PJ O'Reilly
Fire Emblem Warriors: Three Hopes is a thoroughly entertaining mash-up of Musou mayhem, strategy and relationship-building aspects that should more than satisfy fans of both the franchises involved here. It improves upon its 2017 predecessor in several ways, most notably in providing a far more engaging story featuring a narrative that's ripe for several replays. With impressively solid performance on Switch and an action-packed campaign that'll see you blasting your way through tens of thousands of foes for a good 30 hours in a single playthrough, this is right up there with the very best Omega Force has served up thus far.
No matter how much we like the game itself - and we like it a lot - it's very hard to recommend picking up this poor Nintendo Switch version as things stand. Without the technical issues, this one's an easy recommendation and a solid start to a fantastic RPG trilogy. However, in its launch state, it's a much harder sell. Fingers crossed we see a patch ASAP.
If this sounds unacceptable to you, well, we're in total agreement, as there's no excuse for a bug like this, one that should be easily spotted by anyone playing through the port, making its way into this final release version. It's a massive shame, as in terms of overall performance this third entry in the series runs well enough but there's just no getting around the freezing issue here, it needs sorting out with a patch ASAP before we can consider giving this one any sort of positive recommendation. For now, we'd steer clear of another disappointing port for Harebrained Schemes' stellar series.
If it gets a patch that fixes the performance issues and most egregious bugs then you're looking at one of the most entertaining RPGs on Switch; it's that good. For now, however, we're left shaking our heads and wondering why on earth Shadowrun: Dragonfall has been re-released in this state.
The Shadowrun Trilogy is a superb trio of RPG classics that we were psyched to get stuck into all over again on Nintendo Switch. However, constant performance issues, including stuttering frame rates, long loading times, unresponsive and sticky controls, and a serious bug that freezes your game entirely at points, means that this is a series of ports we find it very difficult to recommend picking up as things currently stand at launch. Let's hope there's a significant patch on the way ASAP as these are games that deserve to be played by as many people as possible.
Zombie Army 4: Dead War is a surprisingly solid Switch port of one of our favourite Rebellion titles thus far. There's a ton of zombie Nazi-slaying sweetness to get stuck into here and, although the graphics have taken a hit and the frame rate has been halved in comparison to other platforms, what's here is eminently playable in both docked and handheld modes. Whether you're taking on Hitler's undead hordes alone or with a few friends in tow, this one's a ton of schlocky B-movie fun that gets a great big thumbs up from us.
LEGO Star Wars: The Skywalker Saga is a fantastic experience on Switch, a great big celebration of everything Star Wars that's made the jump to Nintendo's console in surprisingly fine form. The upgrades to the series' core gameplay here - the combo-focused combat, flashy space battles, boss encounters, over-the-shoulder shooting action and cover system - all combine to make this the best LEGO Star Wars has ever felt to play. Throw in a humongous open world setting that's bursting at the seams with secrets and collectibles and you've got an absolute smorgasbord of all things Star Wars to dig into. Turns out we were fools to think we could ever get tired of Jedis and lightsabers and the pew-pew-pew of flashy space guns.
Weird West is a fantastic debut from Wolfeye Studios, a slick and addictive action-RPG that delivers a top-notch narrative alongside some delightfully chaotic combat in a world that absolutely oozes atmosphere. The Arkane DNA is evident here in the slick selection of powers and abilities, the choice-driven storylines and combat that gives you the tools to experiment, to toy with your enemies and approach problems from multiple angles. Side missions are delightfully well-written, there's a ton of dungeons, looting and crafting to dig into and, beyond a handful of buggy enemy encounters, the whole thing looks, sounds and plays like a dream.
Kirby and the Forgotten Land is a great big colourful joyride of an adventure for our little pink pal. This first fully three dimensional mainline entry in the franchise is bursting at the seams with fun and inventiveness, managing to transpose everything we know and love about past Kirby games to this all-new arena whilst adding plenty of delightful new aspects as it goes. Mouthful Mode is just as daftly entertaining as it looked in the trailers, each and every level is packed full of secrets and dripping in wonderful detail, and there are enough side activities, collectibles and co-op fun here to keep you entertained and coming back for more for a good long while. What a grand way to celebrate 30 years of Planet Popstar's finest.
Tunic is a fantastically clever adventure that kicks off in familiar Zelda-esque fashion before branching out to become its own thing entirely. There's an exquisitely designed world to explore here, a great big puzzle-box to probe and prod at as you progress through a story that's got just the right amount of mystery and intrigue about it to keep you hooked in. Combat can be a little clumsy at points early on but it improves as new powers are introduced and the game develops and grows into a surprisingly big, surprisingly challenging experience that's absolutely one of our favourite games of 2022 so far.
Assassin's Creed Valhalla: Dawn of Ragnarök easily eclipses both The Siege of Paris and Wrath of the Druids, serving up a good 40 hours-worth of top-notch action, exploration and challenges across a huge new world map. Combat here is enlivened by Eivor's new Hugr-Rip abilities, skills which also freshen up the game's puzzles and traversal, and the fantastical nature of the story leads to some of the biggest and best boss face-offs we've seen in the series to date. Newcomers may feel a little lost to begin with, there's a lot to get your head around here, but fans of Valhalla should be delighted with this deliciously fantastical new addition to the base game.
Elden Ring is a crowning achievement for FromSoftware and undoubtedly the very best gameplay experience they've yet delivered - and that's really saying something given this developer's incredible back catalogue. The Lands Between deftly combine breathless open world exploration, stunning artistry, immaculate world-building and wondrous adventure with classic Dark Souls combat and dungeon-crawling, resulting in not just the best Souls game to date, but a candidate for one of the very best video games ever made.
Chocobo GP is a delightful surprise from Square Enix, a slick and addictive effort that serves up chaotic kart racing action featuring a generous roster of Final Fantasy characters battling it out on well-designed tracks inspired by locations from across the franchise's history. Yes, the story mode may be a bit of a misfire, but with plenty of other single player content to dig into and the promise of 64-player carnage via the online Chocobo GP mode, this is one of the most polished and entertaining kart racers currently available on Switch and, with a free Lite version dropping at launch, you've got nothing to lose by checking it out for yourself before committing to a purchase.
Triangle Strategy is an absolute triumph for Artdink and Square Enix, a fantastic mix of satisfyingly strategic battles, an excellent choice-driven campaign narrative and top-notch world-building, all of which come together to form one of the finest tactical RPGs we've played in a very long time. There's an absolute ton of content here, with a huge story featuring multiple paths to take depending on the choices you make and several properly impactful endings to enjoy on return visits. Serenoa Wollfort's epic journey is a joy from start to finish, a grand and ambitious adventure that stands proud as one of the very finest examples of its genre on Switch.
This really is one of our favourite old-school indie titles to hit Game Pass in the last few months and we urge retro fans to nab it at the earliest possible opportunity, as it's a super-satisfying love letter to the glory days of Castlevania and an excellent and addictive little game in its own right.
Dynasty Warriors 9: Empires is a poor Switch port of a disappointing entry in the long-running spin-off series. This is a hugely downgraded version of the game, with seriously dialled-back visuals failing to put a stop to consistent frame rate issues during the heat of battle. With a lack of gameplay modes, zero multiplayer options, terrible AI and cosmetic customisation options gone AWOL at launch - Koei Tecmo choosing instead to go the DLC route - this is a truly lacklustre package, a bargain bin affair with a premium price tag, and a Dynasty Warriors game you can feel quite comfortable skipping entirely.
Dying Light 2 is a pretty disappointing sequel to one of our all-time favourite zombie games. The parkour and combat here feels slightly off-point, light, floaty and unsatisfying. The first game's signature tense melee encounters feel diluted in a setting that gives you far too much space to catch your breath and night-time sorties lack the straight-up fear factor that made them so appealing first time around. With a lacklustre campaign that offers little to enjoy in the way of drama, some serious performance issues - which we hope will be patched day one - and an enormous world stuffed full of basic busywork padding, this is one zombie apocalypse we're finding quite hard to recommend.
Overall though, Rainbow Six Extraction, while it lasts, is a super solid time, a delightfully warped addition to the Rainbow Six stable of games that is a total blast when played with the right people. It also sweetens the deal that it's available via Game Pass, meaning there's really no reason not to jump in and get down to some good old co-operative strategy action.
With Windjammers 2, Dotemu has taken the fiendishly addictive core formula of the Neo Geo classic and improved upon it in every way. The core gameplay here remains as immediately endearing as ever whilst being enhanced and given a real strategic kick by a bevvy of new moves and skills that add to the fun without detracting from or overcomplicating proceedings. Yes, there's not much in the way of modes, and we've yet to see how online fares here, but this is another banger from Dotemu, an all-time classic improved upon, an arcade classic refined for a new generation.
Drinkbox Studios has served up another great time here with a colourful and clever dungeon-crawling adventure that gives you a ton of options as to how you approach its challenges. Switching up forms, mixing and matching skills and hoovering up an absolute ton of loot is addictive stuff here and, although it can be a tad repetitive, this is one of the slickest indie RPGs we've played in quite some time.