Rune Factory: Guardians of Azuma


Top Critic Average
Critics Recommend
Critic Reviews for Rune Factory: Guardians of Azuma
The Rune Factory series continues with more characters to befriend, more locations to farm and more monsters to fight in Guardians of Azuma.
Rune Factory: Guardians of Azuma manages to reinvent itself while still maintaining the bones that make the Rune Factory series feel like itself. It takes bold new strides in unexpected directions that thankfully pay off. Guardians of Azuma is a must-play for Rune Factory fans and would be well-enjoyed by newcomers to the series as well.
For me, it's a brilliant weekend RPG—a laid-back game that will keep you playing "just one more day" for hours. If Zelda plus Stardew Valley sounds fun, I recommend Guardians of Azuma. If that combo doesn't excite you, give it a pass.
Rune Factory: Guardians of Azuma manages to make the sum of its parts evolve a series with several palpable problems. Some of those hurdles remain, but for those looking for a content-packed management and combat game, this is a worthy representative... as long as you can overlook the poor technical aspects.
Review in Spanish | Read full review
It’s got the many-games-in-one content extravaganza that previous Rune Factory games have had. But unlike Rune Factory 5, this time it really works together and meshes into an addictive and immersive experience.
The journey through Azuma is a journey packed with a mish-mash of boring dungeons and weak RPG progression tools, supported by a fun cast of characters and decent story.
Despite character events being the best they've ever been, Rune Factory: Guardians of Azuma fails to offer much depth after its opening hours.
Rune Factory keeps getting better, making Guardians of Azuma the best series entry yet.




















