Rugrats: Adventures in Gameland
OpenCritic Rating
Top Critic Average
Critics Recommend
Critic Reviews for Rugrats: Adventures in Gameland
Rugrats: Adventures in Gameland is a well-made platformer that captures the heart of what made the TV show tick, and that's perhaps its greatest achievement. The character swapping system isn't unique, but it works well owing to some clever and occasionally quite challenging stage design; and, while it doesn't reinvent the wheel, there's a fun action game here with a good level of exploration. Whether you're drawn to the HD or retro aesthetic variants is down to which of your nostalgic sentiments is strongest. Either way, the 8-bit representation is so accurate to hardware of that era we can't believe it wasn't actually released three decades ago.
Rugrats: Adventures in Gameland is a baby sized adventure with an all grown up price tag, with poorly designed stages and frustrating enemies.
However, as far as NES games go, Rugrats: Adventures in Gameland is as solid as they come. I said this earlier, but if this came out during the NES’ lifespan, it probably would be well-remembered. Maybe not as well as one of the system’s absolute classics, but at least in the same niche as Little Nemo: Dream Master. Released today, it’s another very curious case of a new licensed game getting released on an old console. That’s already very exciting for me, so the fact that it’s also a well-tuned game is just gravy.
Cumulatively, you end up with a title brimming with nostalgia and good ideas, but controls that hold the affair back.
Rugrats: Adventures in Gameland is a fun little game based on the classic Nicktoon, but unfortunately it's a little too short and too easy for the price. The ability to swap between the four main babies and each having their own strengths and weaknesses is nice, plus the graphics and audio are pretty spot on from what Klasky Csupó gave us over three decades ago. However, the high price point for a rather easy game that can be completed in under ninety minutes will likely be a bit of a turnoff for a lot of people. If you're able to wait for it to go on sale, it's definitely worth checking out.
As it stands, I can't in good faith recommend Rugrats: Adventures in Gameland. I do believe there is a good game hidden underneath the game's incredibly rough exterior, but I believe most people are better off waiting until that good game is dug out via patches. The single player experience is admittedly better than co-op, but the plethora of bugs in the co-op mode is still unacceptable. Some people may luck out and make it through the game encountering minimal issues, but if anybody's experience is similar to mine then they will instantly regret the money they spent purchasing this game.
Rugrats: Adventures in Gameland achieves so much in emulating the feel of a retro Gameboy-released platformer. Although licensed games like this were dime-a-dozen growing up, and were often pretty average, Adventures in Gameland's spectacular presentation shows genuine respect and care for those toddling bubs. Due to this, I found it easier to forgive the game's many unforced errors which were all driven by its "classic" design.
Rugrats: Adventures in Gameland isn’t a bad game, it is very simple while also being complicated due to the lack of tutorials. Rugrats can’t decide if it wants to be for the people that grew up with the show or young gamers just starting their journey. This meant that it is not for me, but it might be for you.