Gaming Nexus
HomepagePixelJunk Raiders is one of the most beautiful, moody, and tough games I've ever played. But it is the potential of the Stadia community crowdsourcing the game that makes it such a fascinating and unique experience. A unique experience on its own, PixelJunk Raiders has capacity to become a gamechanger if the gaming public choses to adopt it. Either way, this is a fascinating piece of video game history in the making. Attention should be paid.
Little Nightmares II is a must-play for any fans of indie sensations Limbo and Inside. If you've yet to play the first game, it's not necessary, per se, but is wholly recommended. Having played the first game, one can appreciate how much Little Nightmares II builds upon its predecessor. It's gloomy, gruesome, ghastly, but downright intoxicating.
First time you're hearing about The Nioh Collection? It's a great pick up for your PS5 and one of the best franchises of the last generation! But if you've been grinding away on the PS4 version? Maybe wait for a sale.
Voyage is a very good 2D cinematic puzzler that is a must have for anyone in love with the genre. It's even good enough to pull in some new fans as well.
ALTDEUS: Beyond Chronos places players smack dab in the middle of a living anime story, with all of the cool world-building and unique characters implied by that statement. Players used to a lot of action in their games will have to adjust to the slower pace of this plot-driven experience, but will quickly discover that it yields its own unique rewards.
Golden Force harkens back to the days of difficult Super NES-era games, but the difficulty at times doesn't feel natural. Between some enemies occasionally spawning nearly right in front of you, the occasional dropping framerate with numerous enemies on the screen, and the issues with the camera when moving downwards, coupled with long boss fights–including right at the start–the game can be a bit too difficult for some players and turn them off altogether. Buying things in the shop helps a bit. But as expensive as they are you won't be buying too many in each world without grinding out coins. Overall it's not a bad game, but the difficulty seems a bit high. And with the game as short as it is, you're either going to have issues with its difficulty, or complete the game rather quickly.
Werewolf is firing on all cylinders when it lets you take on a wave of enemies, turning them all into puddles of jam. You don't have to think too much about the gameplay, and that gradually becomes a good thing. If this came out 10 years ago, I'd be thinking about it more during end-of-the-year talks.
The Falconeer sets players in a gorgeous setting with a storyline that keeps you entertained and intrigued, but falls short on both the amount to do and in keeping the gameplay as interesting as the story.
Yupitergrad is a well-made game that I simply didn't enjoy very much. The suction-cup based line swinging works great and is a lot of fun on its own. But trying to get through difficult sections with any sort of precision can be very challenging. For the strong-willed and strong-stomached only.
Disjunction is a stealth-action RPG that seems to focus more on the "stealth" and less on action or even RPG. The framework is there for a better game, but it sadly fell short of what it could have been.