- Bionic Commando
- The Witcher 3: Wild Hunt
Ghosts ‘n Goblins Resurrected is an absolute monster of a game, but both a thoughtful redesign and a fully intact foundation make it one that feels glorious to tame at whatever level you play it, as well as a refreshing and colorful adventure all along the way.
As far as gameshow/sporting event-style games go, Destruction AllStars is maybe some of the most fun I’ve had in a while. I love the pageantry when a match starts and my character does their intro before kicking things off. The visuals are smooth and pristine throughout the fast-paced action and the gameplay in different modes is absolutely delightful. I would like the foot game to be boosted a bit, and it desperately needs some better cosmetics and an easy-access Mute All function, but there’s an absolutely enthralling foundation here in Destruction AllStars. I want to see more characters, more arenas, events… I want to see where Destruction AllStars goes in the long run and I’ll be happy to keep playing as we work our way there.
By the time I was done with Yupitergrad, I may have been a sweaty mess, but I still feel its worth commending for its style and mechanics. Grappling as the main mechanic of movement feels smooth and the corridors and puzzles throughout the game are well-arranged.
I’ll say it plainly. I love Scott Pilgrim vs. The World: The Game. I loved it 10 years ago and I’ve only come to appreciate it more since. I identify with Stephen Stills as talented, but also very sleepy, so I delight in being able to play as him in a game again. Yet for all of my love, it definitely has a tedious grind that might annoy people that aren’t into River City Ransom-style beat’em-ups. That said, with or without the movie or comics it’s based off of, I’d still consider it one of the best-in-class of side-scrolling co-op brawlers
I feel that when it comes to everything Medal of Honor: Above and Beyond has to offer, Respawn Entertainment has gone out of their way to show us that not only does the Medal of Honor franchise still have meaningful life left in it, but there are things this game does that other games can look to as a benchmark of how to deliver a fully fleshed-out and visceral action VR experience.
Warhammer 40,000: Battle Sister is the kind of game I would expect out of this franchise. It’s bloody, visceral, and throws all sorts of enemies at you to cleanse through the mighty judgement of bullet and blade for the Emperor. The campaign is passable and the levels can sometimes feel uninspired with a few notable exceptions, but all of it feels like a vehicle to move you to the next fight. When those fights are up close and personal, Battle Sister sings with slashings and shooting a-plenty. When things get a little more long distance, the seams start to show a little much. That said, if you’re a Warhammer fan or just looking for a mostly solid action VR experience, Warhammer 40K: Battle Sister has more than enough ammunition and sharpened metal to please the Emperor.
There’s a lot going on in Empire of Sin. Romero Games and Paradox Interactive build quite a hybrid of business management, character growth, and turn-based combat, and the 1920s Prohibition-era backdrop makes for an interesting story. The gang leaders are varied in so many ways between their business, combat specialties, and personal stories. Meanwhile, the overall flow of business expansion, hostile takeovers, and diplomacy or confrontation with other gangs also makes for a mostly engaging gameplay loop.
As far as an action-RPG goes, Demon’s Souls is as tough, but rewarding as I’d expect a Soulborne game would be. Bluepoint did an incredible job of pulling this 2009 title into 2020 and giving all the gloss and polish the PlayStation 5 can wring out of it while still playing perfectly smooth and mostly free of loading.