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Despite the fact that Metroid Prime 4: Beyond is also launching on the original Switch, it truly feels like the proper showpiece for the Switch 2. The supreme gameplay design is beautifully complemented by the different input options, all of which are suitable ways to play through this adventure. The experience is bolstered by gorgeous visuals and spectacular performance regardless of how you choose to play. Outside of some boring downtime during forced traversal segments, Metroid Prime 4: Beyond is a premium experience.
The death cults are silly, but at the same time, ruminations on how humanity’s self-perceived resilience could work against it. That’s where Sleep Awake really hits. When the monsters do show up it stumbles, and feels more like a normal video game the longer it wades into the Whys and Hows. Not bad for a five-hour rollercoaster.
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Constance is a game about confronting your inner darkness. Its hand-drawn cartoony art style won me over initially. Its challenging platforming puzzles and boss fights that required me to fully utilize the plethora of techniques I’d learned throughout the journey kept me engaged and always felt satisfying to complete. This fluid and extremely rewarding gameplay loop alone solidifies Constance as a must-play platformer. The heartfelt story at the core of it all is a welcome added bonus.
It’s not often we see such a thematic change between games like the move from Turbo Overkill to Total Chaos, but I think Trigger Happy Interactive has built something quite fun with this game. It might not always be consistent, but when Total Chaos hits, it hits like a sledgehammer crushing a twisted figment of our warping sanity.
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Marvel’s Deadpool VR doesn’t hit the immersive highs as Batman: Arkham Shadows did last year, but it’s still a fun superhero romp from Oculus Studios. The developers at Twisted Pixel make great use of the Deadpool IP, and there’s no shortage of havoc to wreak if you’re just looking for an action-heavy VR experience.
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Veteran fans don’t have a lot to show up for unless they’ve already been jonesing for a replay, but anyone who’s become a Tales fan in the years since have a new, easy way to play a game worth catching up on, and that’s worth celebrating.
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On top of that, it's a hilarious superhero romp with satisfying storylines and characters that I am practically begging to see again. If this is the standard of quality that we can expect from AdHoc Studio, the interactive narrative genre is in good hands.
Regardless of the platform, Ryza’s three-part adventure was a big deal the first time around for real reasons, and the DX version only serves as a reinforcement.
I have to confess that I'm more of a Tetris fanatic and haven't typically had an affinity for the Lumines series, but I will say that Arise is an absolute triumph. The visuals are some of Enhance's best, utilizing the best of both Unity and its own proprietary Synaesthesia Engine. It's wildly fun and unexpectedly challenging in places, but above all, it's a relaxing pleasure. Just sit back and let the beat drop.
I wish the soundtrack had cooked a little hotter, but it’s hard to ask for much more than that out of a sequel that is otherwise improved this much. I don’t know if Nintendo will treat this Age of Imprisonment as canon, but if it’s the final ribbon on the Breath of Wild era, it’s a dang good one.
With classic games and a heartfelt documentary, Mortal Kombat: Legacy Kollection continues to show that there's nobody better at this type of compilation than Digital Eclipse. Whether you're an old-school fighter or want to teach your kids what MK looked like in the old days, this is the best way to do it.
The end result of this package is strangely funny; two sides of a coin I never would have expected. It’s the worst time I’ve ever had with Dragon Quest 1, and the best time I’ve ever had with Dragon Quest 2.