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I really enjoyed Citizen Sleeper 2: Starward Vector, especially travelling between different locations. The new dice system is a bit too much, though, and little would have been lost if only one of the broken or glitched dice concepts was used. The story and writing are still great, though being spread across a wider setting means it does lose some of the magic of the original.
Civilization 7 has made a lot of changes, and while some were positive, the shortcomings made me wish I was playing Civ 6. That said, for anyone getting into the series for the first time, this is probably a great place to start.
Avowed is an incredible RPG. Its vibrant world and stellar cast make every moment a joy to take part in, enhanced by a script that gives equal measure to drama, action and humour. Coming hot on the heels of Indiana Jones and The Great Circle, Microsoft's software revival is well underway.
Lorelei is one of the best puzzle adventures in recent years and deserves to be spoken about on the same level as the likes of Zork and Myst. On the surface it feels like an arthouse take on survival horror, but the depth and complexity of its narrative, combined with the superb puzzles and uniquely stylish aesthetic makes this a modern-day classic.
I have to say I'm not really a fan of rogue style games or Doom style shooters, but Robobeat has proven to be the exception to the rule. It's fast, slick, and once you have learned the mechanics, really quite easy to master.
The Legend Of Heroes: Trails Through Daybreak II is a fun and polished JRPG full of the most electrifying JRPG combat I've ever experienced, but it fails to weave its own compelling narrative, relying on filler to plug the gaps.
Ninja Gaiden 2 Black offers a comprehensive remake of Team Ninja's finest game, rendered in beautiful modern visuals. Combat is as bombastically brilliant as it ever was, though the awful camera will put off many of those new to the game, it really hasn't aged well. Still, as a reminder of how good Ninja Gaiden can be, this remake offers a tantalising taste of what we can all look forward to when Ninja Gaiden 4 is released later this year.
Coridden is quite simply one of the coolest concepts I've played in absolutely ages, and as a big fan of co-op games, is immensely refreshing. I adore this game, and I really hope we get more from this from the team at Aftnareld to shows off more of what they can do, because their first attempt is a triumph of ingenuity.
There's a lot to like about Big Helmet Heroes, it's a delightfully silly and fun side-scrolling beat 'em up, but substantial patches are required to fix the game before contemplating a purchase.
Kingdom Come: Deliverance 2 continues to fulfil the uncompromising vision of the first game. It weaves together a world of lords, knights, peasants and bandits in medieval Europe, with poor Henry of Skalitz caught somewhere in the middle just trying to cope. It's grand in scale whilst being full of fine details and it sometimes gets in its own way a little bit, but if this is your kind of game it'll be one that you don't want to end because there's nothing else quite like it.
Bloomtown: A Different Story is everything I want from a video game. A hugely enjoyable story, slick script, bombastic battles, and the freedom to interact with the world in odd and inventive ways. It's pretty much essential.
There's a lot to like about Laika – Aged Through Blood with its motorvania concept that absolutely delivers, offering a fresh and compelling take on the often staid metroidvania formula. Personally, the high difficulty was not for me, the grind becoming so choresome that getting the bathroom cleaned became deeply alluring. Still, if you like a serious challenge then you might enjoy Laika – Aged Through Blood. Just give it a miss if you're playing on a Nintendo Switch Lite or in handheld more.
Cuisineer is a game with a strong core idea, but doesn't invest enough in its systems to keep it interesting. The excellent combat and good restaurant running soon become repetitive as a result. If the basics are enough to keep you coming back then Cuisineer might work for you, but for me this dish has turned stale.
Eternal Strands weaves its myriad influences into something memorable, beautiful and utterly enthralling.
Neptunia Riders VS Dogoos is not the follow-up that Hyperdimension Neptunia fans want or deserve. There are specks of charm and fun to be had here, but you'll have to dig deep, and after just two or three hours of digging, it'll all be over.
The Mute House is one of the most faithful survival horror experiences currently available and is highly recommended for any fans of the genre. While clear in its influences, it also has some new ideas of its own. They don't entirely come off, but I appreciate the distinct vision at play here and once you take the game on its own terms you are set for a memorable time. I just don't think I ever want to do that tile pattern puzzle again!
Orcs Must Die! Deathtrap is a blast with friends, but returning fans may find that not enough has changed to warrant a return visit.
You know what you're getting with Sniper Elite: Resistance; a spin-off covert mission that matches the scale and scope of Sniper Elite 5, but doesn't really go beyond it. It's more Sniper Elite, and there's still plenty of enjoy in that.
I was more excited than a mouse starting on a cheese-dinner to finally play Tails of Iron 2: Whiskers of Winter, particularly after I had such a great time with the original game, but this sequel left me underwhelmed. Sure, the same gorgeous world to explore and brutal combat to endure is present and correct, but it is bogged down by poorly implemented and unnecessary new gameplay mechanics hold it back.
All in all, Dead of Darkness is a great 2D Resident Evil tribute that brings plenty of its own ideas to the table. There could have been less reliance on instakills late in the game and the attempts to feed in some Eternal Darkness style sanity effects are underdone, but the core gameplay, the puzzles, and the twisting narrative are all well worth the price of entry.