HyperBrawl Tournament is a fun and addictive futuristic handbrawling effort that arms its players with a wealth of weapons, tools and attacks and unleashes them on a variety of obstacle-filled arenas that make for chaotic and surprisingly strategic matches. Things can get a little muddled in handheld mode from time to time, docked games can feel a little sluggish here and there and we'd love to have seen proper 2v2 human matches facilitated online but, overall, this one's a decent offering that scratches that Rocket League, arcade sports itch.
Tennis World Tour 2 is a simulation style affair that demands much from its players but doesn't reciprocate with a game that's capable of matching their efforts. Flaky AI and a lack of basic player animations leads to core gameplay here that feels rough and unsatisfying for the most part. Matches often descend into a procession of double faults, there's absolutely zero net play, and no matter how much practice you put in, things always feel like they're out of your control. There is a decent selection of modes here and the fundamental ideas behind the gameplay could have made for a good time, but a lack of finesse in how these things have been implemented mean this one is best avoided by all but the most foolhardy of tennis fans.
Crown Trick is a stylish and strategic roguelite that slows the usually frenetic pace of its genre down and introduces some rhythmic turn-based battling to proceedings. Elle's ability to blink around arenas, combined with the plethora of powers she gains from the many weapons, relics and familiars she encounters along the way, also adds plenty of variety and flexibility to the runs you'll make here. There are some UI niggles that need addressing, the inherently random nature of the core gameplay can plague proceedings now and again and busy battles can become hard to read at times but, overall, this one's a very solid effort that fans of roguelites should definitely check out.
ScourgeBringer is a wonderfully slick and addictive roguelite adventure that flings its players headlong into non-stop frenetic combat and never lets up. This is an unapologetically tough game and if you struggle with the constant repetition and death inherent in the roguelite genre you may find it all a little hard to put up with. However, if you're not put off by a challenge, or if you're a Celeste or Dead Cells fan who is craving more, what Flying Oak Games has conjured up with this one is sure to absolutely delight.
Cloudpunk on Switch is a hugely disappointing port that struggles technically and ultimately fails to deliver the game in a satisfactory manner on Nintendo's hybrid platform. Merge Games have made drastic cuts all over, with a massively reduced draw-distance sucking much of the life out of Nivalis, volumetric effects missing entirely, pixellation rampant and a framerate that still chugs along in the face of all of these concessions. If you've got a PC capable of playing this one we'd highly recommend you play on that platform as this is an adventure that's well worth experiencing in its original form. This particular version, however, should probably be avoided.
Zoids Wild: Blast Unleashed is a button-mashy, overly simplistic fighter that's aimed at young kids but doesn't even manage to lift its game enough to satisfy a junior audience on any level outside of very basic fan service. There's a serious lack of modes or variety here, especially for the not-insignificant price tag, and what is included is let down by a lazy story mode and some shockingly simple enemy AI. Serious Zoids fans may derive some fleeting pleasure from seeing their favourite characters battle it out, but, for everyone else, this is a mega-hard sell and a fighter that absolutely fades into insignificance when compared to other examples of its genre.
Hardcore Mecha is a superb 2D side-scrolling adventure that marries some spectacularly OTT anime storytelling with explosively satisfying robot combat. There's a surprisingly meaty story here set across eighteen wonderfully varied levels with plenty of depth to RPG elements allowing you to customise your mech's attack and defence capabilities. An unlockable survival mode, online PvP, local multiplayer and mission rankings also add plenty of replayability to proceedings. It's a shame that this Switch port has some framerate issues that can see intense battles stutter, however, if RocketPunch can rectify this with a patch pretty sharpish you can feel free to add a point or two to the score below.
Ikenfell is a charming little turn-based tactical RPG that hooks you in quickly with a well-written story and strong cast of characters and keeps you locked in for its duration with a surprisingly complex combat system. There are accessibility options here to suit all levels of player, a good idea considering how tough some of the battles can be along the way, and, overall, this is a heart-warming and unique entry to its genre that comes highly recommended.
Let's Sing Queen is a straight-up, no-frills entry in the series that throws you into the legendary super group's awesome back-catalogue of hits across the same selection of modes you'll be accustomed to from previous titles in the series. There are absolutely no surprises here and a definite lack of variety when compared to other offerings in the franchise; however, with thirty (mostly) excellent tracks, accompanied by their highly entertaining original music videos and an official app that turns your mobile phone into an impressively robust mic, this is a solid good time for fans of the titans of rock, karaoke fiends and anyone who just loves to warble along to some classic rock anthems while re-enacting the best bits of Live Aid 1985 in the comfort of their own sitting room.
Rivals of Aether is a deep and addictive platform fighter that borrows its base concepts from Super Smash Bros. and then runs off in its own direction, resulting in a surprisingly complex indie alternative to Nintendo's brawling behemoth. There's a fantastic roster of characters here each with their own special moves and unique abilities to dig into, every one of which is wonderfully animated in the game's crisp and clean 16-bit graphical style. Solo and local party play are well served with a bevvy of fun and flexible modes for up to four players and, if the developer can get the currently problematic online aspects of things in order, this all amounts to a game that can stand shoulder to shoulder with Smash or any other platform fighter we've played on Switch thus far.