- Kentucky Route Zero
- Star Wars: Jedi Knight II: Jedi Outcast
If you're a fan of hockey, this is not a game you want to miss. Given how long EA's hockey titles have remained an underwhelming exercise in repetition, the fact that Super Blood Hockey approaches the frozen sport with such creative spark is incredibly refreshing. An oddball genre mashup that blends fighters with hockey even better than NHL Hitz, this is a delight. With a razor sharp sense of humor, and great, concise gameplay, this title manages to sneak an awful lot of quality into a small package, while still allowing room for its goofier moments to breathe.
Bubsy: Paws on Fire is a combination of elements that range from merely adequate to frustrating beyond belief. In fact, the best part of the game is often being able to break the rules and cheese your way to victory. With almost zero redeeming qualities to speak of, the only way this game could possibly offer anything of benefit is to Trophy hunters, as there are a fair number of easily unlocked gold trinkets. If that's not something you care about, then steer well clear - it's just not worth it. Despite the shockingly long legacy as a series, surely this time must be the last, right?
A charming visual novel about tending a cyberpunk bar, VA-11 HALL-A is a genuinely fantastic title. A focused, neon-drenched art direction, paired with incredible music and razor-sharp writing, the game is great if you're new to, or curious about, visual novels. The writing's deft handling of darker or more taboo subjects makes for a compelling title with a varied cast of characters that each bring something unique.
FAR: Lone Sails is a lovely title. Remarkable environments and a strong art direction anchor a brief but compelling title. While the puzzles and amount of resources never really hit a point to make anything truly challenging, the resource management loop is more satisfying here than it usually is in more survival-focused titles.
Clementine and AJ's - and by extension, the player's - story comes to a fitting end here, as the creative efforts of Skybound and Telltale bring the story of the beloved series to its satisfying, largely open-ended conclusion. A plethora of emotional punches, varied and surprisingly engaging gameplay - even if the frame rate chugs - accompany wonderful music and impressive cinematography. Despite a couple of narrative hiccups, with one or two scenes that would have benefitted from some retooling, the conclusion to Telltale's most beloved series is not just good, it's satisfying.
Who or what the titular Déraciné may be is unclear, but don't let that dissuade you from walking through this wonderful title. A charming cast of characters pair with an incredible environment to explore, while the stirring soundtrack helps to elevate an already good title. Throw in the great narrative, in and of itself a rarity in VR at this point, and you have one of the best titles available thus far for Sony's headset.
CREED: Rise to Glory can be entertaining, but the PS Move's inability to track things properly makes it hard to call this a good game. A thin narrative and smattering of other shortcomings detract from the overall experience, but it's not a disaster by any stretch – just not worth its full $24.99 price point.
Don't let NHL 19's slick menus and new skating animations fool you: the same NHL game you've been playing for five years is still here. If you already know the series well, this is unquestionably the best iteration of the title, but it comes with the added caveat that it's hindered by many of the same problems from years past. The reduced significance of poke check, and smaller changes like new skating animations, definitely help elevate the general presentation of the title – but it could and should be so much better than it is.
Blind is a wildly uneven, generally disappointing trip into virtual reality. Its main sticking point, echolocation, shines when used to its fullest, but more often than not, it doesn't get put to any real use. In between each of the game's good puzzles, you'll encounter large stretches of walking, and probably a smattering of technical problems as well. But hey, at least it won't take too much of your time. The ending impression with Blind that we were left with was largely one of disappointment. We hoped for, and expected, more.