Tom Massey


100 games reviewed
73.0 average score
70 median score
82.0% of games recommended
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Sep 2, 2025

In reinventing the retro wheel, Shinobi: Art of Vengeance leads the way: a demonstration of how modern tools, accompanied by thought and talent, can be expanded upon to not just reboot franchises, but actually rebuild them in new and incredible ways. It's one thing to revisit an arcade action game with new graphics, moves, and weapons, cherry picking familiar set-pieces and nostalgic visuals; it's another entirely to create a new experience, utilising craftsmanship and a belief that the hardware can offer more.Art of Vengeance, its cadence and flow, its violence and exhilaration - and the fact it makes you feel like an absolute badass from one slain enemy to the next - is a trendsetter. Fix that frame rate, and it's pure ninja gold.

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Aug 11, 2025

M2, famous for its articulate, somewhat surgical approach to porting historical code just right, has done another fine job with Gradius Origins. There's so much polish here it positively gleams, and the overall care, bonus gadgetry and quality of life extras are all impeccably set. Salamander III is the big one, and it delivers, even if it doesn't really push the envelope in terms of originality or visual bombast. It's a shame there are still Gradius absentees in the list, and one day perhaps a truly comprehensive compilation will rear its head. For now, though, it's time to saddle up and destroy the core like never before.

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Aug 4, 2025

Ninja Gaiden: Ragebound is the kind of game that makes you want improve. Chaining death with balletic grace feels so liberating that you don't want to be interrupted in your flow. The way it implements all of its mechanics, along with increasingly interesting, beautiful, and ever-taut stage design, is a treat, and a truly linear arcade-style DLC would be a blessing should one ever transpire. While some Talismans can be purchased to actually make the game harder, the base challenge will certainly test you. It's a real shame about that frame-rate judder, but in terms of seductive 2D Ninja action, it lands squarely on catlike feet. SHINOBI: Art of Vengeance, you have been challenged to a duel.

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7 / 10 - Gex Trilogy
Jun 16, 2025

Gex Trilogy is a happy throwback. The first game is a little clunky and occasionally laborious, but its sequels do better in their 3D expansion of its themes and idea. The main point of appeal is its connection to the period in which they were made. It's full of comic quirks, zinging dialogue, and visual gags that scream MTV Generation. Across all three entries, the media hook and its tropes - from horror to Christmas to 1930s prohibition gangsters - work well to keep things fresh, fun and engaging.That said, while there's a simplicity to the games themselves, the yesteryear technology and the sensibilities of many gamers may have moved on, making their baked-in fetch quests trying at times. Gex Trilogy's value is bumped up by its invention and still very playable design aspects, but whether or not you can pit yourself through them really comes down to how much your nostalgic mileage varies, dude.

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8 / 10 - Under Defeat
Feb 4, 2025

Where helicopter gunship-themed video games are concerned, Under Defeat is one of the best ever. It signifies a point in time when the shoot 'em up was being propelled by a new area of creativity, and young development studios like G.Rev were leading the charge. Love it or loathe it, its lock-shot strafe and creeping bullet patterns work terrifically once you get a feel for them, and there's a cinematic scale to it all that feels somehow poignant. It's not the longest game, nor the most visually diverse, but it does what it sets out to do exceptionally well.

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Jan 27, 2025

Strive is a bold step in a new direction for the Guilty Gear series. Its visual creativity and attention to detail without fault, Arc System Works has again gone above and beyond in its graphical evolution. True, there are some background clashes, but when all is said and done, it's dazzling. With all DLC characters unlocked, there's a lifetime of learning here, as well as tons of modes and bonuses to pore through.While Strive is perhaps only the first step for Guilty Gear's new evolutionary arc, and its sequels will no doubt improve certain aspects and find a way to better appease fans new and old, it remains undeniably solid. The most impressive aspect, though, is the strength of the port here, crafted with a kind of magic to perform near enough 1:1 with its multi-platform counterparts. And the soundtrack? Whether it's your heaven or hell, it most certainly rocks.

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Considering Power Rangers games have more often than not been middling-to-poor, Rita's Rewind is a pleasant surprise. It's been given a lump sum of love and attention from a development team at one with the source material. And, if its obvious polish wasn't enough, it's a game that really understands the arcade format and goes all out with dazzling Super Scaler action stages that work well to stave off the genre's naturally repetitive nature. There are a few aspects to the combat that could have been tweaked, but with its humour, lengthy 15-stage campaign, multiplayer hijinks, and heavy-duty '90s charm, Rita's Rewind is probably the best Power Rangers game we've ever played. It's pretty Morphinomenal.

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Nov 14, 2024

Rage of the Dragons Neo is a peach of a game. Plucked from the Neo Geo library, it's been brought back to life with a smooth online experience and a comprehensive package stuffed with bonuses. It's not for everyone, and don't be surprised if you get beasted online initially, but for those willing to eke out the depths of its tag team strategy and combo extension methods, it's a furious, flashy, adrenaline-fuelled affair that looks great, sounds great, and plays even better.

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Nov 9, 2024

Vengeance Hunters does many things well. Its pixel art is superb across the board, with some very cool-looking enemies. It also has a lot of interesting ideas in its combat mechanics that allow seasoned gamers to dig deep. It's a game that ranges from the impressive to the occasionally dubious. Enemy repetition starts to grate a little, but then excellent and imaginative boss battles redress the balance. We don't feel quite so comfortable with the omission of grabs, the odd format of its sub-weaponry, or its rather overbearing number of explosive obstacles, but we can't ignore that it's competent and well-executed in many other key areas. Essential? Perhaps it falls just short of that, but for fans of the genre and those who get a thrill out of mining combo possibilities, there's a bright, solid, and at times rather clever belt scroller here.

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Oct 28, 2024

One may consider that, being programmed in Unity, Blazing Strike is a feat in and of itself; but the fact that it's largely built by one person is nothing short of remarkable. Original and beautiful-looking, the possibility in its broad character roster feels fresh and exciting. It isn't a game for absolute novices, but dabblers and aficionados will find its Rush system an intriguing and well-implemented combo tether. Whether or not it can draw the community away from the current Marvel vs. Capcom online boom, and if so, for how long, remains to be seen. Regardless, it's a title that deserves attention, and would perform well at a professional tournament level. Like most first iterations of fighting games, there are areas that can use some tweaking, but such an impressive first attempt certainly bodes well for the future.

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Sep 20, 2024

For those who enjoy the Karate Kid movies and Cobra Kai TV series, there's fun to be had with this. It's simple but fairly effective, looks really nice, and has a few minigames to break up the action. Its combat can be an enjoyable economy of building gauges and pounding out super attacks amidst tap combos - but it tends to simmer rather than cook. The boss battles (with mostly Johnny Lawrence) are a little too placid for our liking, although the set-ups are pretty cool, especially when you find yourself in familiar movie territory. On the whole, it's nice to rumble with hordes of high school bullies, but once it's finished there's not a great deal to encourage repeat plays except the local multiplayer. Wax on, wax off, it's up to you.

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Rugrats: Adventures in Gameland is a well-made platformer that captures the heart of what made the TV show tick, and that's perhaps its greatest achievement. The character swapping system isn't unique, but it works well owing to some clever and occasionally quite challenging stage design; and, while it doesn't reinvent the wheel, there's a fun action game here with a good level of exploration. Whether you're drawn to the HD or retro aesthetic variants is down to which of your nostalgic sentiments is strongest. Either way, the 8-bit representation is so accurate to hardware of that era we can't believe it wasn't actually released three decades ago.

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There is a decade of gaming evolution here, including what is arguably the pinnacle of Capcom's fighting game craft. Perfectly preserved and presented, everything is beautifully formed and wonderful to play. Assembled with real clarity in regards to fan expectation, Capcom has thoroughly delivered the goods, from its ton of bonus features to its rollback netcode, with years' worth of combative nuance to explore, learn, and exact in the online arena. Oh, and The Punisher is awesome, too.

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Jul 10, 2024

Fading Afternoon is a very ambitious game that improves on Technos' decades-old Kunio-kun formula in almost every way. It's certainly the most accomplished of Yeo's works to date, and impressive in its polish. What really shines, though, is the way it expands on its life-simulator elements and those all-important details. It keeps things fresh, interesting, and compelling. Although regularly punctuated by satisfying gangland violence, it's not a fast game by any means. With its downbeat plotline and melancholic motifs, it's more an experience to become absorbed in, to be explored and tapped for all its little surprises and diverging paths on subsequent playthroughs. For everything it strives to achieve, beyond anything else, Fading Afternoon is incredibly charming.

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Rocket Knight Adventures is a series comprising two fine games and one stellar, timeless piece of work. While the sequels are above average for '90s platform gaming, it's the series debut that really informs this review's score. Rocket Knight Adventures is a title that sits comfortably alongside Gunstar Heroes in the pantheon of exceptional games overlooked in their heyday. It does everything an arcade action adventure needs to, and more, outdoing a vast number of actual arcade games in the process. Its constantly evolving stages, incredible variety of scenarios, and driving cinematic soundtrack make it one of the best of its kind. If that's not the very definition of underrated, we don't know what is.

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May 8, 2024

Although there's room for improvement in ININ's presentation, and it would have been nice to get a few more bonus unlockables, this is still the best version of Rainbow Cotton around thanks to its silky smooth frame rate, lovely upscaling, widescreen formatting, and all-important gameplay enhancements. It's a fun, at times spectacular, novelty adventure in the Cotton universe, that can occasionally feel confusing and cluttered. Stick with it, though, and an enjoyable and genuinely charming rail shooter bubbles to the surface.

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El Shaddai feels genuinely more creative and interesting than a lot of the titles it would consider bedfellows today. It shares a place with the likes of ICO, Nier, and Panzer Dragoon in its arcane design and historically inspired symbolism. Elsewhere, it borrows from the likes of Okami and Mizuguchi's Rez for its abstract, acid-trip beauty. It's true that the combat can become routine, the platforming occasionally frustrate, and some of the boss encounters appear slightly samey, but it runs smoothly and assuredly across 11 visually astounding stages. El Shaddai, more than anything else, is a game of moments, and a lot of them. It's certainly one of the most intriguing titles in the action-adventure, hack-and-slash genre, and deserves the attention this time around that it never achieved on its original release.

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Mar 11, 2024

WayForward has done god's work in design and execution, and in rekindling the feel of Konami's blistering run-and-gun IP. It's all expertly assembled: an adrenaline-fuelled bullet ballet that knows exactly what Contra is and should be, borrowing key elements from the series' back catalogue and elevating the action with an original moveset that feels fresh, fun, and exciting to toy with. It's this undeniable accomplishment that makes the Switch version somewhat deflating. There's a great game here, and yes, it is playable, it is fun, and it can be learned. But it's damaged by so many technical setbacks that one weeps for what should have been. Unity-coded titles on the Switch don't have a great track record, but WayForward can't really blame the tools and should have ironed it out considerably. Contra: Operation Galuga stands tall amongst its peers - just not this version. If you're a serious Contra fan, we're going to drop something utterly perverse for a Nintendo-focused publication, lay down a suppressing fire, and tell you to head straight over to Steam.

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8 / 10 - Berserk Boy
Mar 5, 2024

Its very reasonable price tag isn't the main selling point of Berserk Boy. Rather, it's a very competently made indie action adventure that has the feel of a 16-bit title, powered by the oomph of current-day consoles. It's far more arcadey than both Mega Man and Gunvolt; faster, and altogether more interesting owing to its multiple character forms and deft stage design. Its hub world is easily navigable, and the upgrade shop, Metroidvania backtracking, and prisoner liberating side-missions encourage players to squeeze the most from the experience. There are minor, trivial aspects that could have been tightened up slightly, and the independent development aspect isn't entirely in the background. For what it attempts, however, Berserk Boy is very successful, regularly showing up larger development studios with its creativity, and comes easy to recommend to 2D action enthusiasts.

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Feb 28, 2024

If you're a fan of '90s action platform games, there's something mildly magical about this. Ufouria 2's sunny world of papercraft and textile-built apparatus is endearing and fun. Its playfulness and zanier elements more recall the era of the Super Nintendo than the NES, and its laid-back approach to linear Metroid-style adventuring is plainly fun. It doesn't ask much from you except to enjoy a little exploration, a very moderate amount of backtracking through very short zones, and an undemanding task of coin collecting as you go. But its reward cycle has an addictive quality, if little else. It's not going to fulfil everyone's desires, and its ease might feel underwhelming to some, but those looking for a new adventure in a very 16-bit fashion will feel well served.

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