- Kentucky Route Zero
- Star Wars: Jedi Knight II: Jedi Outcast
Pistol Whip is a transcendent experience. This brilliant rails shooter has the trappings of a rhythm game which helps to make an already sublime experience stand out that much further. With a vibrant world and a variety of tracks to test your mettle with, the game offers a solid package right out of the gate. And that's to say nothing of the upcoming content that will further expand what Pistol Whip has to offer.
While the gameplay is solid, we came away more impressed with the art direction and sound design than expected. The lightly stylised, cel-shaded look works for 1971, with the organic environments looking especially nice. The sheer variety of locations is impressive, too, including an oil rig, airbase, canyon, and nomadic village. Meanwhile, the exploration music is absolutely beautiful, though the combat soundtrack gets a bit repetitive.
Some custom options would have been a welcome addition and allowed even more fun to be squeezed out of the game. But if you’re looking for a quick, get-in, get-out play session of a great board game in digital form, you could do worse than Ticket to Ride.
Daymare: 1998 is a low budget release with an ambition that outpaces its production values, but it's still a good attempt. There are stumbling blocks – hit detection, boss fights, animations – but the lighting is good, the soundtrack is great, and the exploration is satisfying.
Something that hasn’t aged quite as well are the shooting galleries. The enemy spawns feel too abundant on some levels, causing the gunplay to get a bit too monotonous. This is especially true on 'The Lost Levels' which are brand new bonus missions meant to connect “old” Doom to “new” Doom, but end up overstaying their welcome.