Maquette has a great puzzle mechanic as its central hook, though it sometimes struggles with obtuse implementation and fussy controls. Nonetheless, the narrative arc of the young relationship at the center of the game is well worth a bit of frustration to experience. Some lovely visuals and music make playing Maquette that much more rewarding.
PixelJunk Raiders is one of the most beautiful, moody, and tough games I've ever played. But it is the potential of the Stadia community crowdsourcing the game that makes it such a fascinating and unique experience. A unique experience on its own, PixelJunk Raiders has capacity to become a gamechanger if the gaming public choses to adopt it. Either way, this is a fascinating piece of video game history in the making. Attention should be paid.
ALTDEUS: Beyond Chronos places players smack dab in the middle of a living anime story, with all of the cool world-building and unique characters implied by that statement. Players used to a lot of action in their games will have to adjust to the slower pace of this plot-driven experience, but will quickly discover that it yields its own unique rewards.
Yupitergrad is a well-made game that I simply didn't enjoy very much. The suction-cup based line swinging works great and is a lot of fun on its own. But trying to get through difficult sections with any sort of precision can be very challenging. For the strong-willed and strong-stomached only.
Hitman 3 is a stunningly intricate work of video game art. As a franchise neophyte, I was delighted by the amazing world building and level design. While I expected a gangbusters action game, Hitman 3's more deliberate pacing has converted me into a series fan. Beautiful, sophisticated, and a mountain of fun, Hitman 3 is a revelation.
Neoverse dispenses with story (and a perhaps more-important tutorial) to get players straight into the action, trusting them to figure out the game's intricacies on their own. Those with the patience to learn Neoverse will be rewarded by its amazingly deep, fun, and varied gameplay. With three very different characters to choose from, and a mountain of systems and modes, Neoverse is one of the most addictive deck builders I've played.
Little Hope is a return to form for Supermassive Games. After the somewhat slow and dry Man of Medan, Little Hope arrives with a narrative audacity and assured performances that place The Dark Pictures Anthology squarely on the top of the interactive filmic adventure game heap. With a rich, complex, and wickedly surprising narrative, Little Hope is well worth playing, despite some awkward moments and transitions.
Override 2: Super Mech League is a great local and online multiplayer 3D brawler. With a ton of moves, a huge roster of cool and unique characters, and flashy special effects, Override 2 offers hours of fun. Go into the game with the knowledge that the online implementation is somewhat limited, with no cross-platform or cross-generation play. But when battling friends at home or online, Override 3 can't be beat.
Dispensing with frivolous window dressing like story and dialogue, Heroes of Hammerwatch give players direct access to its addictive dungeon crawling. Fun played solo – but riotous played with a group – Heroes of Hammerwatch does old-school gaming right, even though a bit more explanation of its systems might be welcomed by some players. With a ton of content to explore, Heroes of Hammerwatch is well worth the asking price. Highly recommended.
Immortals Fenyx Rising is cheerful fun, offering a fresh take on Greek mythology that is cartoonish but with just enough humanity to keep it grounded. While the game plays like a open world epic, every mechanic in Immortals is tied to well-designed puzzles. Though the actions you take become repetitive, the story and writing keep things lively enough to see Immortals Fenyx Rising through to the end.