimate game to lose yourself in. The lack of direction and open-ended storytelling can be overwhelming at first, but if you dive into it and take your time with it you'll end up crafting an incredible adventure that's all yours.
Big Hops is a good new 3D platformer that will draw plenty of fans with its fun abilities and locations to explore. My playthrough was affected by bugs, with patches coming to address some of these issues in the run up to launch, but there seem to be some teething issues that remain.
Inazuma Eleven: Victory Road is a sports drama, a JRPG, a town builder, an Ultimate Team-like, and even (occasionally) a football game. It's also brilliant, charming, and thoroughly good-natured, and a fantastic game to head into 2026 with.
If you enjoyed the base game like I did, the best bits of Pokémon Legends: Z-A are still present in Mega Dimension. The combat is still engaging, the characters you live and work with are still endearing, and the new Pokédex is fun to complete. This DLC, much like Z–A itself, feels like it will be a Marmite one.
Demeo x Dungeons & Dragons: Battlemarked is a thoroughly enjoyable crossover sequel that takes the dungeon crawling of Demeo and wraps it in the warm blanket of Dungeons & Dragons themes, tropes and light RPG storytelling. There's a few nagging annoyances with the controls and only minimal hero customisation, but there's a cosiness to playing with friends and "accidentally" catching them in the blast radius of an explosive barrel.
If you're a fan of old-school 2D gaming, but you hanker to see what a truly modern take on it would be, look no further than Neon Inferno.
The Last Case of John Morley is a detective game without any detecting. This walk-through of what could be a fantastic mystery story is let down by wooden voiceover performances, dated character visuals and mind-numbing mechanics.
There's a lot of promise to Sleep Awake, which makes its short runtime all the more frustrating. The fusion of visuals, music, and narrative are reminiscent of peak Remedy titles and the inevitable cliffhanger ending definitely leaves me wanting to find out more about Katja's story. I'll be listening to that Robin Finck soundtrack in the meantime and crossing my fingers.
Getting through the world of Thief VR is natural and intuitive, and there's times where it all comes together as you knock out guards and pilfer, but there's so many small details and poor AI that drag you back out of the moment. A decent thievery game, but not as good a Thief game.
A classic 90's film turned in a classic 90's side scrolling shooter, with a few lashings of modern techniques, what's not to love?
Routine is one of the best linear narrative experiences I've played this year and is well worth the lengthy wait for release. The atmosphere and aesthetics combine to create a game that oscillates between unnerving and genuinely terrifying whilst the surreal and philosophical storyline will hook you all the way to the game's conclusion. I'm looking forward to a host of video essays dissecting the narrative in the near future.