Foamstars
Top Critic Average
Critics Recommend
Foamstars Trailers
Critic Reviews for Foamstars
Foamstars is a serviceable paintballer in the vein of Splatoon, lathered with some wild lore and underwhelming hero shooter elements.
Foamstars' combat mechanics are unexpectedly engaging, but confounding time-gated modes and aggressive monetization make them harder to enjoy.
As promising a foundation there may be here, Foamstars sadly finds itself buried beneath a malaise of lackluster content and an underdeveloped world alike. Occasionally enjoyable and suggestive of greater potential the foam-centric mechanics can be, as both an offensive and defensive tool alike, it's everything going on in and around the core gameplay, that ultimately makes the experience feel hollow and at worst, jarring to deal with. From its all-too-cheery presentation, to its laughably one-dimensional attempt at instilling personality into its world and characters. Right down to the horrid monetization practices at the very start of its life-cycle. A commitment to further updates and new content may stave off a small amount of concern, but it's hard to see where Foamstars' longevity will land. By no means the worst attempt at a multiplayer-centric experience by way of its handful of hopeful, admirable elements here and there, but still one that could've been far better given the promise.
Foamstars has its moments, but the frantic gameplay, annoying dialogue, and microtransactions do little to keep you playing for long.
Foamstars is a lot of unrealized potential. It's like getting excited about a bubble bath only for the bubbles to quickly dissipate and leave behind only some filthy bath water.
Foamstars is a vibrantly inventive take on the hero shooter and Splatoon, though the bubble will quickly burst for those who can't gel with its floaty, fluid-based gunplay.
Foamstars' core gameplay offers plenty of strategic fun, but you'll have to grit your teeth through some of its worst instincts to enjoy them.
While Foamstars has a strong foundation in terms of core gameplay, I found myself quickly growing weary of the small annoyances that kept rearing their heads. Awkward navigation, ho-hum singleplayer offerings and egregious monetisation and design choices bring down an experience that is really fun if you can ignore those things, which is something that shouldn't have to be done. I hope updates are able to address some of these issues in the coming months, but for now this party has left me feeling exceptionally mixed overall.
Industry Coverage
Free-to-Play Square Enix Game is Flopping
It's been a particularly rough year for this Square Enix title, and it continues to suffer no matter how many boosts the company tries to give it.
Read more
Square Enix Game from Earlier This Year is Going Free to Play
Following some shakeups to Square Enix's strategy in the gaming market, one of the publisher's newest releases is going free to play.
Read more
Foamstars Is Going Free-To-Play Less Than A Year After Launch
Square Enix is attempting to revive the sputtering live-service party shooter.
Read more