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Call of Duty: Black Ops 7 is an incredible feat by all teams involved. There has not been a Call of Duty game yet that has the scope of Black Ops 7, or the interconnected social experience it provides. Every facet of the game, whether Zombies, Multiplayer, Endgame, Dead Ops Arcade 4, or campaign, feels like it was crafted passionately. Outstanding gameplay and progression systems back up a packed title; I’ll be playing BO7 for a very long time. Black Ops 7 is the pinnacle of modern Call of Duty, blending the past with the present in a way that’s worthy of the grind you’ll be putting into it.
Forestrike is an action rogue-like where players can practice every battle before it occurs by using the Foresight. This system in and of itself is fun, but the game can’t get out of its own way with unfair balancing that punishes the player regardless of performance. Even so, when the gameplay works, it works wonderfully, with an excellent sense of aesthetics and a strong story and characters to back it up.
Consume Me is a pure delight to indulge in with a style that makes the mundane life of a teenager look exciting and like something straight out of a manga, but with messaging that hits home and touches on very real topics that harm a lot of teenage girls.
If you craved a sprawling space opera with weighty choices and layered systems, The Outer Worlds 2 achieves that vision. Obsidian succeeds in expanding the scope, immaculate vibes, and mechanical depth of the first game whilst keeping the sharp writing and player choice they’re known for.
Absolum aims for immortality with its roguelike systems and progression systems. While its attempts at eternal life shine in its world map and strong combat design, its attempts to force you to keep coming back fall flat.
Battlefield 6 is an iconic and outstanding Battlefield experience, from every step in the campaign to every battle in multiplayer. The game stands tall with the return of the class system, intense vehicular and infantry combat, and a thrilling story. Battlefield 6 is the complete package that fans have been waiting for, and the vision for the future of Battlefield is on beautiful display.
No, I’m Not a Human is the kind of game that makes for an excellent demo, but fails to capitalize on what’s established in its opening hour. The crushingly grim mood and uncanny visuals are worth experiencing, but its opaque mechanics are better at creating confusion than intrigue. With a narrower scope and a more specific narrative, No I’m Not a Human could have been a prime candidate for a cult classic.
LEGO Party! is an amazingly fun party game for fans of all ages. The game is full of LEGO charm, from the set pieces to the minifigs to the in-game commentary from the game show hosts. There are some concerns regarding performance in minigames and a lack of LEGO properties being represented, but overall, this is a must-have for anyone looking to add to their LEGO collection!
A worthy successor, this new legend in the Ghost saga stands on its own, and as tall as Mount Yōtei itself. Ghost of Yōtei takes the foundation of Ghost of Tsushima and builds something even better on it. Atsu’s journey to take on the Yōtei Six is magnificent, and backed by some of the best mechanics, visuals, sound, and immersive elements Sucker Punch has ever crafted.
Hades II is an absolute blast from moment one, and only gets better from there. Everything from the dialogue to the music, visuals, combat, and build possibilities feels polished to a mirror sheen. It’s going to take you a long time to even reach the depths of Hades or the peak of Olympus, but when you finally do you’ll get hooked all over again.
Final Fantasy Tactics: The Ivalice Chronicles improves upon the original in nearly every way. It truly is the ultimate version of Final Fantasy Tactics, and an amazing adventure from start to finish.
Brutally frustrating, exasperating, and exhilarating, Baby Steps is a journey befitting the legacy of its creators. While the humor may be a bit too crass for some, there’s a surprisingly poignant narrative wrapped around a fairy tale in the bizarre, uncomfortable world Nate finds himself…and a constant reminder to get back up every time you fall, to continue putting one foot in front of the other. Hooroo.
Silent Hill f is beautiful, haunting, and utterly unforgettable.
Trails in the Sky 1st Chapter, despite being a remake of a 21 year old game, feels like a breath of fresh air. It masterfully combines action and turn-based combat using some in-depth character customization and weaves an intricate tale of love, empathy, political strife, and redemption. It’s a game that is almost always firing on all cylinders, keeping you engaged on this road and those beyond.
Ritual of Raven is a breath of fresh air when it comes to a bogged-down genre, introducing unique ways to run your farm. Albeit this can be a major learning curve and can sometimes be frustrating, I can’t help applauding the team for creating something new. The game is also unbelievably charming, with some heartfelt character plotlines and a mystical world to explore. Ritual of Raven is a delight in every way.
Overall, Hirogami is a visually stunning adventure taking place in a beautifully folded world. There’s a lot to get out of each level with many different challenges to sink your teeth into, but unfortunately, it’s all let down by a lack of polish in gameplay. Platforming feels clunky, and gameplay feels undercooked; it made my time with Hirogami a mixture of being in awe of my surroundings and dismay when I launched myself off the map.
Lost Soul Aside is a flawed but occasionally brilliant action game that represents both the potential and the pitfalls of passion-driven game development. What Yang Bing and his team at Ultizero Games have accomplished is nothing short of extraordinary, because the core combat system genuinely delivers the kind of stylish, skill-based action that genre fans crave. However, another year of development to smooth out the rough edges might have allowed this game to live up to its sky-high expectations.
Hell is Us is an experience that won't appeal to everyone, particularly those who prefer clear objectives. You will spend a lot of your time figuring out what to do next, piecing together what clues you might have missed. But, the game also represents something increasingly rare in modern gaming: a title that respects your intelligence and isn't afraid to make bold design choices. Now, get ready to take some notes!
Metal Gear Solid Δ: Snake Eater wants to have its cake and eat it too by remaining incredibly faithful to the original while also updating some key aspects like the controls and visuals. To die-hard fans of the PS2 classic, this is less of a definitive remake of the game and more just another way to play a fantastic game. Newcomers are certainly in for a treat, however, as Δ smooths over the original’s rougher edges for a more modern experience. It loses a lot in the translation, like some of the nuance in stealth and combat, but remains a thoroughly enjoyable experience.
Killing Floor III launches with a few bugs to hammer out, absolutely gorgeous and balanced maps, a completely revamped class system that is a blast to play, and enough gore to fill a swimming pool full of blood and teeth. It also feels like it’s a bit light on content. The live service portions can all die in a fire – take it out and this game improves immediately. Let’s hope TripWire hammers on this the way they did with the previous game – the core is here, just waiting to make it the tactical shooter it needs to be.