I've gotten some sense of closure after the credits rolled in Kingdom Hearts 3 and it wasn't quite what I wanted, but that doesn't make it unworthy of being experienced. It's hard to say this game was worth the long wait, as the story is still a mess, but Square-Enix showed some real love in crafting this experience. There's definitely some highs, and quite a few lows, but seeing this journey through is ultimately satisfying. And if you've been in it for the long haul, then you'll probably come away pleased.
DiRT Rally 2.0 is a worthy successor to DiRT Rally. The driving/car physics, which feel as sophisticated as anything else out there, are only slightly hindered by mediocre force feedback. The tracks and surrounding countryside are gorgeous in their own right; the environmental lighting and shadows serve to make them stunning at times. The addition of Rallycross serves to make DiRT Rally 2.0 two great simulations in one package.
I went into Tangledeep expecting to enjoy it and it didn't disappoint. The game looks and sounds great, the gameplay mechanics aren't too difficult to learn, you can hang out in lower levels to grind a bit if need be, and the myriad of optional modifiers means you can tailor the difficulty to your liking. If you're looking for a roguelike dungeon crawler to keep you entertained and possibly challenged depending on your settings, Tangledeep should have you covered.
Resident Evil 2 is a breath of fresh (or should I say foul and dead?) air into the bloated world of open-ended gameplay mechanics that, instead of leaving the player feeling empty and exhausted for the amount of options, leave them with a constant sense of tension but knowledge and will to push on. Truly an innovation that proves its necessity.
With an approachable learning curve and a forgiving flight model, Air Combat 7: Skies Unknown welcomes players new to the franchise as well as veterans of previous versions. Beautiful graphics and fast-paced action are the very hallmarks of an Air Combat and number 7 delivers plenty of both.
Ashen is a game created in the same vein as some of the predecessors of its genre, like Dark Souls or Bloodborne. It imitates a great deal of the mechanics from those games but also brings a unique and beautiful art style as well a sense of organic progression that enhances the feel of the game. For those lovers of games like Dark Souls, it's hard to guarantee that you'll find the same experience, but there's still a heck of a lot to like about what sets Ashen apart.
Taking more of a narrative approach while not really offering all that much narrative but definitely adding a little more marvel in the form of cataclysmic weather events as the major antagonist, Just Cause 4 is a shade more than just another Just Cause game. The major gameplay loop of orchestrating chaos remains true to the series but it is meted out just a bit more slowly while unlocking the goodies to perform your opus just a bit more freely. The real shine of the game comes from just whipping about the game world transitioning between grappling, wing suiting, parachuting, carjacking, plane-jacking, and inviting the player to turn the entire island into their own X-games playground on steroids.