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1518 games reviewed
74.8 average score
80 median score
57.4% of games recommended

Shacknews's Reviews

Jun 24, 2025

Dune: Awakening is a big game. Its wide array of content to explore makes the game a perfect one to boot up with a group, but it’s also entirely playable solo as long as you’re prepared for a slow grind.

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7 / 10 - Splitgate 2
Jun 23, 2025

I had some good fun just hopping in and shooting around for a few matches every night. Battle royale ultimately feels derivitave, but the modes I actually enjoed were able to scratch that FPS itch. I wish it was the kind of shooter that I could get completely lost in, but it’s not that. Still, it’s among the more interesting options in an arena shooter genre that’s pretty barren right now.

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Jun 20, 2025

It gives just as much back as you put in, and I appreciate that in a platformer like this. It probably won’t change your life, but it might just get you through a couple of sleepless nights. Sometimes, all you need is a little help from a friendly Sandman to make it to dawn.

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Jun 20, 2025

That said, I am eager to see if the game gets a sequel down the line and what kind of changes the developers implement to improve on the formula they have started cooking up here. Remember, sometimes the sequel really is better than the original.

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So much like the Frankentitle, we have a Frankenupdate. Neither historically accurate nor boastfully made-over, what we have is… weird! Neat, but weird.

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Jun 17, 2025

FBC: Firebreak is an impressive multiplayer take on the Control universe. Each Job is cleverly designed to make the most of the game’s various playstyles, while also enjoying a steep amount of replayability thanks to Job customization. It’s a multiplayer game that can give you chill, casual vibes and intense, challenging gameplay; it’s all about what you want to get out of it.

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Jun 17, 2025

The combat and look of the game are boring. The atmosphere and music are detached and out of alignment with the story. The light cycle is fun, but you’re very restrained in where you can use it. And ultimately, while the time loop makes the story and progression more interesting, that arguably worthwhile story is attached to a fairly humdrum action game wearing all of the expected components of the Tron aesthetic.

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7 / 10 - Battle Train
Jun 17, 2025

As it is now, Battle Train is a fun ride, but maybe not everyone should ride these rails just yet.

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9 / 10 - The Alters
Jun 12, 2025

It can be very difficult to take these games that are focused on complex system management and add a nice layer of humanity to it all, offering a reason beyond simple efficiencies and problem-solving for people to engage, but 11 Bit Studios does it well and has once again succeeded with The Alters.

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Jun 12, 2025

I wish the writing was a bit less shallow, which feels like a side effect of trying to cram so much in a small space and doing so with a sandbox-style structure. Visual novels benefit from guardrails preventing them from catering too much to the player, and Date Everything abstains to its own detriment. But it’s still cute and fun, and there’s no denying the dopamine hits and humor from each new character reveal. Sassy Chap’s debut game is a commendable effort, and more like this can only benefit visual novels as a whole.

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May 28, 2025

But when it’s nailing its concept it really nails it, and making your way through the adventure feels like an endearing throwback to the time of WarioWare, Zelda: The Minish Cap, and Mother 3, without being bogged down by loud, boilerplate references. Plus, the 3D handheld thing rules.

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8 / 10 - to a T
May 28, 2025

This game has all of that, but it's also wrapped in a story that's inspirational to kids and adults alike. The game may not be perfect, because there are some dialogue issues that point to some localization snafus and occasional bugs that forced me to start from a previous save point. With that said, it won't take much to have you singing the main character's praises. He is, after all, the perfect shape.

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May 28, 2025

Elden Ring Nightreign isn’t your dad’s Dark Souls game. It’s not a slow, methodical, and exploration-driven experience. It is high octane, caffeine into the veins, run until you drop. The game kept me up at night, well past my bedtime, as I tried to clear just one more Expedition – maybe this next run would be the one. I went to sleep with it on my mind and woke up ready to dive back in. Even after rolling credits, I wanted to get in and keep playing. FromSoftware has done it again.

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May 28, 2025

Kathy Rain 2 isn't bad. Its puzzle design is excellent, and Clifftop's artists made one of the best-looking pixel games around. It just doesn't live up to its full potential and plays more like a quick homage to classic genres than a well-considered mystery thriller in its own right.

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May 27, 2025

It’s a rare Metroidvania that feels different, that knows what it wants to be and manages to pull it off without feeling overly indebted to the games that inspired it. I enjoyed it, but most importantly, I felt like I was playing something with its own identity. Like the Sandfox themself, it could not be here without what came before it. But like the Sandfox, it charts its own path forward.

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7 / 10 - F1 25
May 27, 2025

Veterans of the series should only consider F1 25 if they're specifically interested in the expanded My Team mode or invested in the next chapter of Braking Point. Otherwise, if you're satisfied with F1 24, there's no pressing reason to upgrade this year.

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There are things I respect about Tainted Grail: The Fall of Avalon. Its soundtrack, for one, is uniformly pretty good, and the game’s ambition is undeniable, but I can’t really say I enjoyed much of my time playing it, moment to moment. Occasional striking vistas and questlines can’t make up for a world that feels pretty inauthentic in its representation of a fictionalized version of Celtic culture, and the way you are forced to constantly wander it to complete straightforward missions makes it a space that is hard to enjoy exploring. And while there are interesting roleplaying narrative beats, that is rarely reflected in gameplay that railroads you into one of two playstyles.

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May 23, 2025

For a game that is clearly inspired by Returnal, we seem to have really missed the forest for the trees here. But points for trying, especially from a set of studios that haven't played in this space before. I’d love to see another shot, no pun intended.

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Short, sweet, and smart, Teenage Mutant Ninja Turtles: Tactical Takedown took me by surprise. It’s not just about how much I enjoyed it, but how intelligently Strange Scaffold came up with a gimmick that sounds bizarre on paper, but absolutely nailed it in practice.

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