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The Prisoning: Fletcher's Quest isn't a bad game, and the handful of hours you'll spend with it will certainly pass the time with a decent level of enjoyment, but there isn't really anything particularly memorable here. The procedural generation means that subsequent playthroughs will feature slightly different layouts, though this undercuts the intricate level design that good search adventure games need. Coupled with the sometimes questionable humour and you have a title that can offer a passing distraction but won't stay with you.
While the review here tends toward the critical, I didn't hate my time with The 9th Charnel. It is definitely over-priced as a first-time developer's project and I don't think anyone will feel that its 4 hour runtime justifies a price close to that of Silksong. If this was around £5 then it'd be a different matter but I can't really recommend the game as things stand. If Saikat Deb builds on this, however, and focuses on the gameplay over the confusing narrative then their next project might be more successful.
Just like with its bizarre setting and over-the-top visuals, the overall experience of Aerial Knight's Dropshot is uneven. There's complete brilliance in places, such as the thrilling races, but they come alongside some rather uninspired and borderline frustrating combat. If I could just have a game full of the rival chases, and get rid of the fighting, this would be terrific. As it is, it's alright.
There are moments where Gear.Club Unlimited 3 nearly comes together, but when other games like JDM and Tokyo Xtreme Racer exist, it becomes clear just how much of a poor facsimile it is.
Crisol: Theater of Idols is a unique take on survival horror that has swiftly became one of my favourite games in a long while. It takes classics like Resident Evil 4 and Bioshock and fuses them into a brand new nightmare. The twisting narrative, the mix of gameplay mechanics, and the sheer visceral thrill of the game once it gets its claws into you all combine to make this perhaps my happiest gaming surprise in years. If this glowing review wasn't enough to convince you, it's even priced incredibly competitively and puts many far more expensive titles to shame. Crisol truly deserves to become more than just a cult classic and will be in the conversation for horror game of the year, even with some obvious competition on the horizon.
Don't Stop, Girlypop! is a yassified delight and the kind of unabashedly girl-power game I love to see. I just wish that as much energy went into the polish and game design as it went into the art, vibes, and killer soundtrack.
Clue: Murder By Death fully immerses the player in a thoroughly realised 1930's era country estate murder mystery with the welcome addition of cute, cartoony visuals. Sadly, the game is somewhat let down by a frustrating two-hour real-time playthrough limit that collides with tedious character walking speeds and frequent clunky load screens.
Reanimal is bold and uncompromising evolution of Tarsier's signature style, darker, stranger, and far less forgiving than anything that came before. I was repulsed, I was unsettled, and I loved it.
Citadelum is a great city builder, and it absolutely sings on Switch 2 thanks to the console's mouse controls. After this, console city builders will never be the same again.
The overall experience of Dark Auction is quite the contradiction, just like its genre-breaking story. There are moments of superb 2D-driven visual novel-style dialogue, conflicting with dull, clunky and unnecessary 3D exploration. Overall, I'd say the former still trumps the latter, and when you experience the next shocking over-the-top theatrical plot revelation during an auction, Dark Auction proves well worth the effort.
Mario Tennis Fever is another highly polished and enjoyable entry in the series that is well worth picking up for fans and newcomers. I'm not sure it renders its Switch predecessor Aces completely redundant, given the Switch 2's backward compatibility, but anyone who is after a new approach will find much to enjoy here. Assuming that the netcode is solid post-launch, then you should have a lot of fun with Mario and his friends.
Romeo is a Dead Man is exactly what you're expecting it to be if you're familiar with Suda51, which means you are expecting the unexpected. It's as weird as possible from the very beginning and features a collection of influences that combine into a unique and surreal journey. Actually fighting stuff is the least interesting part of the game, which is good because I find the combat a bit weak, but if you can see through that – and maybe start of the lower difficulty so it's less of an burden – this is a rollercoaster of the peculiar that you'll want to stick with to the end.
Aces of Thunder feels like it's missing some basics, like tutorials, feedback on hits, and an informative HUD. I know it's a sim, but what's the point of simulating me being in a plane and not knowing where to go? What kind of commander says there's enemies incoming, but with no further details, like direction? That, along with some frustrating issues with the controls and fiddly use of a DualSense while in VR just leaves me coming away from the game more frustrated than elated. If you've got the patience to get through the trial and error, you might enjoy this very realistic flight combat sim, but the multiplayer still won't be well populated without crossplay.
Yakuza Kiwami 3 & Dark Ties is a combo of action adventures that longtime fans of the series will have hours of fun with. The added gameplay features and altered visuals, unfortunately, contrast with the story experience in a way that doesn't feel as authentic to the original experience as I would have liked.
Dynasty Warriors: Origins - Visions of Four Heroes galvanises the rebirth of a fan favourite franchise that had started to show signs of fatigue. The expansion helps to further expand the story through additional character perspectives while supercharging the hack n' slash gameplay with new features. However, with the DLC costing almost as much as the core game on some platforms, it's a tough sell, only suitable for those die-hard DW heads who simply can't wait for a sequel.
I absolutely adore Nioh 3. It's one of the best Soulslikes I've played in ages, quite possibly since Elden Ring itself, and while it's not as large (thankfully), the way it breaks everything down and gives you endless flexibility means that it's just fun to play. There are layers upon layers of systems to master and learn about, but the fact that this game is a blast to play never goes away. Do not miss out on this.
Dragon Quest VII Reimagined is a very, very impressive remake. 26 years after its original release, this modernised edition of the game is everything I want from an RPG, and I can imagine it landing very well with people who grew up partying with Kiefer and Maribel. It's held back from a perfect score by only the smallest of gripes around pacing.
Cairn is a unique, slow, and surprisingly relaxing game where you occasionally lose your grip and fall to your death. There's a heartfelt story running through the ascent to the top of the mountain, survival elements as you manage limited resources, and accurate feeling climbing, but soaking in the gorgeous environments, making discoveries and mastering the climbing are a joy. Cairn is a unique game that stands out from all the rest.
On a platform that's fundamentally starved of more serious racers, GRID Legends is a great addition to the Switch 2's library. It absolutely deserves reassessment in 2026, and within this new context, with a drama-filled storyline and blockbuster presentation, it feels more of-the-moment than ever before.
It's amazing to drop back into Cult of the Lamb with the Woolhaven DLC, and the harsh new reality it imposes on your cult. I just wish it came a few years sooner, so I hadn't forgotten everything from my last run in 2022! If you're new to the game, this won't be a problem, but if you're old hat, it may be better to start New Game+ and get back to speed, rather than jumping in late, low on resources and struggling more than you need to through your first few winters.