Space Commander: War and Trade makes the transition from mobile to console without considering what changes would make the game more palatable for console players. A very basic trading system, a fiddly map, and super simple space combat all add up to an experience that underwhelms. There is a lot going on in Space Commander, but not very much of it is fun.
Resident Evil Village earns a spot right up there as one of the very best Resident Evil games in the franchise's 25 year run. Village is an amalgamation of what made Resident Evil 4 and Resident Evil 7 fan-favourite entries. Though it also delivers on it's own ambition with new breeds of terrifying enemies never seen before in Resident Evil. The Village is a desolate, decrepit, dolorous setting but undeniably beautiful thanks to some of the best art direction ever seen in the series. In an age of day one patches and bugs, Resident Evil looks and runs flawlessly on the PlayStation 5 version used in this review. Resident Evil Village is a Game of the Year contender.
Subnautica: Below Zero further refines the survival sim, setting a new highpoint for the genre with sky-high production values and amazing world building. Every excursion is risky and rewarding, as the game continues to tease, push, and pull the player ever deeper into its labyrinth. An extraordinary visual delight, Below Zero has the chops to match its graphics with superb gameplay. Subnautica: Below Zero is a masterclass in game design.
Tasomachi: Behind the Twilight is nice and relaxing-and that's about it. While the game is nice to look at and listen to, there's very little challenge and, for a collect-a-thon, I can see where that can turn some people off. If you don't mind a simple game then the budget price tag might not seem too high. But if you're looking for a challenge, you definitely won't find it here.
When you're advertising 34 different endings, your survival journey needs to be survivable. But Ashwalkers rarely made me feel like my survival was on the line. I was hungry for more human interactions between squad members. But the bulk of the writing is saved for the badge-ridden hall of fame at the end of this post-apocalyptic Oregon Trail.
Skjoldur Story doesn't have a long tale to tell, but it is packed full of puzzles galore, and put into a colorful world that is fun to explore. It can be frustrating when you have to repeat yourself when you die. Skjoldur Story can feel like a nostalgic trip, so fill up the tank, grab some snacks, and buckle up for the journey.
Returnal is a shining technical achievement, possibly the best looking game on PlayStation 5. With addictive gunplay, a brutal learning curve, and a focus on exploration and temporary buffs, roguelike fans will be in heaven. Be warned though, the difficulty level is not for everyone. Though I learned to love Returnal with time, many players may walk away frustrated.
Zen Studios takes eight of their beloved Star Wars pinball tables and blows each of them out into the VR space in delightful and unexpected ways. Each of the tables offers hours of fun, and Zen provides a ton of ways to interact with them. The "basement cave" framing device provides a great extra layer of reward for engaging with the game. Recommended without reservation.
Deiland: Pocket Planet Edition has a lovely, relaxing vibe, and some pleasant, very recognizable farming mechanics. But some quest problems lead to frustration – and worse, hours of bewildered wandering. When progression grinds to a halt and there is nothing to do but grow endless crops, Deiland starts to feel less pleasant, and more like a purgatory.