RUSH VR is not the realistic skydiving sim some may have expected but there's still a novelty to it that some virtual reality gamers will appreciate. It's definitely cheaper than booking the real thing, though given how repetitive races can get after your first few, you're likely to get more bang for your buck elsewhere considering the bumper crop of PSVR bangers we've had this year.
Déraciné isn't for everyone, even if you fancy yourself a staunch fan of FromSoftware's previous work. The slow, deliberate pacing, the vague puzzles, and a story that revolves around fairies don't add up to a must-buy PlayStation VR experience. It's an oddity and one that wants you to occasionally stop, stare, and soak in its atmosphere. Déraciné will be divisive; a borefest for some, yet bizarrely enthralling for others.
Firewall: Zero Hour is essential for PlayStation VR owners. Despite this being First Contact's debut game, it flawlessly executes on what the studio set out to do: to create PSVR's first must-have multiplayer shooter. It may even sway some of those yet to purchase one of Sony's high-tech headsets.
Overcooked 2 may be short on surprises, but that's totally fine. It expands and refines exactly what we loved about the original, with plenty of fun and challenging stages to be played again and again, whether alone, with friends, or online. You couldn't ask much more from this indie sequel: a filling follow-up that, while familiar, will have fans reaching for their aprons on launch day.
Those wanting a great squad-based shooter or a truly essential Warhammer 40,000 game will have to keep searching. At a glance, Deathwing seems like a solid adaptation and it nails that distinctive Space Hulk look and atmosphere, but there's just not enough variety or depth to keep players engaged beyond those first few encounters.
Looping back to the beginning of this review, we already have a solid stable of go-to VR shooters. Killing Floor: Incursion definitely makes it onto this list though, trails towards the bottom half. It's a great adaptation of the series but lacks longevity, mainly thanks to its reliance on using the same swarms of braindead cannon fodder instead of adding more diversity to its firefights.
Dead Secret lasts for just a few sittings, but it's a game you'll walk away from satisfied. As bigger studios keep fumbling around for a VR blockbuster blueprint, indies like Robot Invader continue to fill in the gaps with smaller, more experimental games.
A lot of what goes into God of War feels as though it was cherry-picked from the modern gaming zeitgeist. The semi-open world structure, loot system, and a much deeper narrative focus work well, but are all trends being pushed by most other big games. As a result, God of War can feel slightly homogenised in a way that some fans may find unappealing. Thankfully, a strong sense of setting and brutally satisfying combat help maintain that God of War identity. If it wasn't made abundantly clear already, this is the first in what will most likely be a new trilogy for the God of War franchise, and this first instalment serves as a pretty great foundation.
Instead of being a full-fat adaptation of Survival Evolved, ARK Park is more of a taster, chopping that game into smaller chunks, then isolating them. This isn't the same sprawling open world shooter – it's something much smaller and less substantive, though still looks to capture that core ARK essence. It may succeed on some level though, needless to say, those players who pony up £30 and go in blind could come away deeply dissatisfied.
Moss is an absolute joy to play, proving that a great VR experience doesn't always require that you flail your arms around while fending off bouts of motion sickness. It's a wonderfully realised puzzle platformer with clever twists, beautiful backdrops, and an adorable hero, making PlayStation VR even more tempting for prospective buyers.
Sprint Vector is a wonderful surprise and by far the best VR title I've played in 2018 so far. The feeling of movement is just so ridiculously fun and empowering yet precise and responsive at the same time. When it all comes together – the drifts, the jumps, and the well-timed manoeuvres – there's honestly nothing else like it.
Sadly, this isn't the breakthrough fans were expecting. Omega Force took a pretty big risk with Dynasty Warriors 9, and while its open world integration can be seen as a small triumph, this newest entry is marred by its heavily outdated approach to combat design.
For a sports title that strives to be adventurous, Steep's year-old snowboarding gameplay is starting to feel somewhat limited. Pulling off a sick combo still feels satisfying (as does racing down the slopes at breakneck speeds) but there's a sense of repetition there.
For those who have been following the game since long before it's PlayStation 4 announcement, Gang Beasts really does come as a poisoned chalice. Its meathead multiplayer melees will light up your living room for hours on end, yet when there's only one person in the hot seat, it loses that charm almost completely.
Monster of the Deep definitely succeeds in immersing players, though fans of Final Fantasy may be left sorely wanting. It comes with a hefty price tag and, gameplay-wise, there's so very little tying Monster of the Deep to Final Fantasy XV even if it does feel like part of the universe.
If you've been dying to play The Sims 4 but don't have a PC that's up to the task, this is the perfect solution. It definitely feels different on consoles, losing some of its fluidity through the gamepad, but there's nothing else like it on Xbox One and PlayStation 4.