On the whole, BioWare has done a fantastic job of bringing the original Mass Effect up to meet the standards of 2021. While it's still a bit rough in some areas, and there's quirks to how they've retrofitted some elements into the older game, it feels like a definitive version of the game you remember. My journey will continue on to the second and third game before pinning a score on the Legendary Edition remaster as a whole, but from what I've seen so far, there's more than enough here to get a thumbs up from series fans everywhere.
Hood: Outlaws and Legends has some good ideas, but the execution is a little lacking. The one mode here is enjoyable but it gets very repetitive, with the clunky combat, slow matchmaking and poor, though admittedly amusing AI, taking the fun out of it. With more variety, whether in the form of different modes or with each map having its own objectives, this could have been a winner, but as it stands it's got a lot of squandered potential.
For the right sort of person, this abstract, solo board game style will be incredibly intoxicating. There are a lot of moving parts to keep in your head, and figuring out a particularly fiendish task is rewarding in and of itself. For most people, the contrast between mellow aesthetic, strange design choices, and the lack of a hard fail state (fittingly, it's more like a fail cul-de-sac) will make it a taxing time. Buildings Have Feelings Too! is certainly charming, but that charm hides a stiff challenge.
Subnautica: Below Zero is a masterfully horrific experience that encourages you to push on despite your fears. It's a fine balancing act of the horrors you'll face underwater and the rewards you can get for evading them. It's really very hard, but it's also really very good.
Legend of Keepers is a delight to play. It has such character, both in its looks and humour, that it feels unique when compared to other games out there. For those who want to work hard to create undefeatable monsters and dungeons, there's plenty of scope to carve out your success. It's definitely a title to try out for yourself, even if you're not usually one for this type of turn-based indie RPG.
Dark Nights with Poe and Munro is, as a drama, objectively terrible, but there's a chance it could be a cult hit. It's like watching an amateur dramatics presentation in your local village hall, but on a PlayStation 5. If you can grab some friends, copious amounts of alcohol and embrace the ridiculousness, you will have some fun.
Overall, I like Dandy Ace a fair bit, but the story doesn't do quite enough to drive you to do more runs, and there were a few times when things felt grossly unfair due to the sheer volume of enemies that some rooms spit at you. The card combination system is wonderful to use though, and that'll keep mechanically-minded players involved for a fair while with Dandy Ace.
I really enjoyed my time Maskmaker. Puzzle games like this can easily lead to frustration, but Maskmaker is a thoroughly inventive VR puzzler that walks the line very well. It's a tad short, but I think it might be better that way as it doesn't outstay its welcome or overuse any mechanics. I'd love to give it a better score and it's an enjoyable VR puzzler, but with a few fiddly bits and some pretty serious bug that forced me to restart the whole game, it's lost a couple of points.
I was moved beyond words by this little game. Before Your Eyes manages to be interesting and quirky, whilst also finding new ways to immerse you in a beautiful story. It is deeply sad at times, and at others fills you with an immense joy and appreciation for people and their complex lives. There is so much about this game that is better experienced for the first time with no forewarning, but if you like heartfelt stories and powerful narratives, this one's for you.