Dark Alliance has the core of a fun game, but many design decisions and some very spotty enemy AI prevent the game from fully taking flight. While the game still feels early, there is some fun to be had running around and taking advantage of Dark Alliance's many issues. But with time, this game will become a mid-tier action adventure-which is exactly what it should be.
Final Fantasy VII Remake, only a year old, gets a next-gen remake, and the results are visually stunning. The new Yuffie-based Intermission chapter is a ton of fun, and its lighter tone demonstrates ways that the Remake saga can move away from the sullen tone of the first game. Bouncy and full of life, Yuffie brings some much needed levity to the proceedings, shining a new light on the game as a whole.
DC Super Hero Girls: Teen Power successfully translates the beloved animated TV show into the video game space. While the game might feel a bit fluffy for adults, playing with kids is a blast. With reasonably well-done combat and a ton of side activities, Teen Power is a meatier (and more fun) experience than one might assume-an absolute win for a licensed game.
Attractive and charming animation makes Wonder Boy: Asha in Monster World appear to be a modern game, but don't be fooled. A lack of modern conveniences-autosave, a map, etc.-places Asha squarely in the old-school department. Blistering boss fights, meandering levels, and a very weird-feeling double jump all combine to make Asha in Monster World a fun game to visit, but only fans of the classic franchise will want to stay.
A Rogue Escape gives players just enough information to get started on their escape in an alien mech, and then allows them to fiddle and fuss their way to a fast and un-triumphant death. With tactile controls and fun reveals, the game slowly unfolds like the very best escape rooms. Bring your thinking cap and patience.
Legend of Keepers is a fun roguelike that relies a bit too much on the luck of the draw. Constructing custom teams is a non-starter, which leaves players doing their best with whatever the game doles out. The font size might be an issue for some, but overall, Legend of Keepers is a pleasant not-overly-difficult way to kill twelve hours.
Dreamworks Spirit Lucky's Big Adventure might be a lot of fun, if it would function long enough for a kid to play it. This game is broken in nearly every way possible: the graphics stutter and shake, the save files won't load, and the quest lines lead players in circles. There is no way a responsible adult should hand a child a game in this condition-is is simply unplayable.
By making puzzle mechanics feel immediate and dangerous, Boxed In elevates the genre. While the edges feel a bit rough, the core gameplay mechanic is pure gold, giving Boxed In that much desired one-more-try factor. Highly recommended for immediate purchase.
While the cheerful island graphics and pirate themes are fun, King of Seas' over reliance on grinding quickly stifles the enjoyment. Exploration is highly enjoyable, but after you've seen everything, the story is the only thing left to pursue. Artificial barriers to extend the experience frustrate, as there is little satisfaction in grinding to victory.
Knockout City is a rollicking good time, restructuring dodgeball into a competitive team sport that anyone can enjoy. Appropriate for all audiences, there is plenty of fun here for casuals and the hardcore crowd alike. Knockout City leaves plenty of room for the game to grow and expand, making it a solid platform for success as a living game. Bright, cheery, inclusive fun.