Yet another fantastic rhythm game to add to the Switch's ever-growing repertoire. It may be a tad on the expensive side, but its core mechanics are rock solid, its minimalist visuals are a treat to behold and the fact it's got to much to play through and unlock means you'll be happily tapping your toes to this one for months.
Translating a set of revered gamebooks from the '80s into video game form was always going to be something of a challenge, and while the version that's made the jump to Nintendo Switch under a new name doesn't bring anything particularly different to the tabletop party, developer Asmodee has retained the evocative world-building of Ian Livingstone's books while adding in some helpful features. It's a little lacking in the looks department, but if you fancy taking a trip back in time to RPG questing of old, Deathtrap Dungeon Trilogy certainly offers plenty of retro adventures of its own.
Pine could have been a lot better. There are genuinely impressive systems at play here – for example, the other creatures inhabiting this world are gathering resources in much the same way as the player, and will even snatch up crops and objects that you were making for. But its smarter touches are totally obfuscated by the shadow of absolute technical unsuitability to the Switch hardware.